[quote who="Ryat" reply="2" id="3172553"]99% of the people who bought this game play only single player. [/quote] Lies. on release day, ~16% of players were in ICO.
Pbhead
i would totally support a seperate damage type for corvette's front and rear weapons systems.
Major Stress just took All of the credit. ALLLLLLLL OF IT!!!!!!!! /me shrugs
iva accidently clicked an ad or 2.
rebellion revamped almost every single particle effect. it is its own graphical mod.
the auto commands have to be all in sync, aka, every computer must register that ship X now suddely feels like doing action y, at the same time. This means, the more ships, the hard it is for this to happen, and so a lag starts to develop where the autopilot is cycling though the ships slower than the ships finish orders. Not a biggy. slightly annoying perhaps, but not a biggy, as each players ships are affected in the same way. So it gives more incentive to micro your fleet w
1.02 was only a panic hotfix for the false desync report that happens when people screw with their autosave timings. The planned 1.02, the one with the balance changes, is now prolly 1.03, and will be released whenever they were going to release 1.02 before this shinangines happened.
1.02 was panic hotfix for desync false report of nubcakes messing with autosave feature. balance changes pushed back to 1.03 (prolly)
Well. There were plans, (read some year old posts or so) they just never quite made it in. hopefully they can now not worry about release, and fit in some of these things they promised.
Sort of not really a bug but kind of a bug. definatly known. i think. If starbase jumping sounds get patched in, and this isnt fixed at the same time, then you can get worried.
hehe ya. it really is intresting how things change when you go from single player to multiplayer. but ya, they are working on it. so it will get better. And yes, they did an awesome job.
not talking about balance. talking about support. like the ability to observe games, a ranking system. things like that.
Happens. there is to many other games. But a single mutiplayer game doesnt usually last for more than 1.5 hours, thoug usually I give myself three hour block of time just to make sure, and then if i dont have 3 hours of uninturupted time, ill go do something else. so Id just tell you to fool around in single player (with a save button), then hop in to multiplayer when you can.
It works for me. You sure you are jumping within the same system? you cant jump to a second system.
Best defence against pirates is to turn them off before the game starts. All competitive games play with pirates off, so dont feel bad about it. And dont worry about losing, the AI is much harder than it was in vanilla. but heres a hint: Starbases and repair bays hard counter AI players. XD
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Only content not in rebellion that is in trinity would be the intro videos. You can find the intro videos on youtube. There are some mods that havent been carried over to rebellion yet, but eventaully the mods will get updated. So. Buy Rebellion.
I have been unable to make this happen with vasari rebels. Would anyone care to share the steps on how to replicate this behavior? I need my Starbase on Starbase p0rn. Thanks.
it was right here: https://www.sinsofasolarempire.com/store
omg RA! HAI!!!!!!!! welcome back! enjoy your stay! never leave again! ;_;
ya. the lack of decent multiplayer support is kinda a bummer. Maybe now that rebellion is done, and they got lots of $$$ they can afford to make it better.
there have been many many optomizations from 2008 to now, but there has also been many content adds between now and then. But, assuming you are not using the same computer as you were using in 2008, its better.
yep. steam evil. oh well. now you know.
If I had to guess, Id say that you are mostly paying for the new art. Diplomacy added, what. 3 models over entrenchment? 3 small diplo crusiers? Compare that with 6 titans, 3 caps, 3 corvettes, and 3 buildings. how many new abilities? they also redid a gazillion old particle effects, Thats a ton of modeling and texturing and all that good stuff. not easy in the slighest. There is also more than 6 techs per faction. only six show up o
you might also need 4 labs.