JuleTron

JuleTron

Joined Member # 3223368
16 Posts 482 Replies 16,060 Reputation

20 squads at level 10? imo, that is far too many. 9 squads at level 10 should be enough, maybe even 12, but 20? With this change, I would only bother with carriers late game and just rely on cap carriers. More squads will make Adept Drone Anima and Heavy SC more useful. I agree that Scramble Bombers is awful. I think that it should summon more squads at higher levels, have a lower AM cost and have a shorter cooldown time.

45 Replies 142,837 Views

Imho, Repulse should have a higher AM cost. MB should have a smaller AOE. Maybe make it a targeted and directed ability or possible give it a target cap. Scouts need no change. Carriers need more speed and a smaller SC build penalty. I agree with all suggested LF changes except for an LRM damage reduction against them. Support cruisers definately need better targeting AI, especially the Domina. I think that Subs and Ruiners need to be chan

566 Replies 1,291,461 Views

[quote]I was looking forward to The Old Republic, but since the creators of the game desided to be lazy idiots and recycle old and obvious ideas, as well as indulge themselves in creative bankruptcy rather than actually come up with a new idea, I'm not anymore.[/quote] How could you know that? the game isn't even out yet. The devs have put more content into it then all previous Bioware games and expansions put together. What's this rant about ideas and creativity? Star Wars has been a

54 Replies 167,562 Views

[quote]There is one more OP thing about Illums in Soase, which is instant weapon impact. It is very noticeable when compared to assailants, whose phase missiles are loltardedly slow.[/quote] I thought that all weapons do instant damage to make it easier on the CPU.

102 Replies 184,386 Views

[quote]Obviously, I have not played HOI III yet, but I expect it to play much like other Paradox games. [/quote] I know that, but you seem to know what your talking about. Sounds interesting as I have not played many Paradox games before. [quote]It's not time for it to get dethroned yet. SW:TOR may, but I doubt it. WoW is not old and stale enough yet to start dying. But Blizzard is already working on another MMO with a new IP, and after Lich King I actually doubt WoW will get

54 Replies 167,562 Views

[quote]You don't *have* to de-throne WoW to be successful.[/quote] But, I will like to see which game will de-throne WoW. It can't stay on top forever. I think SW:TOR has the best chance. Infinity, Black Prophecy and JG:E all look fairly similiar so I think that just one will succeed. I think that Black Prophecy is the best looking starship MMO. I'm skeptical about Star Trek Online. [quote]In reality, they are TBS games with a slightly different mechanic. Combat is technically

54 Replies 167,562 Views

Infinity looks very good. I love the concept art. I've noticed that there are lots of MMOs coming out, and many of them have a space theme. However, WoW is not declining in popularity so I think that many upcoming MMOs will fail. Hearts of Iron III looks cool. Is it a TBS game? does it have real-time combat?

54 Replies 167,562 Views

[quote]The science officer had argued that extreme temperatures would be uncomfortable for the occupation forces[/quote] The reason Vasari need to research the occupation of volcanic planets in NOT so that the Vasari can live there, but so that they can genetically their human subordinates to survive without high operating costs. Anyway, your commentary on auto-cast and the AI is sadly accurate, but amusingly imaginative.

6 Replies 9,389 Views

I'm looking forward to the next Sins expansion, but not many other upcoming games have me excited. SupCom2 will hopefully be good and JumpGate Evolution looks fun. But I don't know of many good games that are coming out. Reviews are not always reliable as the reviewer does not actually play the game for long. What upcoming or newly released games do you think are good? What future games have you excited?

54 Replies 167,562 Views

Strangely, I've never had issues with the search function. The General forum still does not work. Only the pinned posts show up. It does jot happen all the time, but some days, it just doesn't work properly.

6 Replies 7,997 Views

I know that this is the wrong category, but the links to general, beta feedback, off-topic, modding and PC gaming do not work properly.The link takes FOREVER to load and when it does only the pinned posts show up. This has happened countless times in the past and it is getting really annoying now. It is only ever temporary, but it happens at least 3 times a week. Has anyone else had this problem? Will it get fixed? what's wrong?

6 Replies 7,997 Views

[quote]Carriers need to regain their original build rates to counter lrms more effectively.[/quote] Agreed. However, I think that the carrier speed reduction was a very bad idea. Now any combat unit can counter carriers and so LF are even more pointless. Boosting LF speed would define their role more and actually give them a chance to be seen on the battlefield.

128 Replies 397,563 Views

I doubt very much that this will happen, but it does make sense making repulsion higher tier and perseverance lower tier. The switch also makes a sort of thematic sense, but this change is very unlikely imo. However, from what I've heard and seen, the Dominas abilities are fine, but they are chanelled which makes them a pain to micro and also the targeting AI is terrible. Not sure about Guardians. Its a beast, but I'm not sure how it could be balanced. In any case, the S

3 Replies 11,221 Views

[quote]That is why I said, I am already winning when I get around to Subverters, and if I am not winning, I can't afford to throw away resources by sending the Subverters to their death, because they die REALLY FAST if you can't maintain lockdown --[/quote] Exactly my point. Subs should get boosted. I would like to see a range AM cost and duration buff to Distortion Field. The boost does not need to be big though imo. Dominas on the other hand have decent abilities, but the fa

128 Replies 397,563 Views

[quote]Subs could sue a bit mroe HP and that's it.[/quote] Yes. Subs die way to easily. Your talk about force multipliers and critical mass forgets to take into account cost effectiveness. To reach the critical mass of subs you need to spend more resources then they vare worth. [quote]Then comes the dominas witch are extremly similer to hoshikos but their abilatie are chaneling instead of instant cast[/quote] Yes, yes I know what they do. Thats why they suck, both of t

128 Replies 397,563 Views

[quote]What makes you think that you'll be part of this select group and that your sci-fi novel will stand out from the pack of the other 10,000 or so sci-novels that people will write (and probably not get published) this year?[/quote] Maybe he is already a successful author? (I've never heard of him, but I havn't heard of alot of authors) Anyway, it sounds cool.

30 Replies 66,020 Views