proper solution is to stop using fleets and start using hotkeys. 12345. fleets get you in all sorts of problems, and mess up everything. great way to get your stuff killed. you know its not good to use fleets, because the AI uses fleets.
Pbhead
what this? http://www.youtube.com/watch?v=Re5G-kxgVIw :D
Snipeshot: 2000/3000/4000/5000 (overcharged, *1.5) am: 80/85/90/95 cooldown: 11/10/9/8 damage/am:25/35.3/44.4/52.63 dps:181/300/444/625 GRG: 400/670/940/1210 am: 50/55/60/65 cooldown: 6/6/6/6 damage/am: 8/12.2/15.66/18.6 dps:66.66/111.6/156.6/201 Unity mass: 1000/1500/2000/2500 + 20*50/30*55/40*60/50*65 am: 65/70/75/80 cooldown: 25/25/25/25 damage/am: 15.4/21.5/26.67/31.25&nbs
faster is standard. except victory speed, which is left on normal.
99.8% chance it wont happen before release, and 98% chance it would require massive rewrites of code. but it would be very awesome yes.
steam is pure evil.
[quote who="DirtySanchezz" reply="3" id="3166484"]I used to think that playing only against AI and not human players was pretty pathetic, but this may be a new low! [/quote] ok. that was just hilarious. yall cant take a joke it seems.
cant handle watching replays and recording at the same time either. at least not at a respectable framerate or quality.
intresting. sounds fun. I would not be able to stream or record. my laptop is unable to handle recording and playing sins at the same time. would we be playing 2 out of three? or just one game?
but kyro! steam breaks that! (there are complex and convoluted wacko stupid ways to get around steam. but they are stupid, complee and convoluted.) evil steam is evil.
[quote who="Howdidudothat" reply="1" id="3166795"]Completely agree with you that it ruins the game.[/quote] yeps. :( they are trying though.
just a misspelling prolly.
I have never known anyone who sucessfully SLIED sins of a solar empire. trinity, or rebellion. I have known people who had serious issues with it and had to turn it off to make the game playable, though.
one guess into how much faster 8x speed is. hint. its double 4x speed. the settings like income speed and ship speed are not game speed. you can put them all on faster, and 8x, or you could put them at slow and at 8x. you cant use the speed settings in multiplayer. but there games end much faster due to humans being humans.
You sir, are a tease.
I was going to to photoshop a little ponie onto this picture for you. but then i googled mlp, and said screw this. sorry.
if dev exes and normal exes can play in the same game together, then... thats not right.
just noticed that the steam statistics are lagging. that data point was captured 2.5 hours ago or so. so we need to wait for steam's statistics to update. so 78. lets see what steam says when it catchs up. and we also really need to pick multiple times and points to be able to draw a statisticly valid conclusion.
all this bullshit about multiplayer being a pathetic small proportion of sins players. When is the last time someone did the math? http://store.steampowered.com/stats/ steam says 498 players playing sins atm someout count # of players on ICO and someone else guestimate lans. comp stomps are a part of multiplayer. and shit that benifits 'multiplayer' benifits c
The thing is, appeasing the 15 % will only help to improve the game for the 85%. If you look at steam's # of players that played steam and the ICO's online count at peak hours, it would suggust that more than 15% of the playerbase play multiplayer... and that doesnt include lan. Id be willing to wager that 50% ish or of the people that start up rebellion these days are playing ICO or private games. Id expect that number to drop when si
you guys submitting info i hopes?
Not disagreeing book. the multiplayer system is very pathetic. and Seleucia is right. the devs care only for single player. What I want is proof showing that multiplayer is worth investing in, so that we can show the devs multiplayer is worth investing in.
You should produce some numbers on the " you will still fall back on, "well nobody plays multiplayer", " bit. Prove them wrong to some degree by presenting evidence, instead of just meaningless rants.
want some slam? sure I just played through all three campaigns. First time playing galactic civilizations. so. 1. The ai is incredibly stupid. I thought tough would be tough, so i started there... the second campaign i upped it to painful, and then crippling... still kicked ass easy. Even played one mission on suicidal. Apperently 'normal' the ai gets penelties? and 'tough' is 'dead even'?
because they would be AI.