davrovana

davrovana

Joined Member # 3610268
1 Posts 68 Replies 22,632 Reputation

I'd like to see a super-dragon type unit, like Elder Dragon. That way your stack of doom would have something to aspire to (even regular dragons become easy at late game). And the eldest of dragons would have knowledge older than the titans...perhaps special skill books that raise an island in the ocean, or something crazy and different.

27 Replies 32,331 Views

At this point, truly original fantasy is pretty hard to come by. Knocking the lore for having undead seems myopic. Why not knock them for having earth, fire, water, air as elements? Or Mage/warrior/assassin/defender archetypes? Why not point out that the Men Vs. Fallen thing is a more complicated version of Orcs. Vs Men? It's not that Elemental is a totally original fantasy world, but it at least deserves credit for having unique flavor. The whole titan backstory is not a st

10 Replies 16,623 Views

Until better road building options show up: 1.) Play mancers 2.) Train a hero to get road building Maybe stardock should bring road building much lower on the commander tree...

7 Replies 8,717 Views

EVEN BETTER: Let the player custom design their own trees. Might be a lot of work to program, but customization is the best part of this game. Why not let the player decide how the branches form/how much advanced skills 'cost' in progression before they get them? As it is now, skills like spell resistance that were available to all heroes in FE now require specialization to get. Custom trees allow the 'hybrid' classes like FE did. Breaking RPG con

2 Replies 7,191 Views

I still don't understand why you can't pay in materials to put equipment on heroes. You pay in materials to put it on troops, why do heroes have to buy each piece at a steep gildar price when you have plenty of metal/crystal? Seems to me buying the stuff in gold makes sense if you don't have the needed resources (you' paying the craftsmen to go get metal for you). If I am swimming in crystal, my armorers could make champion gear for me. heroes would be mor

58 Replies 76,572 Views

If you're afraid of malware, you shouldn't be on forums, either. You need to never go on the internet to be sure. Even if you encrypt everything, hackers can steal your account or login to anything and get any data you've put on the internet ever. Mr I-don't-play-mods is just too important to be bothered with customizing his game.

58 Replies 76,572 Views

Training archers with the Bloodthirsty trait really helps to offset the low damage against high defense units. Add on Heart Of Fire bonuses, and fire/ice rings if you have the crystal, and they have armor ignoring damage bonuses. If you have the archers faction trait and reach the final tier bow, it has 50% armor piercing. Basically game over, but you've probably won at that point anyway.

61 Replies 74,202 Views

Supply dand demand. fewer, better heroes makes each hero more valuable. More, weaker heroes means heroes are less valuable.

58 Replies 76,572 Views

Parrot Math- How do you make random events? Are they mod-able via XML files? Is there a post you could link me to?

58 Replies 76,572 Views

What if you picked from the tree on even levels, but got the old random perk selection on odd levels. The thing I miss most about the random leveling system is that you'd end up with skills you normally wouldn't pick, and find out they were great. If, say, your sovereign starts with tactician, he'll never get to tactician II unless you choose Commander. Under the old system, though, you could eventually become Tactician II even if you were a mage.

58 Replies 76,572 Views

I play as Mancers all the time, never have road problems. That said, if the devs could unlock this traits for all bloodlines, maybe just have it cost something for non-Mancers, that might make some people happy.

8 Replies 6,702 Views

[quote quoting="post"] 4. I'd love an option that has mobs and quests constantly respawn within cleared territory...This would give a mid to late game option to continue to fight mobs and do quests as well as attacking the other players. [/quote] +1 baby. I think QUESTS above all should spawn on their own, so there is always a new way to get XP. if your heroes always stand a chance at getting better, there's less chance of 'knowing' you&#39

8 Replies 6,702 Views