XaviorsFist

XaviorsFist

Joined Member # 3417931
2 Posts 13 Replies 15,048 Reputation

That guy who booted you for doubling up on demigods isn't the smartest I'm sorry. Doubles are not an issue and anyone who thinks so isn't looking intelligently at the issue. Double UB is just as bad as a rook and UB. Doubles are never and have never been an issue. I can see doubles being an issue if it's 2 regulus's working over vent or Teamspeak to coordinate snipes and mines but if not then it doens't matter. And there does need to be a manual. I started DG about 3 weeks after

29 Replies 78,260 Views

And there are always people on one of these posts insulting frogboy or GPG. I may not be entirely happy with it but name a game that works perfectly and has absolutely no exploits and you can talk crap all you want. Thing is startdock ITSELF is doing an absolutely great job fixing and adding contenet to this game. And I don't think frogboy gave up. He's just lowered his posting. Everytime he posts he gets attacked brutally. And it's not like they are insulting stardock. THEY ARE GOING

27 Replies 72,029 Views

Blood Harvest doesn't sound like the best idea for this game but I really like your king of the hill idea. But for king of the hill if one demigod camps it for 10 minutes they are going to be at a much lower level than other people so i'd suggest having it give a small trickle of xp and gold to the controlling team.

3 Replies 1,090 Views

[quote who="Healer" reply="3" id="2308848"] Quoting StAcK3D_ActR, reply 24 of course they can. but if you want to be GOOD, you should know how to play all heros, not just one. When you'll be a good player tell me i will send you a medal and if you are i can send it to you right now. You take it to seriously it's only a game. [/quote] I myself am a good player and I play all the heroes

214 Replies 581,996 Views

I myself think that for more accurate stats we need to have more awards handed out per game. Healing awards such as: Amount of overall healing Saves of someone who normally would have died (no clue how this could be done but if it could be done it would be the most amazing thing) and these things would need a record. Maybe a large log that would take the gametime and compare it to other games endscore with the same people Example: Player - kills -

86 Replies 47,777 Views

[quote who="Primal Zed" reply="3" id="2306951"]I always thought having towers become easy to take down, or having their damage become of less consequence, was intended. The real control of how long a match lasts is how powerful the towers are in terms of damage and health. Making the damage % based heavily favors damage-based builds, since for the most part they will perform far better than a tank-build DG when trying to down a tower. Even if tank builds are currently a

56 Replies 154,776 Views

/signed Overall great idea. And i like that the damage % of hp the demigods take would be mitigatable. This would make armor still useful instead of just RAW health. And would make health stacking slightly less useful if you could survive against a tower the same amount of time. Damage gloves would still need a buff but the fact that damage would be more useful against towers would make the game more dps and health oriented instead of FULL ON HEALTH STACKING FTW. Health

56 Replies 154,776 Views

[quote who="MABManZ" reply="1" id="2306009"]The developers don't care about this game or forums anymore [/quote] Well if thats what you think then why are we still getting patches? Stardock isn't an uber large company and they have many games forums they have to watch. They can't catch everything.

36 Replies 19,806 Views

Many games I wish I could divide my forces between my allies. Send 2 priests over here to this ally. Have those priests follow him around and not get selected in a select all minions hotkey so you dont' have to keep reassigning them. Maybe have hotkeys for priests gunners minotaurs and your summoned ones so you could at least control multiple groups at once. This would overall help the control of generals. In which you could have effectively 4 differant groups running around c

1 Replies 714 Views

[quote who="Creep666" reply="8" id="2304208"] I'd guess teams without a Sedna lose to teams with one in the majority of cases. i beg to to differ me and my premade friends often do 3on3 or 2on2 matches within our group (so skill is evenly matched) and in my experience UB/Reg/Queen can own Ereb/Torch/Sedna(+friggin High Priests) just one example from last night... my point is that you don't need sedna in a prem. vs. prem. situation [/

46 Replies 13,976 Views

Tower Health - 5 - First level only, Get more levels if the game is going to last long or the enemy is really pushing you Tower Power - 1 - Towers already get splash to start. Doesn't grant enough damage fast enough to be worth it Reinforement Attaack Up - 4- Only long games Reinforcement Defense/HP Up - 3.75 - Not as important as the attack and only for long games. Increased Gold Income - 5 - ASAP but only the first upgrade. Unless it's 5 on 5. Later upgrades

9 Replies 1,906 Views

[quote who="Primal Zed" reply="4" id="2303989"]This thread is now about flesh-eating military robots. http://news.cnet.com/8301-17852_3-10287597-71.html http://www.foxnews.com/story/0,2933,532492,00.html [/quote] I love those now. Best invention ever. We need a demigod based off that.

11 Replies 4,110 Views

1) Oktane I love your account picture. FFXII FTW 2) Minions rewarding xp would be a bad thing. Maybe 5 or 6 gold so it COULD make somewhat of a differance but it would either have to be something like 5xp appiece or not at all. 3)Spector's idea would be the best way of doing that. Maybe a 20% increase on death gold and xp for the tradeoff that minions give a DECENT amount of xp and gold (something within the minotaur range) but then we'd need more favor items that heal your mi

8 Replies 1,978 Views

[quote who="cwsault" reply="4" id="2302820"]UB Wins: 17,368 Losses: 13,471 Total Games: 26,521 Win Percentage: 65% 17,368 + 13,471 = 30,839 17,368 / 30,839 = 56% [/quote] It's because mupltiple UB's play in a game. 2 UB's play it takes the total games to 1 but adds a win and a win if on the same team.

46 Replies 13,976 Views

[quote who="Enraged_Camel" reply="18" id="2302362"] Quoting XaviorsFist, reply 17 If towers were strong i'm afraid people wouldn't get creeps because they'd just die against them. That's why I also recommended much stronger creep upgrades... [/quote] Again Touche' I didn't see the creep upgrades. My bad

19 Replies 49,251 Views

[quote who="Enraged_Camel" reply="16" id="2302269"]Re: Turtling. That's not the point at all. The point is that towers, fortresses, and creeps should scale with demigods if they are invested in. They will never be an alternative to demigods however, due to the fact that they are controlled by AI and thus are inherently stupid. I don't think having strong buildings will lead to turtling - it would still be very possible for two or more demigods to come together and take down a build

19 Replies 49,251 Views