ZehDon

ZehDon

Joined Member # 3566944
50 Posts 957 Replies 27,684 Reputation

Quick question, are the Proxies now employing the Location Logic you've mentioned before? I don't want to post a problem if it's simply a matter of waiting for this logic to be switched on.

63 Replies 100,561 Views

Personally, signatures never really seemed like a needed idea to me. Having the same message under everything you write doesn't really seem to achieve something that the Avatar fails to achieve. Having said that, I'd rent mine out to Google and make a small amount of money every time I posted.

71 Replies 113,334 Views

[quote who="Vesuvius" reply="23" id="2238127"]Seems to be a mess of misunderstandings? If I'm not understanding something, please clarify. The argument is not pointless. Vengeance made a moral argument about leaving the game early and I am countering that. If people are going to make a moral argument, they'd better be fucking prepared to deal with a counterargument that their morality is flawed. I'm not seeing that. He's just spouting that morality is commo

81 Replies 38,919 Views

[quote who="Makerz" reply="1" id="2237001"]... yet it doesn't sound like they are using them proxies! You have to set it up ... yes YOU have to set it up .... Stardock put the servers up you have to tell your client to use em!!![/quote] Keep in mind that this setup, if you don't live in America, is going to increase your in-game ping significantly as there is no location logic applied; they all default to the American Proxy Servers. This is being corrected in patch 1.01, I be

4 Replies 1,265 Views

Excellent trailer. Too bad it doesn't say a thing about the game. SPORE looked amazing before it's release, too. I'm looking forward to it, however the trailer doesn't do much to excite me one way or the other.

36 Replies 77,477 Views

[quote who="Vesuvius" reply="17" id="2237160"]I shared this post with a friend of mine today and she came up with what I believe to be the perfect response the perfect response. ... I'M ... SO ... HURT ... I think I'll add a little extra to make it more like your posts though. WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH[/quote] A rebuttle comprising of insults is the lowest grade of counter argument that can be put forth. Your argument, whic

81 Replies 38,919 Views

[quote who="Makerz" reply="1" id="2237348"]So other people in other countries buying Demigod when its an american game .... DOESNT MEAN that Demigod went by the OECD and said "256 kbit" is broadband. American = AMERICAN. American = while the United States FCC, as of 2008, defines broadband as anything above 768 kbit/s.[/quote] I'd like to point out you completely missed the point of my post. Please re-read it. The word 'America' has nothing to do with the issue h

42 Replies 9,292 Views

[quote who="Makerz" reply="23" id="2236781"]You don't have the "minimum" to play. Now go ahead and flame me sure but ... sorry i am just pointing out PURE facts and this time ... surprisingly ... not trying to be a douchebag.[/quote] If you'd read down the Wiki page you copies and pasted from, you'd have read this lovely little gem: The <a class="mw-redirect" title="Organization for Economic Co-operation and Development" href="http://forums.demigodthegame.com/wiki/Organizat

42 Replies 9,292 Views

I'm guessing what he means is that GG has moved past it's literal acronym - it now is a digital representitive of good sportsman ship. I both agree and disagree - I've seen GG thrown at the losing side with such classic examples as 'GG F**ktards'. I use GG, meaning Good Game, because I enjoy playing with other people, even if I lose. If I'm farmed over and over because of a team mate's inexperience or Rage Quit, I'll still say 'GG' because I still had fun - I'll have played the game to the be

33 Replies 80,359 Views

[quote who="BigAbboTT" reply="19" id="2235853"]... If you had been following the dev journals at all, you would know that they built most of the p2p system over the course of like a week or something insane like that. Give them a break. The (third party) system that they were going to use crapped out on them. They had to do a last-minute hussle to get it working again... [/quote] Your referring to the publisher's journals, in which they stated they re-built the network in under three

42 Replies 9,292 Views

Actually, there is a valid point here - Demigod simply uses too much Upload Bandwidth for no apparent reason. The fact that they can reduce the requirements by 35% on the first real update patch should point this out. It's netcode was poorly optimised. The most common connection type, according to Steam's survey - and Steam has quite a few users, has a 256kb upload speed. The fact that Demigod requires significantly more t

42 Replies 9,292 Views

[quote quoting="post"]Also I'd like to see the 1 second cool down removed as well, it's kinda pointless and can be confusing if you have to flick ooze on and off quickly. Think mob runs in, you hit it and kill them all so you switch off but enemy dg comes in and you hit it on again, he hurts you so you wanna get outta there and switch it off. Thats 3 times you have to both be stopped and also have to time by 1 annoying second your Ooze.[/quote] No, this helps maintain the balance of t

14 Replies 8,443 Views

[quote who="Trimly" reply="12" id="2235052"]Entering a single letter twice to your opponent however doesn't really have the same kind of impact, especially after a scenario like the one mentioned in OP.[/quote] It does when the vast majority of quiters, flamers and griefers refuse to type those two letters at the end of a game unless they won, and even then they type 'GG nUBZ!1!'. I'll continue to type 'GG' at the end of a game.

33 Replies 80,359 Views

While I can understand your thinking Ilumino, even if this was intentionally done the movie still fails because it didn't present this in an entertaining way. All movies must entertain otherwise they fail at presenting what people go to the movies for; entertainment. Movies like 1984, Soylent Green and even Equalibrium present what this movie was possibly trying to present in a far better way. Personally, the Terminator series ended with number Two. I refuse to acknowledge

29 Replies 101,217 Views

[quote who="JagerJack" reply="2" id="2234210"]I agree that we should be able to see our ally's stats, but I think the enemy's stats and item layout should be kept hidden. I don't want the enemy to know I just bought mageslayer until it's too late.[/quote] My thoughts exactly. I'd like to be able to view the Enemies information in a replay though, however ingame is shouldn't be visible.

17 Replies 2,997 Views

[quote who="RamzaBehoulve" reply="10" id="2232887"]Doesn't change the fact battle.net multiplayer experience was better in 1998 than DG Multiplayer in 2009.[/quote] Agreed, 12 months after the release of the system it was fantastic, however it had gone through several major upgrades before 1998. In 1997 Battle.net was a joke. Diablo's multiplayer component was horribly unstable and filled with hackers for nearly the first entire 9 months thanks largely to the way Battle.net operated i

22 Replies 54,440 Views

[quote who="Wintersong" reply="3" id="2231056"]ET from Atari? http://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)[/quote] Oh no... this is the one we do not speak of!! Any time this name is posted on the internet, Atari's secret police are dispatched to silence those who know of it's existence. You've doomed us all.

14 Replies 53,473 Views

I steer clear of any game with any kind of title simillar to the following in the custom game lobby: No n00bs! Pros Only!!11 n00bs = kickz NO NUBZ NUBZ NT WELCME Proz = here >120 = kick Serious playerz only Pro Training Session PWNAGE TIME!!!11!! And generally any game that doesn't have a simple title such as "US West 3v3" or "Australian 3v3 - New players". U

21 Replies 51,204 Views