Pbhead

Pbhead

Joined Member # 3424355
32 Posts 742 Replies 22,248 Reputation

while that sounds awesome, ima sure it will take a massive ammount of underlying code inserted. (not to mention that all the epic games that you would like to look at all the things with have a horrible tendancy of minidumping on exit/trying to save a recording) Maybe something to put on the wish list for sins 2.

2 Replies 10,888 Views

rage quiting isnt very nice. ya, planets on top of eachother can be annoying, but its a bug of the random map generator. prolly not easilly fixable. And if they are going to work on the random map generator, there are other issues that are just as pressing... Determaining starting postions, and optional map symetery come to mind.

7 Replies 2,839 Views

^^ exactly. like. one starbase. will do 1/16th its possible damage output if attacking a lone capital ship, than if it was surrounded 4 to a side. hence when you attack a starbase, you want to make sure you only attack from one side, so that it only can do 1/4th its possible damage output. attack at an angle, you might get 2 banks firing, and youll take 1/2 its possible damage output.

18 Replies 51,871 Views

1. as little as you can. the ship or 2 you want to get a bunch of, hostile colonization if needed. trade ports, culture center, once you hit agaisnt the 250 fleet supply limit you should research the low tier (1-2, maybe 3) hp/armor/damage upgrades of the ship you chose to spam. 2. usually people try to keep capital ship low. less caps = higher cap ship levels = more effective caps. 2 cap builds are very popular, though once you get a good footing, or they get to high

2 Replies 2,530 Views

hmm. there have been some complaints about capital ships appearing out of nowhere... but since you didnt give any files, saves or replays, this continues to be a mystical imaginary issue. aka. pics or it didnt happen.

17 Replies 15,494 Views

give it a month. they said they were going to come out with a map pack with new maps, and theres patchs on the way, and god knows what else. the more sucessful rebellion is, the more sucessful rebellion will be. or something like that.

26 Replies 23,149 Views

The good news is that Yarlen said that they are working on a map pack to release in the near future. The better news is that since you voiced your concerns, there is a good chance they might get addressed. The bad news is, making 4v4 maps and 5v5 maps is a BITCH. I mean. there is. what. zero 5v5 premade singlestars? course maybe that is the thing that is gettting addressed. We'll see. And while It would prolly be a good idea to post "id like cool ma

3 Replies 7,572 Views

weapon type doesnt matter in the slightest in combat, and only matter for which upgrades effect them. so tec units with lasers can only get a 20% boost, while autocannons 30%. what does matter is the weapon type and armor type... light, medium, composite, and anti-light, anti-medium... and so forth... as that determains what counters what.

18 Replies 117,825 Views

servers are fine. can handle an order of magnitude of load higher than anything they have been put to. what you should be complaining about is the pipes between the server and the players, which do not always seem to be cooperative.

2 Replies 2,317 Views

there is a demp it is of the plain version from several years ago. Like you said. but why in the flipping frag would a game have a demo of an expansion pack? go buy this game. its the best 40 dollars you will ever spend on a game.

2 Replies 10,658 Views