[quote who="HenriHakl" reply="10" id="2997034"]Will the stats have additional/new/changed meanings in Fallen Enchantress?[/quote] Yes :) They are not all completely overhauled but some do different/new/additional things. [quote who="Lantros" reply="24" id="2997175"]Great and the UI looks superb.[/quote] We are also still working on making the UI even better, it sure has come a long way though ;) [quote who="larienna" r
Kestral2040
[quote who="Vandenburg" reply="69" id="2995354"]How do you get from this: Ok, tile yields don't expand later on, that's ok. But cities in Elemental and presumly in FE usually sprawl out pretty wide very fast. Thus, if my city reaches a river a bit farther away, can it then build the river only construction, or can it only do that when the river is right next to the city hub tile. If it's the latter, then it's kinda a strange thing and would be quite artificial and f
[quote who="Heavenfall" reply="36" id="2994915"]Honestly, separate queues in my opinion is one of those things that look good and feel good but make the game bad. Why just 2 queues? Why not 10? With one queue, that means you are focusing every effort in that city to produce something. That just plain makes sense. If you have two queues, and you're not training something - what are the teachers doing?[/quote] This is the general feeling on it imo. As Jon said, choice
[quote who="Frogboy" reply="3" id="2994558"] Quoting Kestral2040, reply 2 Quoting Frogboy, reply 1Brewery = Win. Frankly, I'm not sure I understand what those other things even are. if they don't provide you with beer, does it matter? I assumed they provided other types of liquor. [/quote] oooh, the plot thickens
[quote who="Frogboy" reply="1" id="2994547"]Brewery = Win. Frankly, I'm not sure I understand what those other things even are.[/quote] if they don't provide you with beer, does it matter?
[quote who="Derek Paxton" reply="6" id="2994544"] Quoting TheProgress, reply 5Dev Journal? More like, Dev Tease. Nice artwork though Fair enough, here is some real info: https://forums.elementalgame.com/411840 [/quote] tl;dnr
[quote who="Das123" reply="1" id="2994515"]Lucky we have this random event to even things out. [/quote] hahaha I love it! This is a picture of my desk right now ;)
[quote who="pacov" reply="51" id="2994229"] Quoting Derek Paxton, reply 43 Today we had an argument about which was faster, running backward or skipping. Toby bravely agreed to champion the cause of running backward while we all agreed that Leo (who painted all the incredible spell paintings) was our most gifted skipper. Do these sorts of things happen at other companies? Ladies and gentlemen, I give you the 2011 Michigan Wolverines. I kid, i kid.
[quote who="BoogieBac" reply="65" id="2994448"] There IS a separate Upgrade feature for trained units, but it has a significant cost associated with it. [/quote] You also cant do it in enemy/neutral territory, no upgrading as you walk across the world :) The point of the upgrading unit designs is so that (as an example) you don't *have* to make a new archer unit design every time you unlock a new bow if you always wa
never bet on an artist in an athletic competition ;) well... more specifically Leo.
[quote who="jecjackal" reply="10" id="2991406"]I think the most important question is Kestral2040's portrait photoshopped? If its not, that dog is AWESOME.[/quote] No photoshop, only Stardog :) there are more pics of her if you want sometime...
[quote who="TheProgress" reply="6" id="2991271"]...who are you? What have you done with Mr Frog?[/quote] I am Mr. Falcon. I am all in your forums, eating your Frogs. Shhhhhh. (I'm Toby, Associate Producer at Stardock :))
Stardock is excited to announce the release of the v1.39 beta update for Elemental: War of Magic . Current customers can update to the latest version via Impulse by showing pre-release version in their options, this update includes a variety of updated features and fixes. Full changelog is available here , but here are some highlights: Large number of balanc
Here is the complete change list for the v1.39 beta: + Training Times for soldiers reduced based on population + Reduced reliance on critical sections to improve performance, decrease chances for a race condition + Weapon and defense rolls are now bell curved (rather than a single strike attempt, many strike attempts are simulated for more normalized damage) + AI bonuses reduced. At normal difficulty the AI gets the same stuff as player. </p
the best part of watching Boogie animate is him acting out the animations
quit reviving zombie threads Boogie. Gawd, noob :)
[quote who="Souls-Stream" reply="33" id="2919900"]So I just looked at Teemo, he looks okay and not to hard to handle, is he? I don't know, everything seems pretty clear to me. He's more like a hit and run tactic with his skills. Well, that's their problem if they get angry after all, it's only a game and you cannot learn without trying him and having advice from other players... LoL community seems pretty selfish [/quote] In the end in LoL it's al
[quote who="kaiapo" reply="28" id="2893260"]Pshhhh...enough about this nonsense special ability discussion, let's hear more about Kenata's day, what did you do, how was it, what does Stardock look like and the team. Oh...a personal one...did you talk to Jon about...you know...that thing which can't be mentioned? Oh...how I wish that could be discussed. bad NDA bad NDA[/quote] if it ea
[quote who="Lord Xia" reply="13" id="2885252"]Screw Brad! I love Jon now! Oh, and Toby too.[/quote] love being your throw in ;)
[quote who="MarvinKosh" reply="16" id="2881193"]I used to play LOTRO by quarterly subscription, but it was expensive to keep the subscription going over the course of a year. Now that it's F2P, I can buy what I need (read: quest packs) when I need it, and I don't have to login every day of the month to get value for money.[/quote] I think this is an important concept for the MMO F2P system. Players feel this obligation or waste when they have something they
Derek, this journal entry needs more sugar. RAWR
I will try to take some time to look at them
update to prove I still love you, checked up and it will now be rolled into 1.2
[quote who="Wintersong" reply="163" id="2870018"]Well, first: we don't really know what Stardock is planning for FE. I expect Stardock to treat Elemental much like they did to Gal Civ II though. Will it be WoM plus some changes? Will it be "Elemental almost 2"? Something in between? Fallen Enchantress is nothing but a name to differenciate it from the base game. I'd say that Elemental (WoM is just part of it, not the whole thing, which I think that creates confusion among some peop
They are still coming, its just like A_Feest said, they got pushed back in the queue of things to get done with all the 1.1 stuff. Cant give you an ETA (because I don't know one) but know they are being worked on.