i finally figured out how it all works ... thx morpheas! my mod thread is up if u wanna check it out.
gkrit
i would rlly like my doppleganger character concept to be created, would this be possible? are we going to see another buff to Qot since the one that was done wasnt actually that great of a buff?
[quote]( Summoning 1 shambler for 450 mana seemed A LOT)[/quote] 400 mana still seems like a lot for one shambler. Make it 300 or 350
--MASTER THREAD CLICK HERE-- Ive finally figured out how to do this modding business :D hoorah! I've tested these figures quite a few times against different characters and it seems as though he now fits his purpose without being OP. version 1.2 (big balance plan) Demon's Speed - added buff increasing attack
ok so what u mean by hook is always dgdata?
i knew i wasnt wrong about this item not giving me mana or something wrong with this item....
found em :P now can u tell me how u would structure ur mod if u changed some stats of things? eg. file structure, how to save etc... thanks,
ty.... wheres the code to change demigod stats? for example if i wanted to make fireball have a longer range where would i find the these numbers to change? i checked the characters folder in the dgdata.zip but there's nothing that says in a selected character that bite lvl 1 deals 250 dmg. can u help me lol?
can u make them cost slithly less and have a faster attack rate? also with the vampriric effect can u make ground spikes inheret this effect?
[quote]and can take out a bunch of creeps for free exp.[/quote] its not free exp .. u use mana to kill em :P
always good to have new ppl come :P
he'd be more viable if he did more dmg with his AA in general. So even if the attack speed is capped at .5 it wouldnt rlly matter coz hed be doing nice dps anyway.
[quote]but Erebus is FUCKING OP[/quote] i completely disagree
i think the more DA is being played, the more we come to realise that hes not at all OP in anyway whatsoever. If anything, he is a little underpowered. warp strike doesnt even close the gap between you and a fleeing foe well at all coz you come to a stop at the end of its execution making u fall behind. It does minimal dmg early levels and proves to be no threat to well HP stacked opponents. When compared to swarm, it is completely inferior to swarms versatility. Swarm can be casted a
[quote]And noone can call him balanced cos of his final "OP" Warp Strike. DA will rarely get to lvl15, he's so fragile and mana intensive he'll get bullied and abused by almost any other demigod before reaching lvl15.[/quote] ppl always seem to forget its still a chance skill to achieve a crit with it. and i dont rlly think its OP coz by that time, everyone has HP stacked to the max meaning DA needs SOME sort of massive dmg dealing skill to counter this. [quote]On the other ha
warp strike needs a buff
lol trust you synn so know what she says... qot lover lol
As a Qot player, i want to give her a tampon so that she will stop complaing about "making her own red carpet".
[quote]His only real problems so far is that his passive abilities are somewhat useless, and that his final Warp Strike skill is too strong.[/quote] and so it should be coz he lacks so much in other departments like dps, health and def.
loved the perspective u used for the boulder roll.
i managed to hold up well against a UB and DA while being a DA and having a Rook AI as my team mate. The game was stalemate for ages even though my rook was killed over an over again. Once u reach level 18 with DA you're pretty much set.
ill just bold the points below i find are the most annoying: QoT being underpowered... being a ranged character and being spat on 24/7 throughout a match. lvl 3 shield being stun proof. ooze debuffing nearby enemies attack speeds by 40% wtf?!?! should be 25-30% at the most. TB not running and attacking in fire mode (hoping for a patch soon!). &nb
so tru
[quote]Also the last level sucks. They should buff the power and increase to 10 targets for last level[/quote] i got a better idea. warp area 3 - each hit now cleaves.