KellenDunk

KellenDunk

Joined Member # 3375312
8 Posts 283 Replies 10,410 Reputation

[quote who="DauntlessAnsible" reply="24" id="2358194"]Quoting KellenDunk, reply 21I gave up and sent it in, it turns out I was eligible for an accidental damage warranty on it. Replaced the screen on my wife's machine myself. My machine is currently on a fedEx truck on it's way home. amazing the way things work out. after all the frustration and worry and pain, you have to admit that there is a hand at work in our lives that is beyond our control. [/quote]</p

27 Replies 131,346 Views

[quote]Pirating games does nothing to further the so-called 'cause'. Nothing. Restrictive DRM is a response to the rampent Piracy in the PC Industry - which begs the question, what were the original Pirates 'protesting'? Piracy is hurting the PC format o[/quote] No, DRM is an attempt to control how Legal purchasers of software end up using it. Pirates don't have to deal with the DRM only paying customers do.

144 Replies 560,175 Views

The art style is called art nouveau I am really curious about what kind of image hortz must have posted in order to be threatened with the banhammer...

58 Replies 39,025 Views

[quote who="kyogre12" reply="14" id="2354118"]Quoting NTJedi, reply 12 IMO, the only movie based off a book that did a very good job of following the book was Holes. Whenever I watch a movie based off a book, I go through and try to find every place they deviated from the book, but Holes stuck to the book better than any other movie I've ever seen. [/quote] No wonder that movie was so awful.

40 Replies 19,945 Views

[quote who="Wahngrok" reply="49" id="2352745"]It forces the player to spend more and more effort on the boring, mundane aspects of empire management when all they really want to do is wipe out the few remaining cities of their last opponent. I disagree with you there. Maintenance costs of cities in Civ IV are less of an end-game issue. It works pretty good against the land-grab at the beginning, I think. Building a stable economy before expanding is not mundane. [/quote]

68 Replies 238,741 Views

[quote who="ChongLi" reply="46" id="2352725"]CIV IV also have a good solution on the limitation of growth. The way that maintenance goes up with more cities means that you have to develop cities to pay for new ones. It is not possible to spread without thinking about consequences. No, I hate this system. It is formally known as negative reinforcement and it accomplishes little more than stretch the game out and cause it to drag on for far longer than it really deserves. It forces t

68 Replies 238,741 Views

[quote who="Wahngrok" reply="27" id="2352701"]I'm not saying this would apply to all games, but it would certainly apply to a game like Demigod. But Brad was talking about Elemental. And you don't have that kind of problems in a TBS. Turns just take a little longer and if you are fine with that that should be no problem. Maybe there should just be a red flag for slow uploaders in the lobby like they have it with bad ping... [/quote] You're forgetting about the tactical

68 Replies 137,837 Views

Considering this was on the demigod boards and we all know what that trouble was, I can sympathise with Brad posting that. I doubt we would see any sort of stupid decision to kill sales though. This is primarily a single player game. And the whole question and answer for context [quote] Q: Has there been any progress on the ping-spiking issue detailed here (http://forums.demigodthegame.com/352593). A small portion of the player base (including myse

68 Replies 137,837 Views

[quote who="joasoze" reply="82" id="2350534"]I just preordered for the first time in my life. I love CIV IV, Master of Orion II and such games. The good ones are few and years apart so I hope this will be one of them. [/quote] Well once you are helping with the beta you can help make this one of them.

84 Replies 172,395 Views

[quote who="psychoravin" reply="29" id="2350466"]Quoting Sarudak, reply 27It was specifically mentioned the the sovereign does NOT die of old age. Remember things CHANGE throughout the process of developing a game. Thus, this is probably one that has changed with the advent of children and aging. Thus if the channeler dies his offspring can take over for him and the game continues on an on an on until you take out the whole race, all it's cities and castles and everything.

53 Replies 158,859 Views