zychrias

zychrias

Joined Last seen Member # 3138315
18 Posts 127 Replies 719 Reputation

[quote who="YappYapp" reply="5" id="3609718"] Guys, thanx for your replies. Doing a clean install was a good suggestion. But it didnt help. Executing the exe directly was a good suggestion too. I did this before, resulting in an error with missing dlls. I reinstalled the vc++ redistributable but it didnt help either. But after your post, frogboy, i tried it again and now it worked. Maybe it was because i now installed the vc++ redist with admin rights .

6 Replies 18,709 Views

[quote who="Frogboy" reply="11" id="3605106"] Huh? The CRASH is due to the empire tree. You don't need a paging file if you have more than 8 GB of memory. I don't use a paging file. The problem with paging files are the people with 8 GB of system memory who turned theirs off. Ashes needs several GIGS of memory on big maps and if the OS and other stuff is using say 4 gigs then obviously you need a paging file if you only have 8 gigs. But if

19 Replies 63,988 Views

[quote who="ASADDF" reply="33" id="3604911"] yes I load the map, I have in on ice, after I switch the terrain to dessert and started rebuilding it, after in finished rebuilding it does show the new terrain, but when I quit the map editor and load the game again and load the new map it take me back to the ice terrain. I am on vacation now and I don't have the PC with me, I will be back by December 12,, I will put a link for you to download the map and try to help me out reb

36 Replies 2,168 Views

[quote who="ASADDF" reply="31" id="3604380"] yes i did, rebuilding for the first time using 1 kind of terrain after trying to change the terrain will not work anymore, it happens only to me or to everyone? [/quote] I just created a simple small map and tested your issue out. I had no trouble switching between different kinds of terrains after rebuilding. Was it not changing even after a rebuilding for you, or was it when you would load a map and th

36 Replies 2,168 Views

[quote who="ASADDF" reply="23" id="3604383"] lol awesome! i am gonna upload my 3 maps online for you to download and if you can do me the favor to rebuild them with build 4. can you that for me? [/quote] Yes I can do that!

27 Replies 1,303 Views

[quote who="ASADDF" reply="29" id="3604209"] Ok please someone explain me something I did create a ice map, but right now i want to change it to desert map,I tried rebuilding it a few times with different terrain, but it always stay Ice, is there a way to change it? Thx in Advance for the help. [/quote] Did you change the terrain type in the top right corner?

36 Replies 2,168 Views

[quote who="ASADDF" reply="25" id="3603379"] For now why you don't give us something to upload our unofficial maps so every player who want to try something new can download and test them. [/quote] How about here: https://drive.google.com/folderview?id=0B8WGNvVa3GZZM0JRVEZXVWt6YXM&usp=sharing </p

36 Replies 2,168 Views

Myself and two others just tried recovering two days ago. Couldn't get it working. But it was the first time trying because of a crash during a fun game. I'm visiting my two brothers and the three of us are going to be testing this out pretty extensively this week before the Turkey arrives.

3 Replies 3,023 Views

[quote who="Frogboy" reply="9" id="3603508"] We definitely want to do things ore 1 with multiple monitors, not sure if that'll make it in before 1.0. [/quote] I would love to see the Strategic Map on 2nd monitor, or perhaps as an Android app for one of my tablets? Maybe both?

10 Replies 35,710 Views

[quote who="ASADDF" reply="17" id="3603132"] My question here is: you just need the 32GB of ram to do build quality 4 or 5? or you do need a very good GPU and CPU? it means a badass PC. Just upgrading Ram is really easy to do but upgrading the PC completely it will be very expensive. [/quote] Referring to this post by TheRealWarpstorm : <img src="

27 Replies 1,303 Views

[quote who="legacyone" reply="11" id="3602537"] any see a pattern or range to these UDP ports? Its imposable to port forward them all unless I use DMZ and no one uses UPnP even the FBI National Infrastructure Protection Center says to disable it for extra protection. https://www.grc.com/unpnp/unpnp.htm Making a game where the ports are so random is reckless when there are ways of doing it simpler to achieve

23 Replies 67,326 Views

[quote who="Ticktoc" reply="4" id="3602238"] Thanks for the detailed write-up! I might have to do a similar test at some point. [/quote] Here's a screenshot of the patrol Army forming up at about 2,200 logistics. This was at an hour. About 15 minutes later my logistical cap was up to 10k <img src="https://sco

6 Replies 54,364 Views

[quote who="Island Dog" reply="3" id="3602222"] Thanks. I've passed this along to be looked at. [e digicons]:)[/e] If you run into anything you can also submit a support ticket directly. https://esupport.stardock.com/index.php?/Tickets/Submit [/quote] I had forgotten about that lastnight. Thank you! I'll probably still post somet

6 Replies 54,364 Views

Hour into the game. Just a simple single player with one AI. I dominated early on, and put up a patrol blocking any advance, then set it at Fastest Game speed and started to work hard to brake the game. I'm on a R9 390X and a Phenom 980, so only four core 3.7 Ghz, and I started to noticed lag at about 5500/6000. By 8500 it was really bad, and I mean horrible lag. CPU was pegged at 100% by the 7k mark. Around 3,500 I couldn't view

6 Replies 54,364 Views

A new bug I was just noticing tonight. The Quantum Upgrades button is sometimes flashing even if I can't afford to purchase any upgrades. I haven't picked up on a way to reproduce it, it just seems to be occurring randomly.

1 Replies 3,428 Views

Two items on the Unit Avatar (screenshot for reference): * For the Unit Avatar next to the minimap, I have noticed a few units have their image making contact with the rectangle surrounding the image. It may just be an OCD thing, but I

1 Replies 25,489 Views

For increasing and decreasing the game speed, we currently have the + and the - of the main keyboard working successfully. I am used to utilizing the + and - on the numpad for this purpose. Can we get the numpad + and - included in the keymap for battle speed please? Additionally, can we have a tool tip that describes the change in game speed when we hover over the name of the current speed? Something like 125%, 75%, 25%, etc.

0 Replies 2,246 Views

For tracking of where we are in the level of upgrades we currently have, from Quanta of course. Could we get one of the following two options: * A simple number on the upgrade icon showing the numeral level we are current at for upgrades. * Or when we hover over the icon, the tool-tip tells us what rank we are at.

2 Replies 3,693 Views