gkrit

gkrit

Joined Member # 3458265
4 Posts 30 Replies 867 Reputation

im trying to add affects to abilities through buffblueprints and such but i havent successfully achieved anything of the sort. im able to add extra buffs to existing/established 'Affects' but ive hit a wall with making my own. Can someone address all the key aspects of a buffblueprint and what is needed to be addressed in order to add Affects on existing abilities (should the skill's function be manipulated accordingly)? for example... I want Warp Stri

13 Replies 52,959 Views

i just wanna direct some ppl to my mod tweaking DA's skills... ive listed the changes there but id realy like for ppl to actually test them in the game. im serious about his balancing so im hoping that others will spend a little time in helping me in this balancing process. Go to the mod thread here

50 Replies 21,858 Views

[quote]This is true but but it appears no one cares enough to do anything about it.[/quote] i cared enough to do something about it... thats why i made a mod tweaking his skills... unfortunately ppl dont pay much attention to these so its hard for me to even make a request so that i can make what i modded official.

31 Replies 13,605 Views

[quote who="lifekatana" reply="18" id="2462688"]NERF HIM!!!1!!!1![/quote] sarcasm or serious? he rlly does need a buff. if you read all my posts above, ive tried to justify as best as i can why i made these changes. If you havent tested this mod, then i suggest you do test it before commenting. Its the only real way your going to have a better understanding of how it works.

54 Replies 15,963 Views

i think hes just glad he got that one off his chest...

29 Replies 20,412 Views

[quote]2 things: I think precision needs to be more reliable. Sure, on average it is a damage increase...but it's possible to get a bad string and do far less. When DA goes in, he is risking his neck big time. He needs to be able to rely on his attacks getting the job done. As such, I was thinking perhaps have it 100 percent crit chance, but the actual crit modifier gets changed. something like: 1.08 , 1.10, 1.2, 1.25 would match the average damage of the numbers you have. I think

54 Replies 15,963 Views

ive been thinking about requesting my assassin tweak mod to become an official patch for the game. But before then i want as much feedback as i can get on this. I would like others out there to test this on real players (not just AI). I havent had much of a response with this so im just wanting to prompt ppl into downloading this mod for the sake of DA's future viability.

54 Replies 15,963 Views

'ENCHANTDAMRADIUS' , im curious to know if this makes it an aura or something ... coz doomspite has a diff buff type name. RateofFire - is what ur looking, but i think it has to reference it from something, but im not quite sure. im still looking at it coz if i can manage something like ill be able to apply this knowledeg to other stuff and expand from there.

9 Replies 2,104 Views

by the way aussie peeps, i modded DA to balance him out a bit. The details and dowload are in the link below... http://forums.demigodthegame.com/370374

80 Replies 39,608 Views

ive chosen brutality gloves for this just so i can get the feel of howo to add and manipulate stuff. What im trying to do is add faster attack rate to it. although i cant seem to get it working. Can someone just guide me through what needs to be changed/added? here the original code for brutality gloves...so just put in bold what changes u make and describe the process, thanks. What im putting in bold is what i wanna know what it does, or what its for. ################

9 Replies 2,104 Views

@ Obscenitor so why should UB and erebus have 6.3 movement speed? Out of the lot i think DA is the one who should have this stat benefit. It only makes sense since he cannot debuff anyones movement speed (unlike erebus and UB who are already fast by default). Whis brings me to Gishmibop's reply... @ Gishmibop "Warp Strike: Also gives -10% move speed for 5 sec / -15% for 6 sec / -20% for 7 sec Now this becomes an e

54 Replies 15,963 Views