[quote]superior neutral grabbing would make them a freakin powerhouse[/quote] Yeah, I had #1 fleet and #1 econ. I had trade up and teching 2nd fleet supply in about 10-15 min. It was pretty rediculous.
Howdidudothat
General rule of thumb, spamming "refineries" is the worst tactic in the game. Only if you have a sweet, sweet planet, would you put refineries. Astax had such an awesome spot last night, but that only means you put 4 at that planet and no more. Trade on the other hand...yeah, that stacks until the cows come home. BTW, Astax, for the record, that was the most awesome planet setup I ever saw for refineries: 1 dessert connected to 4 gas giants with 3 extractors each.<
[e digicons]8(|[/e] Longest. Change Log. Evar.
So you know uncolonized planets get an extractor rate of 0.13/sec right? Well, apparently, your allies planets are total crap, and they suck at extracting resources, because their extractors are showing 0.13/sec after they colonize the world and build extractors. Now, you maybe thinking this is a planet with low allegiance, but you can check any planet, including a HW, and it's still 0.13/sec. Also, if your ally techs up resource extraction, it's still stuck showing 0.13/sec
[quote]And to Howdidudothat, I apologize if he feels we have hijacked his thread.[/quote] I don't care much. [quote]I have not been able to field subverters in an enemy grav well when there are fighters present (which is all the time). They get slaughtered by enemy fighers instantly. Now, I'm not going to put words in Howdidudothat's mouth, but he seems to be insinuating the same thing, because he references carriers.[/quote] Well, considering I was the one that
[quote] It's fun to have twice your ally's income when they have twice your number of planets, even without double stacking trade ports. [/quote] Then you enemy doesn't know how to get an economy running properly.
[quote]For long and big battle you would also want to add in subverters as well about 20 again. 10 on sheild disruption and 10 on distortion field. And of course the more micro you can do the stronger they will make your fleet. But havign 20 with 10 doing each one thing only it limits the need for micro by a huge leap.[/quote] Eh...only if you are playing someone who isn't spamming carriers. Subverters are near worthess against a carrier fleet, except if the player is kiting the
[quote]Carriers get spamed lots because people see them as an under unit, I had so many carrier spammers rage quit on me because i was wiping the floor with his so called uber fleet it aint funny. [/quote] While so true, you usually lose a cap or two before their bombers are depeleted. Poor lvl 9 egg [e digicons]:'([/e] [quote]I would also add that overseers have the higest repair rate then anythign else. Why because it's and instant 250 hp multipled but t
[quote]Advent structures now have a max shield mitigation of 60% when under the effects of Shield Bestowal. [/quote] Whoa. I noticed it was stuck at 15%, and thought it was done to prevent certain positions from being unbreakable. I think I'll have to try Advent now. Dang.
I would also suggest you revise the title of the OP to state when the last "offical" post was made, that way people will know that Witchfire posted, and not some random emoticon debate.
[quote]-Overpowered. You can't be serious...? And how does that fix it? It makes no sense from any standpoint to give the Vasari stacking repair bays but no one else, [/quote] Um, well, it would cost both research cost and additional tactical slots to get a stacking affect. In addition, even 2 stacked still equals Advent and less than TEC fully teched up. Heck, with Horoshikos, you would need 4 Vasari repair bays stacking to get the same level of repair as TEC get.
I've updated the post. I revised idea #3 as it doesn't fix the root of the problem, low health restore. It still doesn't but at least is something better.
[quote]I've noticed the DT guys haven't been using their clan profile as much lately.... How humerous- the death of DT by a thousand cuts... No one could beat them playing against them, but they cannot survive if no one will play them...[/quote] There's 2 forces really: Some of us like Entrenchment, and some of us don't. Also, being good at one will mean that you probably are rusty at the other, so it's hard to switch. There aren't enough sk
[quote]HOW SMURF THE WORLD MUST BE ENDING[/quote] I used to think smurfing was gay, but lately, it's hard to get a game going without going incognetio.
[quote who="Howdidudothat" reply="14" id="2101282"] Thanks for clearing it up for me. Honestly though, I don't even look at other people's records. I have yet to play with someone who blows me away with their skill and I have played with two or three people on this list already.[/quote] Edit: what I typed would have revealed my secret smurf.
[quote]Thanks for clearing it up for me. Honestly though, I don't even look at other people's records. I have yet to play with someone who blows me away with their skill and I have played with two or three people on this list already.[/quote] double post FAIL.
Yeah, I thought maybe it affected all races, but I noticed it doesn't, so therefore it it a bug.
[quote]I guess Elrosh just wanted to play out it out. I have been known to get ornery sometimes and not want to throw in the towel either, especially when people are annoying me. He crushed Zoomers fleet a couple times because Zoomers was focusing on the nice big squishy Kol. (Was that Zoomers? I noticed at some point Zoomers seemed to be an AI, but missed when it happened.)[/quote] Yeah, about mid way through, ZOOMERS said he had to go, and left about 2 minutes later.
Honestly, I think TEC is the best race. However, I still play Vasari because of the early econ boost and the fact that I almost cry when I see a teammate pass up neutrals. If I knew another teammate could grab those neutrals like I can, I would be TEC 100% of the time.
Ok, since I was asked: Here is a replay. As you can see, Elrosh should have quit after both his allies left. Instead, he made me waste 2 hours of my life, even though we asked him to quit so we could start a new game. http://www.fileden.com/files/2008/8/7/2039910/AutoRecord-03131830.record
He wasn't on for a long while, then rejoined about 2 months go, but like you, haven't seen him recently. I was going to move San Tsu into the active section, but his appearance only lasted 2 days.
It's easy to trash talk Siddy, he has a dirty mind/mouth/penis.
If I told, then your clan's skill level would go down, so it wouldn't help your clan any. If Siddy want's to divulge his smurf, then I'll let him, but I won't. I'll give you a hint, it starts with [IE]
And considering the number of times I have played a 1v1, I guess I shall always live in fear [e digicons]:P[/e]
[quote]Tec SB forces your enemy either jumping in one by one and rushing, or suiciding the whole shit into big bomb.[/quote] This is assuming the person is dumb enough to use ships to attack a TEC SB. I pretty much skip past the TEC SB now after learning about the bomb.