Abilities do 100% damage regardless of Armor types. Weapons take into account their Damage Type -> Armor Type modifiers.
ZombiesRus5
What happened to Global Warming? When I put my first above ground pool in around the late 90's we were able to open it in April and start swimming in May. Now my pool is just opened and still not warm enough to swim in :( I'd like some global warming back...
I've given up reading ARESIV posts.
Might as well, the forum can be about as dead as his avatar.
What original mod requires unpatched Sins???
Here's a Rebellion 2v2 game. https://dl.dropboxusercontent.com/u/5790092/Temp/AutoRecord-06152252.recordreb Notes: 2 advent versus 2 TEC Rebel. Player next to me performs a risky Marza rush that ends up failing (though I almost lost my colonizer like usual). Shows successful farming of a heavily defended Terran and the Pirate base by my Titan. Shows
Been awhile since anyone posted replays. Please post here if you have any you would like to share.
I know when I'm looking through a window I much prefer it to be populated with a broad- preferably scantly clothed!
[quote who="IskatuMesk" reply="6" id="3372557"] I shall crucify this mancer upon my cross of engorged black rods![/quote] [e digicons]:blush:[/e]
Isn't that the definition of a counter? To prevent, oppose, to answer or answer a move by another in response. To many quit after the first battle. There's usually time in sins to regroup, adjust or change the odds in your favor. Learning how to scout and change the odds to your favor is an important aspect of this game. And if they had time to research 3 shield, guardian and repulse then you should be able to craft something yourself. Considering how long it takes adven
[quote who="Mord_Sith84" reply="1736" id="3372257"]Hey Z, I've finished all of the "Event" recordings/sounds (100+ sound files) for Cylons and have emailed them to you. I have also labelled all of the files with their correct filenames i.e. EventCylon_AllyFleetArrived etc.. and have saved them as .ogg files, so you should just be able to swap them out. I'll send through the ship sound files later this week... [/quote] I was able to give a listen before he
[quote who="Turchany" reply="42" id="3372010"] Quoting ZombiesRus5, reply 40I've noticed this in game with Reanimation. Before it's researched a reanimated ship will pop into and out of existence. This is happening because the chance to clone base value is 5%- but the duration base value is 0. this existed before the 1.5 sometimes I noticed something similar, though very rare[/quote] It's been around a long time, I just n
I've noticed this in game with Reanimation. Before it's researched a reanimated ship will pop into and out of existence. This is happening because the chance to clone base value is 5%- but the duration base value is 0. researchFloatModifiers 2 researchModifier modifierType "ChanceToTemporarilyCloneEnemyFrigateWhenKilled" baseValue 0.050000 perLevelValue 0.050000 researchModifier modifierType "ChanceToTemporarilyCloneEnemyFrigateWhenKil
Got to respect the guy. He made his fortune on ER and now does entertaining shows like The Librarian and Falling Skies which I can only assume he enjoys doing. I find the show extremely entertaining considering the budget they have to work with per episode.
[quote who="Rovert10" reply="21" id="3371782"] Quoting Fenix34, reply 20 Quoting Dedzone007, reply 19 America, as the world has known it up until the 1990s, is dead....and I am dead serious about that statement. Agreed, and unless some major overhauls are made, it will only get worse. What that we were a very interventionalist nation during the reign of the USSR? What exactly has changed so much from the 1990s to today that we wer
[quote who="Endjynn" reply="6" id="3371952"] Quoting Yarlen, reply 5 We only sell titles via Steam installers now. You may be able to import something from Amazon? Ah, that's a shame. I'll pass on this title in that case. Thank you for the clarification.[/quote] Trinity does not use steamworks though so it essentially only uses Steam for updates. I just started my Steam Trinity straight from the executable without being logged into steam (i.e
Repulsion can't move. Kite your fleet (Attack long range with Bombers). Jump your fleet (Get him to consume his AM). Use a Dunov (it's AOE EMP Blast removes AM from infinite targets in range). Use a Kortul (it's OP with passive Ability disruption and AM removal). Use your own Guardians. Use Stilakus Subverter's Distortion Field. Lure him to attack where you have the advantage - Planet with Starbase and PJI... Starbas
[quote who="Cylon_Luvr" reply="1725" id="3371011"] Hey Z... how are the cylons coming along?[/quote] More slower than I would like. I have a plan to sick some of you guys on the extra work though. Details coming- but basically I'll be looking to the community to help move the Cylons forward at a faster pace than what I am able to at the moment.
[quote who="Overzealous" reply="57" id="3371012"] Zombies has a pretty extensive and currently very confusing guide up so I guess that's where I could start. I can't even get Eclipse to work right yet. I'll figure it out eventually but for now, off to work with me again.[/quote] It's probably better to use the ask a modder thread. I gave up on doing modding guides so those were never refined. And Eclipse can be a big help to moderately advanced modders. I
How much will it cost? Will Health Care cover something like this if staples are the more cost effective option?
[quote who="Patrick Ford" reply="7" id="3370981"] The wife is not interested in seeing the movie, hopefully my son will be more interested.[/quote] Same. She was thoroughly disgusted by the last Superman movie. Guess it's a Father's day out with the boys.
[quote who="Overzealous" reply="52" id="3370832"]Why did the Developers hardcode things like PlanetBonus*.entity and Planet*.entity, making it impossible to put our mod on top of the new update and DLC?[/quote] No idea what your talking about here. I've updated my massive mod to 1.5, including my new planets and planet bonuses.
So now we are gauging citizens of the United States of America by it's teenage youth? Interesting... It's no wonder, even with it's set of issues, the USA is still predominantly more successful than any other nation.
Why are so many Europeans obsessed with what Americans think? I don't know of anyone in my circle that gives a rats ass what Europeans think.
dev.exe doesn't show what buffs are active on fighters :( My assumption at this point is it only affects fighters. You should immediately send your fighters as mobile mines towards enemy units after exiting a gas giant ;) Or the developers can modify the finish condition to apply to linked squads (docked strikecraft) too.