SpardaSon21

SpardaSon21

Joined Member # 3159392
5 Posts 716 Replies 728 Reputation

You should probably consider ditching Entrenchment and just moving to Rebellion since it seems with your limited progress you really won't have to re-do that much work.

7 Replies 3,319 Views

Oh sure, and I'm very appreciative of all they've done. I just think that there's really only one way to win a Sins game, and that's by blowing everyone else up. Sins just doesn't have complex victory conditions or any room to do true 4X-style negotiations with opposing empires. All I really want changed in this mod are some better particles for combat and ship, structure, and starbase build costs and speeds adjusted to support large-scale war that isn&#3

5,473 Replies 14,246,297 Views

TobiWahn, one thing you really need to consider is that you're making this mod for Sins of a Solar Empire, which unlike the TV show is extremely combat-oriented. I am not saying the show is bad or that the way it presented itself is bad, merely that compared to the show combat is the main focus of this environment with everything else taking a back seat to allowing a player to vaporize his enemies. There are few options for diplomacy and almost everything you can do as a playe

5,473 Replies 14,246,297 Views

No offense to you guys, but particle effects "just like the show" are probably a bad idea considering the extreme age of the CGI graphics used in that show. They were big and flashy at the time, but I'm pretty sure they wouldn't make those exact same effects today. :P Making higher-definition and yes, flashier particle effects that are inspired by the show is probably a better idea IMO, especially since compared to the show this mod's focus is definitely on the space c

5,473 Replies 14,246,297 Views

I'm with Kamamura_CZ for once in my time on these forums. StarCraft is not an enjoyable RTS at all for me, not when I can have massive land, air, and sea battles in Forged Alliance or experience the interplanetary fleet battles in Sins of a Solar Empire. When I feel like something smaller I play mods for Dawn of War: Soulstorm (for anyone interested, you're going to love the Soulstorm release of Firestorm over Kronus/Kaurava :D) or Company of Heroes where no, my infantry s

41 Replies 138,544 Views

I also greatly enjoyed the original StarCraft and Brood War and was subsequently disappointed by Wings of Liberty, so I really can't justify spending any money on a sequel. Also it appears that Tricia Helfer is still voicing Kerrigan, which is a bad, bad move in my opinion since I can't be alone in associating that voice with a personality other Sarah Kerrigan's. :P

41 Replies 138,544 Views

I don't know about the first one, but the second group of errors is because you've given ships weapon damage values in an arc that doesn't have mesh points set up for it in the model. To fix those errors just go into the mesh files used by FrigateTechScout and FrigatePhaseScout and add proper weapon nulls for the left and right arcs.

579 Replies 1,636,306 Views

Myfist0, a thread where aspiring modders ask for help is not a good place to air your anti-Steam sentiments. However, as I happily own and play Rebellion, I shall help him. Palaisy, open up English.str in your mod's String folder and do a search for "TEC Loyalists". All text in the game is controlled through that file.

2,761 Replies 7,651,306 Views

[quote]Of course as the device becomes more and more sophisticated, it will become farther and farther beyond financial reality for most… despite the fact that the cause of most adult blindness is diabetes, which is far from a rare disorder.[/quote] At first, certainly, but as technology improves the price will start dropping as has happened with computers and every other high-tech consumer gizmo. I just hope there's a lot of companies involved in the cybereye busines

6 Replies 17,941 Views