Nuttygamer

Nuttygamer

Joined Member # 3428665
18 Posts 1,187 Replies 21,888 Reputation

What version of sins are you running? On another note I think there is a major bug with the industrial planet. Posted a pic for it. [IMG]http://img242.imageshack.us/img242/9903/bugm.png[/IMG] As you can see... it has four listed but I could only build 3 and I have enough credits, even have a colony frigate edit 2: nvm, see that the bug with akkan...oo...ok I can see why there is a bug...the colonize bug...yes and for those who is interested, I'll be posting a p

8,423 Replies 15,743,555 Views

[quote who="Ryat" reply="1" id="2397618"]1. No 2. Several have tried the closest has been Teal-Blue[/quote] Not so sure Ryat, Teal i think came up with one yet alhough was not that successful ships did have levels

14 Replies 7,705 Views

[quote who="-Ue_Carbon" reply="3" id="2396896"]You can change it. Under Windows folder there is a file call Colors. Just change the min and max construction colors. I dont think it would give you a different Checksum.[/quote] just use a dev.exe, so it can allow u to use to see dyanmically which colors you are changing into

8 Replies 24,729 Views

Did you press + on your screen? Otherwise, you need to convert all of the files and then alter all of the files yourself, which is hell... If you want to change all of files, go into each of the files and find the lines that say something like, MaxlInearspeed or the maxacceleration or other way, is to change the mass of the ship (which will alter physics though)

4 Replies 5,451 Views

seriouly, I had to use a translator just to read this message, but since the game was made for the English speaking world...of course there will be translation problem or known as localization in the gaming world. but still, it will be interesting to see where this mod goes

14 Replies 46,861 Views

[quote who="ManSh00ter" reply="18" id="2388712"] Quoting ice27828, reply 14Texturing: GIMP - as mentioned, never used it myself but people say its pretty much on par with Photoshop technically you don't really need gimp to do it, if you maya, it has a in-program texture editor... Yeah, but I doubt it's got the functionality of a dedicated image editor. I'm talking about layers, compositing, etc. Then there's stuff you can't do with any 2D image editor, li

20 Replies 11,144 Views

Ya, if you use the convetdata for some files it won't work, I am using harpoo's textgui converter too. Guess that we have to wait till they release the package

5 Replies 3,140 Views