except even your maps have uneven neutal counts, uneven planet bonuses, uneven resoruce rocks, and uneven militia.
Pbhead
ya, i currently time stuff via autosaves. a timer might be nice, but i would perfer other features first. (even premade maps, player rating system...)
win sooner. play online.
sc2 is over in 5 min, i dont see the problem. A short sins game can be over in 30 min. A long sins game takes 2 hours. ya, sure thats longer than the 45 min long TVTs of starcraft, but not impossible. Stupidly long games minidump at 5 hours, and are generally stalemate borefests, and would never get cast anyway. what the crap is this 3 week thing you are talking about? Yes there are micro opportunities, every cap ship ability, some frig abilities (designate tar
Ideal is now the official sins misspelling of Idea.
Ima fairly sure everyone gets a loss on their record. i think its also kinda a bug.
https://forums.sinsofasolarempire.com/415093 https://forums.sinsofasolarempire.com/415093 https://forums.sinsofasolarempire.com/415093 https://forums.sinsofasolarempire.com/415093 htt
https://forums.sinsofasolarempire.com/415093 https://forums.sinsofasolarempire.com/415093 https://forums.sinsofasolarempire.com/415093 https://forums.sinsofasolarempire.com/415093 https://foru
no one casts sins games. that is my whole point. no one casts them because there is no pro scene, because no maps are balanced ever.
another option nowdays seems to be the discord.
fuck no. this was an option back in Sins 1.0 it was removed for a REASON. because no one likes balanced maps. We cant scare off any person trying to play sins legitimately if we had balanced maps! It would be horrible! there would be people playing for serious, and people shoutcasting games, all that free advertising, and all that icky pro stuff that no one wants.
i wish i majored in mathmatics so i could do my thesis on the mathmatics of balancing this game.
[quote who="Mobyisahomo" reply="21" id="3130497"]Fix the multiplayer desync, you twats. [/quote] if you never send in the files, it will never get fixed. https://forums.sinsofasolarempire.com/415093 its your own dam fault. seriously? that was your first post? insulting the devs for a problem you had never previously informed them of?
[quote who="Seleuceia" reply="1" id="3130340"] Fixed maps aren't generally any more balanced than random maps (the size of militia on uncolonized worlds as well as the number of extractors at a planet are still random), so a fixed map actually has very little to offer over a random map.... [/quote] this. Untill maps are not stupid, there is no reason to play them.
[quote who="RiddleKing" reply="6" id="3130435"] If Phead is worried then thats a good thing: all major techs at such low tiers. [/quote] :? I am intrested in the background and reasoning behind this statement.
cruisers are frigs as far as the game cares.
[quote who="ShadowAUT" reply="4" id="3130376"] So probably its a problem with custom made maps, I don't think we need to send the devs any savegames, they can recreate this issue by themselves very easily. [/quote] YES YOU DO.
why do these threads exist. 2 this patch, 2 the last patch. seriously wtf. stop it.
Niiiice. yay for disapperaing ship bug fix! Worried about lowering the return of the fallen and reanimation to such low tiers. crash fixes always good. Suprised to lack of balance changes on corvettes, novaliths, and pirate mercs, but it seems this was mostly a bug fix and advent patch. next patch. :)
THis sounds awesome. sign me up, id love to dump comcast and their data caps for this.
Desyncs are difficult to squash because no one is bothering to send in the save files required for the devs to even begin to look at the issue. I have had one desync in the beta so far. I sent in my save file. but the other guy did not.
50 hours in? A stupidly stupid long game of sins lasts 5 hours. 0_O that said. Lan groups are the BEST GROUPS, because they can notice desyncs easy, and gathering files to send in the to devs so the devs CAN FIX THE ISSUE is really easy. so get your friends to play, and desync again and get it FIXED.
I cant help but notice a distinct lack of files being posted about this issue. devs cant do shit without files.
that would be awesome. though i wouldnt do the bottom two, because one is apperently brokered, and the other is of course, the suck.
definatly not. would be very op if it worked on capital ships.