This is looking great so far. Can't wait to see more!
zychrias
Maybe give Haalee white eyes?
[quote who="Frogboy" reply="4" id="3594555"] Great feedback! Some comments: Re right-mouse button. We will be making a setting option on this and then track what % of people change it and determine whether that will be the default. Re Engineers. We intend the PHC engineer to be slow and weak. The Substrate one will be fast and cheap but will build slower (you'll need to make more of them). Re Speed. You can hit the + and -
ethos42, i7 5820k (OC to 4.0), 32gb DDR4 2666, GTX 980 TI, Intel 750 400GB SSD, Windows 10. Playing with a resolution of 6000x1080 (3 monitors using nVidia Surround) https://forums.ashesofthesingularity.com/467689/page/7/#3594536</sp
[quote who="SpartanAlter" reply="19" id="3594683"] With 0.50 I got average 40 fps on cpu test, with 0.51 it was average 47 fps, and with this build it is average 75 fps. I'm extremely happy with the current result. [/quote] That's a great turn around!
Looking great! I love what DX12 is giving us!
[quote who="SpartanAlter" reply="11" id="3594570"] FX cpus have pretty weak/slow cores, to expect 200% difference against a Phenom II X4 is unrealistic. [/quote] My brothers both have them, in a lot of other applications they are outperforming me nearly double. It has just depended on if the application utilizes the CPU as well as can be hoped.
[quote who="tatsujb" reply="14" id="3594599"] thanks. I'll consider an upgrade. I hope that it really is just that. i don't want to upgrade the wrong piece. i was originally thinking about changing the cpu. [/quote] Now bare in mind, that in 2016 Nvidia releases their new line of GPU's with HBM2 memory. So when that happens there will be price drops and refreshes across their line. While this is most likely occurring in Fall of
[quote who="SpartanAlter" reply="4" id="3594499"] Here is my overclocked fx8350 at 4.5 GHz. [/quote] [quote who="ASADDF" reply="2" id="3594434"] here is mine [/quote] So I figured I should check out how my Phenom II X4 980 @ stock 3.7 Ghz fares against the 8350's including the overclocked benchmark done by Spartan It's definitely a boost, but not a boost like I would expect. I w
[quote who="tatsujb" reply="3" id="3594478"] rather bad results overall. what would you say it is that's holding me back? the DX11? the 3rd gen of my CPU albeit it's high turbo and core count? or just the GTX 760? I have RAM that would normally be fast (stock 2400Mhz no overclock) and 16gis of it. not only that but the timmings are real good : 9-11-11-31-2N but the cpu prevents me from running it at anything other
I added in 1080p DX11 and both 1440p DX12 & DX11 benchmarks from my current system to my original post at the top.
3, 4, 7, 9, 13
[quote who="Frogboy" reply="5" id="3593946"] October 22. [e digicons]:)[/e] [/quote] Hurrah!
[quote who="The_Gear" reply="75" id="3594023"] CTRL+1 while I have a selected troop of units. From then on I push 1 when I was zoomed out to tell them to do "x". Also hotkeys for commands, structures helps. Would a window of commands help when only zoomed fully out? Example: Zoom out fully, push a button to expand a window to display commands, but only opens when zoomed fully out? Just tossing some ideas out there. [e digicons]:)[/e] [/quote] I lik
[quote who="tatsujb" reply="148" id="3594003"] /Side note : this entire thread is bonkers. I've never seen such a huge linup in my entire life. Maybe AOTS should have it's own lan party. [/quote] If there is a LAN capability, or some form of on-site server that can be provided by Stardock/Oxide I would put together LAN parties a lot. Even without a LAN capability, I would love to put together a few, could be fun to have a Stea
Here is my 1080p DX12 benchmark. Here is my 1080p DX11 benchmark. <a href="https://scontent-sea
[quote who="HTKatzmarek" reply="72" id="3593955"] I'm also a fan of the full strategic zoom, and want to add my voice to have the game include some type of this feature. Perhaps allow the full map on a 2nd monitor, both in windowed mode? This is something FA only allowed full screen, and the reason I rarely use it, but if we could use 2 monitors, one for the game, and one for a full map view, both windowed, I think it would really help. Comments welcome! [
[quote who="Frogboy" reply="3" id="3593944"] The scatter issue is fixed in 0.55 that should now be available. Cheers! -b [/quote] Hurrah!
[quote who="cbray" reply="21" id="3593727"] Great info! Based on this we were able to repro it internally on the build you have, and verify it no longer repros after our internal fixes. Thanks!!! [/quote] This is great! In the future just let us know what bugs you want us to try and group up on and we'll come together to knock them out!
[quote who="cbray" reply="10" id="3593728"] Thanks again! We were able to repro and verify our fix internally. [/quote] Hurrah!
dropping this here to help it be seen... Ok so I played with this a lot. I'm calling this the IBB (Instant Build Bug) for now. Here is an unlisted YouTube video for demonstrations. (Bare with my music, forgot I had Dubstep playing while I recorded...) https://www.youtube.com/watch?v=2q0-GZWkZUE&feature=youtu.be I did three different scenarios
Moving my post to join yours... Ok so I played with this a lot. I'm calling this the IBB (Instant Build Bug) for now. Here is an unlisted YouTube video for demonstrations. (Bare with my music, forgot I had Dubstep playing while I recorded...) https://www.youtube.com/watch?v=2q0-GZWkZUE&feature=youtu.be I did three different scenarios  
Moved this to the other forum post...
[quote who="grapeshot" reply="17" id="3593567"] Yep, I've repeated this too now: 1. Start by build 3 additional Engineers. 2. Set the 3 engineers to create Logistics Centers. 3. As the Metal resource drops below 0, hit the ESC key (this calls up the Pause menu). 4. Resume the game and order the Engineers to stop building the Logistics Centers. The Logistic Centres should just instantly complete. 5. Order an Engineer to build a Fa
[quote who="Drizzt321" reply="63" id="3592863"] Also...as with some of the others, I have no clue what "click to zoom" means. The way it was used it sounded like click to zoom out which doesn't make any sense to me. If you're talking about click from strategic view to zoom into an area/battle on the map, that does make sense. EDIT: Here's a bunch of modern day military symbology. Doesn't need to be nearly this complicated, but basic d