Pbhead

Pbhead

Joined Member # 3424355
32 Posts 742 Replies 22,248 Reputation

So. On teamspeak, quite often I hear people saying the names of capital ships differently than what I envision their pronunciation.... and not like "death egg, space whale"... I mean like AYkkan or Akkan. (long a vs short a) do/nov vs don/ov.... pro genator vs pro gen ator... and the vassari names seem to be unique to every individual out there... and its not just capital ships

6 Replies 12,433 Views

soase is much more of a RTS than a 4x... so, while it has a few similarities to GC2 and Civ4... its more like... CnC or Homeworld. I personally have gotten rediculous quantities of play hours out of Sins of a Solar Empire, definately in my personal top 3 of hours played on a game, if not first. I highly suggust getting sins (just make sure to get the whole package... trinity... it feels so much more complete than vanilla, and even more worth it.)

6 Replies 12,731 Views

love the fact that "hell march" was the second song in this thread! YYAAA! I really liked alot of simcity 3000's music. http://www.youtube.com/watch?v=7dcYLF9bImk&feature=related (really really cool vid) the russian song from Rise of Nations is very good. http://www.youtube.com/watch?v=zcZVm6R0H7Y

26 Replies 137,299 Views

well, bombers are only good agaist cap ships, heavy cruisers, buildings and starbases... so basicly, keep your cap ship near the edge of the grav well, and fill your fleet with your with carriers filled with fighters, flack, LRMS, and maybe some LFs if he has tons of carrier cruisers. 2 kols with flackburst, 2 kortuls with jam weapons, or 2 haylcons with telepush also work very well against strike craft spam, but in particular with vasari bomber spam, the donov magnatize seems to w

19 Replies 14,119 Views

We uasually play with pirates off, so no worries there, and like i said, you will end up being with one of the more powerfull players in an attempt to balance things out. well, you can at least listen in, so you know whats going on. (you have speakers, right?) cause, we also discuss things like "so... what map next?" and stuff, so, its good to know what we are saying, so you cna voice your opinion in the in-game chat. where do you put the map? thats a good question

626 Replies 1,046,602 Views

completly uninstalling and DELETING all files and related folders to sins uasually solves this issue... and then reinstall from impluse ya, its a pain, but it works.

12 Replies 12,057 Views

yay! new cannon fodder! person! cant wait to play with you all tonight! Actually your prolly dont have to worry, you will prolly end up on my team. probably. just, double check to make sure your checksum is the xxxx1860 one. and I highly suggust getting on team speak. Its not nessasary, but it tends to prolong your lifespan in FFA's, makes things like game hiccups and crashes much easier to fix. (like... if

626 Replies 1,046,602 Views

Move the mine-clearing ships PAST the edge of the grav well, as far as they can, this way they will emerge far ouside the grav well, where mines simply cannont be placed. then have them get to work. problem solved.

12 Replies 22,628 Views

This map is really really cool. and i really like the long phase lanes, however, while the distances from the homeworlds to the inner planets is scaled to reality, it means that some of the phase lanes are significantly shorter... which means that some players can reach the inner planets significantly faster than other players... at least what i can tell from my first game... you might want to consider rotating a few of the planets around in their orbits to slightly elongate a few of

7 Replies 11,832 Views

click the planet, and then type: qqqqqgwqqqqaaaa lolz... that look so stupid... but thats what i do in all my games as soon as i colonize a planet! rofl! but it will max our population upgrades and place all the mines ASSUMING you have the monies... since you prolly dont want to memorize hotkeys, just click the buttons in the lower right corner of the user interface.

24 Replies 21,130 Views

The character limit for ship and planet names is extended to 32, so you can finally name your ship "TDN Enterprise"... however, they forgot to increase the maximum size of the arrays that contain the ship names , and so naming your ship "TDN Enterprise" causes the game to immediatly crash. Guass rail gun bypasses shield mitigation so it does almost as much damage as the egg's nanites. (would still be reduced by armor, nanites are not

4 Replies 2,912 Views

*pirates go back to entrenchment levels of power, stop trying to kill starbases and planets, and do their best to disrupt trade... by killing tradeships... and the best defence agaisnt the pirates becomes building two trade ports, so tha the pirates chase the trade ships all around the gravity well, doing no real damage, then a single capital ship is dispatched the the gravity well to slowly pick off, and eat up exp off the pirates, ending up with after the third raid, the player you hav

4 Replies 2,912 Views

on a small map, hopefully you have about 1/3 the map colonized, and a good trade chain in the works before you smack into the ai. hopefully you smack into that AI at a choke point, and create a bottle neck, and then go back and colonize the rest of the planets on your side of the system. If he cant get past the 1 or 2 choke points that tend to develope on small maps, you dont need to place defences on your back worlds. once you choked him off, make sure your trade chain is

13 Replies 16,006 Views

you should try maybe instead a 2v2 with locked teams. turn pirates off for a bit. watch your cap ships, dont let them die. Make sure your upgrading your planet's population limits (this hurts many newbies so hard when they dont understand underdevelopmenet tax) Make sure you know the counters... dont throw your ships agaisnt a superior fleet, retreat to a few repair bays, and a starbase, and wait for them to come to you (the AI, on ANY difficulty is very willing to do this,

12 Replies 9,740 Views