Timmaigh

Timmaigh

Joined Member # 3617814
52 Posts 771 Replies 2,439 Reputation

To be fair, the released screenshots do not do enough justice to Rebellion, it looks far better on this video. I even created thread to talk the lack of contrast and not very realistically looking lightning, despite addition of selfshadowing. i have no complaints about that anymore, it looks very adequate, so kudos to you for good work. EDIT: There i did it, finally broke my fears and preordered it. Shit, i feel so insecure about this online transactions. BTW it says co

75 Replies 249,245 Views

I think i want to participate in Beta too. I was planning to wait for finished game, but those recent previews/interviews made me excited. I have no experience with buying the game digitally, there is a lot of talk about Steam-integration - can i pre-order it from Steam? Additionally, i have a Visa Electron Debit Card from my bank, it works for buying stuff from Apple Store to my iPhone... it should work for pre-ordering then as well, right?

17 Replies 20,360 Views

[quote who="Major Stress" reply="15" id="3089311"]You are correct. Sins is DX 9. So it will never be able to compete with DX 10, or 11 games. However Nexus the Jupiter Incident was a DX 8/9 game, but managed to pull off graphics that could stand up to todays stuff.. Pity the game itself sucked. Same could be said for Haegemonia: Legions of Iron. Again a dx 8/9 game, but with graphics that stand the test of time. I would KILL to have Haeg's particles, and explosions in Sins. I dont think i

26 Replies 20,391 Views

I am going with Vasari Loyalists, for sure. I always liked Vasari the most, but now, if their Titan is really a combination of ID4 mothership and something along the lines of Vorlon Planetkiller from B5, they will be truly beyond epic.

26 Replies 17,313 Views

[quote who="DarkSide73" reply="12" id="3088886"]I agree, I think the key issue here is scale. Sins is massive where you can be fighting multiple battles on multiple fronts and it needs to maintain a good frame rate. There are already issues late game with frame rate even on beefy systems. The engine as is great for handling the scale. Yes HW 2 looks great for it's time, but the battles are never as large IMHO. [/quote] Yeah, but tha

26 Replies 20,391 Views

So does it try to be what Demigod aspired to be, true mix of RPG and RTS? IIRC, before Demigod was released, players were promised to be able to play as either Assasins - controlling one character, leveling it up, etc like classic RPG, DotA, etc... or Generals - controlling armies in RTS style. In the end IMHO there was not enough difference between the 2, playing General felt pretty much same to me as Assasin. So may this be it, finally done right?

52 Replies 116,715 Views

Hi Tobi, how are you doing? What do you mean by self-shadowing? Part of the ship casting shadow on another part of the same ship? Does this happen not on default, when you add shadow system? EDIT: This is obviously not ingame screenshot, but this is how the lightning should look like. Both Starbase and Titan look far more "3D-ish" than on the ingame screenshots. It is difficult to believe that to achieve this some kind of heavy work w

26 Replies 20,391 Views

[quote who="Major Stress" reply="1" id="3086389"]If SD/IC made a new engine instead of updating the existing Iron Engine i could see more eye candy work being done like what you are expecting. The fact that they got shadows, and afaik shader 3.0 in this engine at all is impressive in itself. So my guess would be that no it wouldnt be very cost effective to re-write the entire engine from scratch. Right now from the screens the ships look to be on par with HW2 minus the turret animations. Whic

26 Replies 20,391 Views

So i was looking at all the new screenshots released at the GameSpy again and indeed, you can see certain graphical improvements, most notably the shadow system, better textures and skyboxes, improved material shaders visible on the ships hulls... despite all that, the overall result seems bit lacking to me, and after thinking about it i would pinpoint this down to "lightning system". The light does look to me like its coming from artificial source and the shadows could have more cont

26 Replies 20,391 Views

[quote who="Kamamura_CZ" reply="7" id="3085657"]I am at the last episode now, it's really, really dragging. There were some enjoyable characters, like two crazy members of a heavy metal band and a fight using stage pyrotechnics as weapons - but then I remembered that it's ripped from Left for Dead 2... who in turn probably ripped it from Tarantino's "From Dusk Till Dawn" ... at least I think. And yes, it's absolutely maddeningly linear, you can explore a small part

10 Replies 46,012 Views

So its fairly linear, right? Not sure, whether this will be a problem for me or not... i consider Call of Duty single-player campaign boring because its corridor-like nature and too much linearity...and i like the game otherwise, i mean its multiplayer component... at the same time, i stopped playing Mass Effect almost at the beginning on the snowy planet, where you look for someone, cause its started to be too unlinear, it had too many branches and possibilities and i felt kinda overwh

10 Replies 46,012 Views

[quote who="JA_394" reply="25" id="3085273"]In my opinion, that Advent Titan that sareth wasted so much of his and our time bitching about, is the best looking one I've seen. While I do agree that some of the Advent ships are rather poor in design (Revelation, Progenitor, Destra, Talion, Missionary), some are in the middleground (Disciple, Illuminator, Purge, Aeria), most of the rest are outstanding, in my humble opinion (Radiance, Halcyon, Rapture, Transcencia, Beam Platform,

81 Replies 241,931 Views

[quote who="Kamamura_CZ" reply="3" id="3085160"]Well, I am just playing it. I very much liked the beginning, since there is a "promise" of great things to come. The setup is interesting enough, some scenes are properly spooky, the atmosphere and the mystery seems to build up nicely. However, there are major downsides - the actual gameplay, while built around a very nice effect of "dark forest coming all alive" (we all know it from childhood, when fantasy and fears play tricks

10 Replies 46,012 Views

[quote who="sareth01" reply="8" id="3084997"] This is purely cosmetic. I believe we have a good enough look to start comparing the relevance of the ship designs. We know the form of the ships, and we can see detail. My complaint is with the mesh of the ship, not the textures. As always the texture people are spot on and really making the ship look good. First impressions from my girlfriend and I (she is a graphic designer):

81 Replies 241,931 Views

The devs are currently looking for few people to playtest the game, so if anyone here is interested and wants to try his luck, check this link: http://www.geminiwars.com/phpBB3/viewtopic.php?f=2&t=160 Going with the feedback in the actual thread, i posted the link to, there are probably at least 5 more "places" available I suppose previous experience with

55 Replies 165,019 Views

[quote who="Draakjacht" reply="68" id="3083427"] Quoting Timmaigh, reply 66but is that really CPU limitation or rather game engine limitation, Game engine Quoting Timmaigh, reply 66when i saw that rebellion teaser, i thought wow, it looks great! That's not a gameplay video, rather a cinematic. [/quote] Yes, and as i said, the ingame graphics of X3 does not look imho much worse than this cinematic - judgnig by HD ut

76 Replies 315,452 Views

More screens comparing shader quality would be nice. Regarding the moving turrets, i do not really care about them much, but i would still be interested in this: obviously they are not going to happen, because of the CPU limitation...but is that really CPU limitation or rather game engine limitation, given its single-thread nature. I mean, if hypothetically the game was multi-threaded and able to use at least 4 threads, if not all you can throw at it (in my case 12), would it st

76 Replies 315,452 Views

[quote who="ARTHANASIOS" reply="10" id="3083223"]Submarine Titans is also an extremely underestiamted and underrated game. Worms 3D is maybe the best turn-based strategy ever (yes, I remembered that by staring at Das123 avatar, lol). [/quote] Nah, the old 2D Worms World Party shits all over this newer 3D versions. IMHO.

15 Replies 59,091 Views

Star Command Revolution Its old, from cca 1997, but it has utterly brilliant gamplay/single-player campaign, very, very underrated game. I know for sure it works under DosBox. Here is a little review of the game: Star Command Revolution is a fun and highly underrated real-time strategy game with some interesting ideas, most notably the addition of shoot 'em up gameplay into the strat

15 Replies 59,091 Views

[quote who="Zeta1127" reply="3" id="3082194"]The link in the OP needs to be edited, there is a space at the end that breaks it.[/quote] Huh, what do you mean? If i click on both that trekcore and external (youtube) link, it works just fine for me.

12 Replies 34,309 Views

Just found out about this, hopefully there was no thread on this before, i only skimmed through the boards, so if it was, my apology, feel free to delete/merge this. More info, screen comparisons etc, over here: www.trekcore.com I still cant believe it.

12 Replies 34,309 Views

[quote who="StevenAus" reply="8" id="3081987"]Didn't it used to be Czechoslovakia or something?[/quote] Yep, i meant it as adjective, like British. The original post was written in this regard not in a very consequent way, it should be either Poland, Czechoslovakia, Britain... or Polish, Czechoslovak, British... :-) not that its very important. @ Lord Xia> If that was aimed at me, for nitpicking the OP, i was merely joking. But maybe you would be compelled to do t

12 Replies 49,975 Views