Gunathor can U rank all 12 races to which 1s r better so I can kn ow which 2 to take off the game. The Korath Drengin and Yor do have similar playing styles I also heard that their r 4 Ais 2 r broken can U tell me which races have broken Ais
admiralWillyWilber
Is Dw an Turn based Teck researching space civilization stradegy game I was thinking of Ai wise wouldn't U implement the same stradegy for the Yor who doesn't have a viable economics so the other option is a farming stradegy where the Torians have a Super breeder which incourages u to have a farming stradegy with the harvester to encourage a farming stradegy to raise money meaning that the Ai should be the same or at least similar They should also consider using
I just bought the elite edition it won't let me even download was this supposed to do anything
I just bought Galactic civilizations founders elite edition and it didn't even let me download anything was it supposed to do anything
I edited my reply I am lasy as long as nobody was going to say anything I was going to do it that way now I'm going to punctuate from now on.
[quote who="Gaunathor" reply="6" id="3403737"] Parking a lot of ships in orbit of your planets, in order to defend them, is a waste of money. It's better to use a handful of small fleets to destroy any incoming transporters, and use the main fleet to attack the enemy. For this to work, however, you need to know where the enemy ships are, and where they are heading. If you don't have Eye of the Universe, sensor ships are the best way to do this.[/quote] Actually the
[quote who="Gaunathor" reply="141" id="3405373"] How did I make the Yor tech tree more generic? Could you please explain that? I haven't really had time to play the mod yet but this was really in defense of the fact he was suggesting changing the farms to be more like the Yor even after U said this was not a good idea. I've actually been reading your posts for Autum twilight that takes a long time and just got done. But in the Vamilla game it is pretty generic.
I forgot one thing the Jagged and the other ie random events. The Jagged starts out with an empire that sucks up to much money they should start upgrading based on an economic stradegy including building the economic super projects since they start off with all the techs there should be a lot of these talk about sweatening the pot for invasion in the end more wonders The other Ai's should be mad and want their planets back either by considering buffer stradegy or going for the best planet
Thanks Mottikhan I'm going to try for the Alpha version. I'm now going to drop ideas on what I would like to see added in galactic civilizations 3. In regard to multiplayer. There's a couple of things I want to see besides multiplayer. I would like to see a hotseat option. What this is a multiple players on 1 computer taking turns. I've only seen this idea in civilizations. I would also like to see it hear. I also would like to have networking option not just online, a
remember this is not a role playing game but a stredegy game but it would be cool to have some graphics what I would like to do is have something like medieval total war where u have serious interaction between leaders and generals princes and princeses and wat not also civilization has some aspects like civics corporations and a pick of different leadeers with different abilities for each civ and lets not forget about great people
I forgot please give me an option to shut off planet trading its annoying when players wull sell important planets
Here's my idea for Galactic civilizations 3 bigger map I could always add more virtual memory to make my map bigger. I would like to see a veritable map based on how much memory u have more races I would like to see more I'm expecting more Instead of making super powerful and Super weake both the Ai and playable settings equal civiliqation 3 at least gave me the ability to play a 31 player game I would like to see that for galactic civilization 3 I would like to see an editor on par w
[quote who="Darkspire" reply="12" id="3404391"] I never thought it would happen with all the legal stuff I had read. Looks like I may be returning again. Been playing Distant Worlds for the last few years but I have waited so long for this and after all the good memories I have from here it would be a travesty not to. Darkspire[/quote]curious can U compare Distant worlds to Galactic civilizations 2 Toa
[quote who="mick9367" reply="11" id="3404390"] Awesome! I've just been trying to buy the Founder's Elite edition. However, I don't have a credit card. Is there another way to order GalCiv III at the moment?[/quote] A gift card called a pre paid credit card or u could buy internet cash Albertsons has both of these in the gift card mall.
[quote who="Tiokon" reply="110" id="3366150"] EDIT: LOL I just saw that the post right in front of this replies to the morale+food idea. It still seems like it might be worth pursuing considering how much trouble population growth and morale causes the AI. --Could farms be made to add morale as well as increase population? I think the Yor already do this in vanilla or some mods. Gunathor already mentioned that the reason he wasn't going to add moral
Yeah I noticed a cheaper option to can U tell me the difference between the two and how each one affects your idea differently by contrasting and comparing them.
I relly thought everyone would be excited to battle against or for the Yor
[quote who="Gaunathor" reply="25" id="3402846"] Well, you said that the Yor don't have units that increase the economy. Freighters are the only units in the game that do this, and everyone has access to them. I was just correcting your mistake. As for freighters not being a good replacement for Stock Markets, you're right about that. Trade is pretty weak, even after the improvements Stardock made in that regard. Still, it's better than nothing. What I meant is
Thanks Mottikgan I don't have $100 laying around, but that sounds like a good investment. I would still like to hear ideas from everyone hopefully people will keep contributing, but that was my main idea was to send a message ti Stardock to either make a new turn based tech based space stratdegy game or make a new game of Galactic cilizations Toa is a good game I was just saying its time to come out with a new one every attempt stardock comes out with a new game they r confused what type
Well I've wondering still having problems with the Ai not building bioldings one of the things I thought of is maybe the Ai puts a number on the Techs which is in a order of research and maybe the Ai puts a number on units. I know that u r not a programmer but litterally and object on the game is also an object with a value to the computer so this means there's a database somewhere with these objects somewhere now if u can get a copy of these numbers to look at maybe a database in a m
[quote who="Gaunathor" reply="21" id="3403982"] The only way of getting Dark Avatar without internet-access is the retail Gold Edition. Which means, that you also had Dread Lords. Still, without the ability to patch the game, you were missing out on a lot of improvements. Especially to the AI. But at the time I didn't have the internet or could I have imagined the difference it would make Quoting michaelwhittaker, reply 20I would recommend replacing the Kora
I agree with better modding ability I thought the editor was limited in that it didn't let u make more races to include on the game I noticed it didn't let u load techs from other tech trees I also it was very rough on that it didn't really let u control the size of the map what I am really talking about is specifying a larger map than imense I also would like to add more players wgat I am talking is like a poll of all the Techs and units on the game to modify tech trees I also th
So to start off U feal that a challenging game is less important that a complex game. I've played both games a lot before I found the ultimate edition. The first game I played was Dark avatar. Then the game degradaded until my Dark avatar couldn't work anymore. I had lost the Cd; so I couldn't reload the game. I didn't have the internet at the time, so I never registered the game I efectively lost the game. The only other option I had is to find the Dread lords expansion vs th
[quote who="Gaunathor" reply="9" id="3303505"] No, but they can work under specific circumstances. They just need enough habitable planets within their influence at the start of the game. If that is the case, they can build up a strong enough base for a military, and eventually conquer all the worlds they need. Getting enough planets for the start, however, is the problem. I ran several tests, and Common Stars, Occasional Planets/Habitable Planets and Loose Cluster seem
[quote who="Gaunathor" reply="4" id="3403532"] Unless you have the Eye of the Universe GA, you can't see where the enemy ships are under the Fog of War. You need sensor ships in order to found out where the enemy ships are.[/quote] I realised that u did not ask that question, but I still don't understand this stradegy. Is this because he's not using any defense this would be hard to understand if u r only playing the Yor. First of all the Ai declares w