[quote who="Antikid" reply="1" id="2278350"] Quoting drugfreeboy-Yeah I see this turning into something we'll have to do ourselves, but it would be cooler if you had to earn the new outfits rather than just join a game with the mod on and have all of them available to you. is what i meant[/quote] yeah i know. I was agreeing with you. Not stealing your post [e digicons]:grin:[/e]
drugfreeboy
It is a minor issue, but, I doubt that gpg originally intended for beast to be able to deny the enemy gold (even if it is accidental) just because ooze happened to do the last 40 damage to him. The issue isn't that it happens very often or that it's hard for the other team to anticipate, its just kind of silly when it does actually manage to happen. It's probly an easy fix too.
[quote who="Ender1086" reply="4" id="2273921"]A question as important as questions such as Did OJ do it?, what would you do for a Klondike bar?, and where the fucking hell is Waldo?, and it is possible that like the question how many licks does it take to get to the center of a tootsie pop, the world may never know.[/quote] It's somewhere between "did OJ do it?" and "What would you do for a Klondike bar?" I guess
[quote who="SoFFacet" reply="5" id="2277157"]Did you manually type the quote brackets or actually hit the quote button? Because when I hit quote in chrome, nothing happens. [/quote] Just quoted in firefox. Idk it kinda looks like he manually typed the brackets, because his quote doesn't say who he's quoting or the reply number like this one does.
Yeah I see this turning into something we'll have to do ourselves, but it would be cooler if you had to earn the new outfits rather than just join a game with the mod on and have all of them available to you.
the game still crashes for me before I get into a game occasionally. Sometimes people still lag out of the game for whatever reason (probly just their internet most of the time). The game is light years ahead of what it was at launch though.
ah dangit you got me there =(
The ooze suicide has always been there. The towers thing has always been there also. I agree with cwsault that everyone should get some sort of assist for towers/creeps killing demigods.
its stupid. Needs to be fixed. I also think that someone getting killed by forces of darkness right after they kill you amidst your base towers and nobody getting any gold is kinda dumb too. If the enemy over extends themself that bad, they deserve to be punished somehow. Maybe if forces of darkness get a kill, a small amount of gold should be distributed to everyone on the team.
/signed That would be cool. It would actually make me excited about having a ton of favor points that I never thought I'd have to spend. They could even keep the current system, but add the "cosmetics" tab to it. That way you can spend your favor on the combat items you need like normal, but if your feeling vain then you can spend your spare favor on some cool outfits :P. My rook could have a machine gun tower instead of a lame archer tower. Okay G
First, I can't say I've seen a lot of multiplayer games that didn't get a good bit of balance changes. Heck, even halo 2 on xbox got a huge balance change when they made the meelee attack actually hurt. Second, I like the balance changes they did. The changes to priests and angels are really nice, and so is the Heart of Life. Although 12k might be a bit much, I think I'm gonna agree with g0chu here and say it should be like 8 or 9 thousand gold. Leave it as an artifact.
Well I can understand practicing an RTS or FPS...but how much practice do u actually need for demigod haha. Unless you are trying to get your chain stuns perfectly coordinated!
The only stun immunity that I've ever noticed is that you can't stun someone while they are already stunned. Sometimes I've noticed that my enemy is immune to my Frost Nova stun for about a split second after a mass charm or boulder roll wears off. But it sure as heck isn't 5 seconds later. I don't really know if i would think of chain stunning a bad thing that should be nerfed though..
lol I'd call that an exploit. I guess you couldnt farm gold with it though because your team will get raped if two team mates spend time killing themselves a whole bunch.
They aren't THAT bad to control, but it is more work than just being an assassin. I think they just take a bit more practice to be able to micro them and keep an eye out on how you and everyone around you is doing.
you know i tried that a while back, but it didn't seem to work. I'll admit that I coulda just been stupid and repeatedly mispelled "quote" or something...not sure though. After that I was just under the impression that the two or three attributes that the quote button throws in must be required for this site, and I don't how it generates em.
[quote who="woca" reply="8" id="2275370"] its a very minor risk, but this also allows for the infamous comeback - say you are getting cocky and want to buy some priests to push and end early, well this is one of the few mechanics that matter because it is when the game starts to swing, and by nerfing xp, it takes away that swing value, making comebacks even harder [/quote] Priests shouldn't be an upgrade only purchased by stupid or "cocky" teams. They should b
The point of the towers is to give you a place to defend when you can't take the enemy on their own turf. If you die so many freaking times that they can own you inside your towers, you're in trouble. I think this would require making items cheaper, but I am not opposed to seeing the dying DG get a penalty. We'd see a lot less aggressive moves tho lol.
/signed
Yeah I had the same thing happen Milski. I think its happening to everyone lol. You buy the item, you use it for the game. But next game, you have all the favor you have ever earned, but none of the favor items. Its totally not the way favor should be working, but hey its like we can "rent" favor items for free right now lol. They'll probly fix it soon :P
I love the change to priest and HoL
well i can appreciate the fact that they close in a bit then fire on a movable target. I hate it when I'm chasing at max range and my guy keeps ALMOST firing. Does the default behavior make your DG close in a bit past max range to attack a tower with your ranged attack? That would be a bit silly. It's not about to run anywhere.
*i completely edited this, thought the old post was too lengthy and abstract* I think it has something to do with the way this game works...Dying absolutely SUCKS in this game. The fights in this game are very 'personal' I guess. Winning is awesome, but dieing is soooo embarassing.
I know chrome isn't the most widely used browser out there, but its my main browser, and I can't use the quote button on the forum. I gotta open a thread in firefox to quote someone. It kinda sucks =(.
I love the 1.1 patch as a whole, and I like that stardock was looking into the chat system some. However, that chatbox is very distracting in a big game with lots of chatter. I makes the text a bit easier to read, but it makes seeing what I'm doing more difficult and its distracting. Is there a way to customize that thing to act like it used to (with no background) ? Or can we have that feature added?