[quote who="Thizzbaby" reply="208" id="2714811"]FiringSquad: Can you play multiplayer on LAN? Brad Wardell: Elemental requires you still have internet access; you do have to have an account [and sign in] to play multiplayer. The way it works, almost as an anti-cheat mode – unless you set up your own custom servers, which I guess you could for LAN, but I don’t know if that’ll be available on Day 0 or not. Effectively, all the data comes from the servers, so someon
Nesrie
[quote who="marlowwe" reply="13" id="2714808"] Fact that my account was banned for criticizing Semper Fi (HoI3 expansion which promised to fix original game - for 20€) shortly after its release didnt exactly improved my opinion about about Paradox (official reason for ban was that my post was "inflamatory" - well if game didnt have 10+ major bugs almost 1 year (and 1 paid expansion) after release my post wouldnt by so critical). I
[quote who="Murteas" reply="201" id="2714793"] The "trick" that you refer to is instructions on how to get a game going from a single internal network connected to Stardock's servers, it has nothing, I repeat nothing, to do with the LAN support you are referring to. [/quote] I don't even know why LAN is being mentioned that situation, and no kidding. It's too bad Brad put the word LAN in the subject and then gave us that. [quote] Sta
[quote who="Scoutdog" reply="79" id="2714780"]I imagine he objects to using an ongoing conflict as entertainment. Of course, there's the fact that a lot of movies are based on the wars, but apparently some people see a difference there. [/quote] I see a difference. Most those movie sare making a statement of some kind or trying to make some sort of point. With FPS games, does it really make that much of a difference if you are shooting the "Taliban" or US oldiers or some green gu
[quote who="Rebell44" reply="10" id="2714529"] Quoting Nesrie, reply 7 What happend with HOI 3 that is getting Paradox so many "fans?" I am guessing bugs which Paradox doesn't seem to get away from. I thought it already had an expansion. Did they never bother to fix it? Still broken naval and air combat..... Many things considered as WAD by Paradox doesnt make any sense in WW2 game AI waste huge ammount of fuel whic
[quote who=" dragoaskani " reply="11" id="2714661"]And there are always asinine fools on every forum that decide to read too much into a few short sentences. Guess which one you are? [/quote] What is your problem? Why are you even in this thread? You've offered absolutely no assistant or even suggestions regarding system requirements.
[quote who="Tridus" reply="195" id="2714751"] Going back to the first couple of pages, I don't see a whole lot of obnoxious or rude from the people talking about lack of LAN play. I do see people trying to redefine what "LAN support" means, other people dismissing the whole thing as unimportant to a SP focused game, and Brad giving some non-answers about the LAN issue (followed by flippant remarks about piracy farther in). [/quote] That person is just trying to d
[quote who="OsirisDawn" reply="32" id="2714466"] I think 15 is plenty if they are different enough. Dungeon Keeper had not much more, did it? After a while i am picking the ones i like most anyway and let the other in the box. [/quote] Dungeon Keeper 1 and 2 are both over a decade old. Wikipedia lists 12 for DK2. I think we need more than just a modern looking game; we need some innovation and more content. I am reserving judgment, but what I don't want is t
What happend with HOI 3 that is getting Paradox so many "fans?" I am guessing bugs which Paradox doesn't seem to get away from. I thought it already had an expansion. Did they never bother to fix it?
[quote who="psychoravin" reply="127" id="2714414"] Sorry pal but even Polls can be skewed. People can make 100's of online persona and skew any poll that doesn't allow just one vote per IP address and even a good hacker can get through those. Common knowledge is about 2% of consumers of primary single player games will in fact partake of multiplayer and of that 2% only a handful will play it beyond the first month. Multiplayer is for dweebs anyway just trying to show off their Epee
This might sound silly, but one thing i liked about Torchlight was how colorful it was. Normally I am not as keen on cartoony games, but the color of games like Trine and Torchlight just set a certain mood for me. I did think it was lacking though which is why i never actually purchased it, just demo'd it.
I wish they had had someone actually play the demo before releasing it. The Null_text or whatever that error message is rather jarring and annoying and pretty much everyone runs into it. I never played Victoria, but I've played their other games, EU, CK... I am not sure if I care for the map and or the message system. It's definitely a deep game, lots of meat even if it isn't the most pretty game.
[quote who="lbgsloan" reply="63" id="2714299"]Technically, doesn't the multiplayer make *more* sense if one team is playing the 'bad guys'? I never played the MW games, but I always assumed the multiplayer was like Counterstrike (Ts vs. CTs). Apparently it was CTs vs....CTs? Okay, that makes lots of sense guys. But hey it's far less offensive for US troops to be killing each other, right? [/quote] I don't think anyone would care if it was US troops playing
[quote who="Aractain" reply="99" id="2714295"]Wow Nesrie, you totaly sent him over the edge. Anyway, this is why I hate PR. The whole ITS GOT FEATURE X! (But not the feature X that you are all thinking of). To be fair he was just saying "if you have a LAN [with internet access], do this" rather than "WE SUPPORT ALL LANS! Get your terminators ready!". However I would say that enforcing the CD key to play multiplayer (authenti
[quote who="Frogboy" reply="83" id="2714233"] Sigh. Do you have a LAN? Does that LAN have Internet? Do you know anyone who has a LAN that plays games that doesn't have Internet connection? I know a lot of people as you can imagine, I do not know a single person who has a LAN who does not have an Internet connection. It's a non-issue. [/quote] I am talking to you on the forums, so yes i have internet. It sure is nice to able to play
[quote who="Storm" reply="3" id="2714224"] Quoting VivaGabe, reply 2 So as far as custom factions go, in order to create them we need to use xml? I searched the forums but couldn't find anything official. Perhaps Frogboy can shed some light on the subject? No they are in the modding tools area. So there is a GUI but it's not at the start of a game. You'd have to 'mod a faction' prior to starting a new game. [/quot
[quote who="Tridus" reply="76" id="2714208"] Yeah, but it's not really "LAN play" because you happen to be able to play it on a LAN. If you remove the LAN and connect everyone directly to the Internet, you can keep playing. If you remove the Internet and keep the LAN, you can't. It'd be more accurate to call it "Internet play" that happens to continue to work if people are sharing the same Internet connection. I said earlier it doesn't bother me a lot, and I mean t
[quote who="Tridus" reply="71" id="2714200"] Quoting killer105, reply 70 It doesn't have your opinion of what LAN support should be. I could see a person living in a more remote location that doesn't have access to or cannot afford reliable internet, but I find it difficult to believe there are very many with multiple machines in the same household who cannot afford decent internet too. Technically (and historically), "
[quote who="Nymeros" reply="64" id="2714150"] You cant really expect devs today making a multiplayer system that works best for internet play and a different one for LAN. The majority plays online so master/server crap it is. Considering LAN has become a exotic thing very few customers ever use, a login over the internet followed by full LAN support is as good as it gets today. Good luck trying to get one of those always online games running on a few dozen comps at a LAN. [/qu
[quote who="Scoutdog" reply="58" id="2714135"] Oh, you mean like terrorists?Not really, actually. Most "terrorist"-y organizations make use of guerilla tactics as opposed to the Covenant, which is a very centralized, traditional military force. And, civilians of any of the Covenant member species are never really encountered by the Humans, thus the covenant cannot recruit new members based on the message of resisting an overwhelming, indiscriminate foreign force, the way the Taliban or Y
[quote who="Heavenfall" reply="59" id="2714125"]In previous Impulse games, you could make an "archived" copy. It was basically a copy of your current install, made into install files. Is there a reason you're not mentioning this? I for one loved that function in impulse, and I would hate for it to go away. [/quote] It sounds like they aren't going to allow that or maybe they would. All I want is a way to back-up my game without having to waste resources, money and ship
[quote who="Frogboy" reply="48" id="2714082"]If you want to update the game digitally, you have Impulse to do that. If you want a physical DVD that does not require Internet access to play (single player obviously) we will ship one too you (user would pay nominal shipping cost of the DVD). [/quote] Is this what you mean by making updated DVD archives available. We are to pay this nominal fee to keep an updated copy? Why not release the patches or the
[quote who="abomination5" reply="29" id="2714018"] Quoting Frogboy, reply 23 Almost. You would have to have a second serial # when you logon. The game's not attached to any particular computer but any player still has to have an account with a serial # attached to the person. That's reasonable to me but if that's the case I wouldn't really claim that there is no copy protection. You may not consider it to be copy protection but I do and
[quote who="kyogre12" reply="1" id="2713732"]Well the goal is for the cloth map to be playable on netbooks, so you're definetly good there (and I know that isn't what you were asking about). I have a similar laptop, but with a slightly better processor, and the beta has run fine (apart from the memory leaks and stuff ). I'm pretty confident you'll be able to play it. But if you're really concerned, wait until the demo comes out (sometime after release) and see how that runs. [/quote]
[quote who="Polynomial" reply="8" id="2713923"]Every so often there are posts on the forums from some guy who takes issue with digitally downloading patches. There is no demand for this worthy of a commercial investment. Its an option Stardock can quote to these people. Its about keeping options open. [/quote] You know, I knew you weren't really asking a question. It was one of those rhetorical bs lines that you like to spit out all over the place. But hey, I don't want to be mea