Draakjacht

Draakjacht

Joined Member # 3254703
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Alexander Draakjacht, Fleet Admiral of the David's Lions. Symbol: Yellow Star of David The Lions are a religious branch of the Judaic people from Earth's earlier history. This connection to an older religion allowed the Lions to evade religious persecution during the exile of the Advent. In spite of this, many eyes are kept wary by their presence and the Lions have responded with a degree of social isolati

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Okay, did a little more playing and have a few things to add. The good: I like the gunship ability and the balancing with Building Mandate (being a TEC myself). The bad: I'm concerned that with the gunship doing more damage than the bomber, and being tougher, that it will pretty much take over in all SC arenas. I was wondering if there is a hidden attribute that still makes the bomber more menacing to a cap OR if you guys are thinking of tweaking this (maybe having multiple re

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Sorry the community mapping didn't work out. Tried my best. As for the blogs, I read them, but I don't reply as my one time reply was deleted. Without that, I imagine it's hard to know that anyone reads them. And yes, I think I referred to the shotgun blast with pirates and second the idea of extending gunships to other platforms. As for the images, I know I can do the info card images, but when you mention the pirate emblems, are you talking about adding to the skin? As for Carbon, I'll get bac

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So I finally got some time to play with the most recent non-diplomacy patch (sad that I have little time, huh?) and I'm liking what I see. Haven't gotten that far up the tech tree just yet, BUT I have noticed that the pirates have new models (I likey) and that a few things have been tweaked to make the fight a bit more intensive. I really like the pirate's scatter energy weapon (Devastator model). Any plans to redo (if possible) the images to better reflect the new models? If so, I can lend a

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They use to have the ships invulnerable, but as I remember, the AI would attempt to attack the ships or at least muster a fleet to take them on, both ending with the AI having a stand off that would never end. I don't know if a more ability based form of invulnerability would work versus a straight trait, such as the rogue extractors have. Anyone ever play with the differing versions of invulnerability?

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So the vegan is good, not being a ryat. But the vegetable is not a ryat either, so he is not a saint. So he's just okay? But then a saint, by definition, doesn't have to be good, persay. So he can be bad, having killed the veggie, but not evil, not being a ryat, but fail to acheive sainthood, the veggie not being a ryat. So vegans are average people? I fail to believe that.

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As I promised, an excerpt from the Papyrus of Ani (The Book fo the Dead)... "Homage to thee, Osiris, Lord of eternity, King of the Gods, whose names are manifold, whose forms are holy, thou being of hidden form in the temples, whose Ka is holy. Thou art the governor of Tattu (Busiris), and also the migh

25,734 Replies 3,526,729 Views