You should read the forums more. When you say 'All the favor points I used to buy are gone as well.' Not sure what you mean there. My experience: Buy an item using Favor Points, game ends and I accrue more points. Next game, all Favor Points have been restored (including the ones I got last game) and no Favor Items have been bought. In my opinion: THIS IS FREAKING AWESOME!!!!! Now you can buy something one game and next game you have all your Favor Points back and
Charvel1
[quote]Assumptions based on facts. Since you seem to know better (obviously), why don't you suggest the next most plausible option for GPG to make this nerf?[/quote] Never said I knew better. I personally could care less whether or not ANY demigod is OP or not. I just play the game and enjoy it for what it is. Unlike yourself, I'm not going to make any assumptions on why they CHANGED Erebus. It's useless because we would only speculate for eternity unless we got a direct answe
[quote]It's pretty possibly and very likely they looked at Erebus based on all of the complaints. What are they going to examine? They didn't conceive an imbalance before they released demigod, while this is a pretty shoddy argument, the only way they can actually look for a nerf is by trends of usage. Pantheon statistics are BS, and their best testers are the players themselves, and the nerf came right out of the blue.[/quote] More assumptions on your part.
[quote]All of this is irrelevent though. It's the fact that they nerfed him because a bunch of people whined[/quote] Why are you assuming that? Devs do listen to people on the boards but they don't implement everything everybody says. Sometimes they see things for what they really are ALL ON THEIR OWN.
The OP is a troll right? Because if he's serious here it's just more evidence of how the Internet has KILLED the gaming community. Back when there were games like Bard's Tale we didn't get together with our friends and say stuff like: "Hey, have you played Bard's Tale?" "Yeah, how about that Scroll of Improved Wisdom." "Man, that thing is waaaay overpowered." "Yeah, the devs should really fix that." NO, we said: "Hey, have you played Bard's Tal
He probably had Ooze on which takes away his health until he dies unless he turns it off. Lots of UB players try to use that tactic so that the enemy is not credited with the kill.
[quote]I know, but I am saying that is not what they should be doing. If your team is UB + UB, then Unclean Beast has played 2 games. He may have played "in" 1 game, but that's not how you do statistics.[/quote] Totally agree. They either need to up the total games to be a sum of wins and losses OR leave it as is with the understanding that Total Games means distinct games played. Either way the win percentage needs to be corrected for all the Demigods.
[quote]That is completely the wrong way to tally statistics. Each person is a seperate entity and gets their game added to the pool of played games. The "total" games played may be significantly less than adding up the number of games played by each hero, but that's as it should be. The percentages will be right.[/quote] Your last statement is precisely what I'm saying that Stardock is doing on their website. Their Total Games count is based on the distinct numb
Actually, only one game has been played in your example so: UB: Games played: 1 Wins: 1 Losses: 1 Win %: 50 Reg: Games played: 1 Wins: 2 Losses: 1 Win %: 66 Oak: Games played: 1 Wins: 0 Losses: 1 Win %: 0
The following thread started this whole discussion and Somaz is the one that got the ball rolling. http://forums.demigodthegame.com/357458 I'm posting a new thread to catch Stardock's attention to see if this really needs to be fixed. It's not a huge thing; just thought they may be interested to know to see if changes need to be made. Here is what I see happening: Go to <a href="http://pantheon.demigodthegam
Ok, now you're making more sense. Their numbers really are screwy. EDIT: Wait. I think I may see their number reasoning. What if you have 1 game that has 2 UB's in it ON THE SAME TEAM. Or you have 1 game with 3 Regs in it on the same team. That would offset the number of wins to total games (assuming those teams won). However, they are still taking the win percentage based off of the total games when in reality they should probably be taking the win percentage off of the total
Explain your math then. Exactly how did you come up with your idea that QoT should be at -4%?
Dead Ghost, thank you so much for your post about AngrySaladman and Lelldorianx. I saw 2 or 3 games being hosted by Lelldorianx last night and steered clear.
[quote who="Melric" reply="9" id="2276510"] So if it only takes 5 minutes to pop into the code and adjust the priest/angels they shouldnt do it because they have other issues that will take several weeks to address? I cannot believe that it took them very long to change two values in the database to lower priest exp and gold. By your reasoning, they would never get to this issue because it would never be a priority. They did address the successive ability fail in an ear
[quote who="SpacedCowboy" reply="11" id="2276496"]Actually the question is will my lappy work with it. Dell D610 1.86gHz 1meg ram 915gm/gms/910gml video chipset. And I could care less about the graphics, this is my work lappy and I'm about to have a three week business trip to China. [/quote] I've never played the game at low settings or played it on a system with your specs. But those spec
I think the stats are still definitely messed up. But your math doesn't work right. Those win percentages for the 8 Demigods would only add up to 100% if all games were 4v4 and there was only 1 of each Demigod in the game. Because that's not the case then those numbers are not in the least bit questionable. For instance, let's say UB plays 10 games and wins 6. His win percentage is 60%. Sedna plays one game and wins. Her win percentage is 100% Your discounting the numb
The game is pretty good as it is. Certainly what you're suggesting would only increase the distance between hardcore/casual/new players. Your suggestion of increasing stats and such is basically just like leveling a character in an MMO where your demigod retains its experience outside of a single game. The game is meant to be played like an RTS where each team starts out even steven (with the exception of Favor Items; but over a short amount of time that can even out as well; or you c
So, you don't have a Best Buy close by? Because there you can get an ASUS G50vt-X5 for $900. It's a gaming laptop with as good or better specs than that Dell. And ASUS > Dell any day.
[quote]well i was thinking of a way to make the game better for people who keep coming back to play it so i cam up with upgrades as in after every 25 times you play as a demigod you will get to upgrade some of his stats like get to increase hp on regulus or increase mana on erebus or movement speed on rook[/quote] Quit trying to turn this into an MMO.
Also, we need tabs for General, Trade, Guild, LFG, and Combat.
[quote]It'll never happen.[/quote] [quote]Why? a single small nuke at low orbit can take out all electronics in the entirety of NORTH AMERICA, the continent.[/quote] Cause I SAID it won't. And I'm stomping my foot.
[quote]Merely because you view demigod as recreational doesn't make me a loser for taking it seriously.[/quote] But actually it does.
[quote]You....don't play MMOs do you.[/quote] Played WoW for 3 years.
[quote who="Epiphenomenon" reply="19" id="2274873"]It took me over a month to get all of my favor items. I'm taking a break, and I'm not sure if I'll come back. I put a lot of hard work into this game, and it was completely put to waste. [/quote] Wow. I am truly speechless here. Trying to collect my thoughts on this idea of putting in some hard work in a game. Really? Is this REALLY the case for some people? They feel like they have 'worked hard' to get their Favor and their Stat
[quote] It seems it will continue down this path, and a year from now, HoL is still OP and will get another nerf.[/quote] I never realized how many people were so closely bonded to a trinket made up of ones and zeros.