Pbhead

Pbhead

Joined Member # 3424355
32 Posts 742 Replies 22,248 Reputation

the absolute worst part about multiplayer is how: 1. when there is more than 10 people wanting to play, the 11'th and 12'th players will ask to space to join in instead of just hosting a blasted new game. 2. The host will often kick newbies to letem in.

7 Replies 5,616 Views

Nope. this is actually a bug. THere is a preety serious exploit associated with it, so, it was reported straight to the devs, according to the "what to do if you find a serious exploit" thing. So. known issue. Dont investigate further.

7 Replies 5,750 Views

if it always crashes on a save file, send the save file in to the devs. theres a sticky with info on the email address it should be sent too.

2 Replies 4,834 Views

no NDA. now. there is some grey legality of uploading any video game footage in general... and without express permission in no way may you put advertisements on videos with game footage... other than that. yep. go ahead and post youtube vids!

10 Replies 10,682 Views

titans already have a "maintanance cost" this is in reflectedi n their 150 supply... which means one whole fleet research, which means... higher upkeep. besides. when you are making 200 credits per second. that 9% in upkeep hurts alot more than some silly flat rate.

2 Replies 2,579 Views

I feel the real problem is the fact that grouped ships travel only as fast as the slowest ship. Whats the point of LF, (which have a max speed of like what, 825?) and corvettes, when in reality they only go as fast as everything else? Except. of course. when you give them an attack command, THEN they charge ahead of everything else and get slaughtered. :P but ya. LRM are slow. 500. only carrier cruisers are slower at 4

14 Replies 7,625 Views

tried to replicate this by having 2 equaly damaged lv 1 titans, with one in a friendly gravity well, and one not. The one in the friendly gravity well healed faster when under the effect of furious defence. so... either your wrong, or you need to come up with some better proofs. insipre/impare not working in owned gravity wells is a known bug/issue/feature.

1 Replies 3,297 Views

Firstly. flack frigs counter corvettes in like the most hardest way imagionable. Moons will prolly get some sort of diversification at some point. Ya, the new tec cap kinda sucks atm. Because at tier 3 it was so incredibly OP it wasnt even funny. Also. it sounds like you are playing version .6 which has a horrific AI bug. And, your bonus? thats the occupational victory planet. its in EVERY MAP. DUH.

9 Replies 6,398 Views

is that all damage repairing? or only passive hull regeneration. because. thats a big difference. -50% passive hull regeneration (read, -33% due to sins stacking....) is less than 1 hp per second on anything but titans and starbases.

9 Replies 7,522 Views

These videos are absolutely HILARIOUS. expecially because they are supposed to be 100% serious. part1: [video]http://www.youtube.com/watch?v=zMt4HccGjmQ[/video] part2: [video]http://www.youtube.com/watch?v=osT9SMr2nDE[/video] and so forth. these guys are so CUTE.

15 Replies 54,978 Views