cwsault

cwsault

Joined Member # 3644003
1 Posts 12 Replies 296 Reputation

[quote who="Enraged_Camel" reply="5" id="2302289"]I think the favor system needs to be reworked. It's somewhat ridiculous to award people based on "most" kills, "most" creeps, "most" buildings, etc. because it means that even if you do really really well, you won't get jack if other people did better than you. You will end up with very little favor despite the fact that you made a significant contribution to your team's victory. There have been games where I was on the losing team

43 Replies 119,993 Views

[quote who="InfiniteVengeance" reply="9" id="2302556"] they really take a long time but even if both teams are careful and never die, they can still smash the enemies with giants... (yes i know the cit does loads of damage when attacked but in late-game with strong creeps you can easily overcome it) Uh...and this is different from normal conquest how then?[/quote] It takes twice as long.

11 Replies 6,063 Views

UB's stun also effectively stuns him, just no interrupt to him and he gets the health. I think with that, and the fact it can be interrupted and such, makes it one of the better-designed ones. Also, is anyone up for running the numbers through the statistical equations to determine whether the variance in win percentage is significant? [e digicons]:grin:[/e]

46 Replies 13,987 Views

I'd venture a guess that if they weren't aware of this by the first couple posts they certainly are by now. And if it was intended they would probably say so, so that everyone doesn't keep thinking it's a bug. And that if they haven't replied re: this issue by now they prolly won't except as a mention in the patch notes.

119 Replies 45,225 Views

UB Wins: 17,368 Losses: 13,471 Total Games: 26,521 Win Percentage: 65% <div class="sectionitem left50"

46 Replies 13,987 Views

Definitely agree that is has potential. Potential kickass fun everyday I potentially will launch the game, that is.

34 Replies 17,784 Views

[quote who="ItchyDustbin" reply="12" id="2300720"]Also ice will beat fire if he interrupts the fireballs most times, especially because it's fires only ranged damage.[/quote] Not to mention that interrupting with Deep Freeze also puts a cooldown increase on it. In my experience a Fire TB can beat an Ice TB if Fire has Staff of Renewal and Ice doesn't, but that's only in a 1v1. In larger battles Ice abilities become much more useful.

40 Replies 87,078 Views

Just treat Demigod like a game bought at retail, except still downloadable.....you can run it on several of your computers at once (though I assume not Internet multiplayer since you login for that) and don't need to even start Impulse to run it like you do with Steam. It's the best of both worlds. Plus with Steam you get booted off all the time when they update TF2.

5 Replies 834 Views

If you're finding you need more mana immediately and that the regen isn't as important (situational, or you picked BotS favor item) then the Crown can definitely be a better choice than the Faceguard. The mana pool increase is higher, and the %MPS increase works with the Permafrost MPS+ aura effect to help regen anyway.

38 Replies 117,053 Views

Hello and welcome. Learn to love this; it is a gift from the ancients themselves (though it has its bugs): http://www.demigoddb.com/

4 Replies 17,574 Views

[quote who="QuestGAV" reply="13" id="2299977"]I'm also a new player having fun with the single player so far and tuning up my game so I can venture online a bit and not embarass myself. Are online skirmish and pantheon games random maps/victory condition or does it default to a certain condition?[/quote] I haven't tried them yet (just Custom Games) but looking over some random games on the stats pages seems to indicate that they are indeed random maps/victory conditions. Though

24 Replies 6,620 Views

If I select a demigod, then expand the text box containing their description and backstory, when I collapse this text box the Random Assassin image (purplish blob with question mark) will appear overlayed on top of their animated model. Similarly, if I select a Random Demigod or a Random Assassin/General, then do the same thing, the animated model of the previously-selected character will appear behind the Random image. Backing out of the character-select screen and reopening

0 Replies 834 Views

Also confirmed; and I know what it's doing wrong (but not why) -- for any achievements that are "goal over time" and not specifically in one game, it will only count the first game you play as that Demigod. This goes for the "win on all maps," "win X games," "kill X Demigods," and also such things as TB's "Deal X damage with Rain of Ice" and Rook's "Raise 100 towers using Tower of Power." This is most noticable by checking random people's achievement

43 Replies 110,117 Views

Also occurs as Rook after Structural Transfering a tower, even if repeatedly ordering to attack again. IIRC this is one of those common autoattack bugs included in that comprehensive list on here somewhere.

9 Replies 15,385 Views

This would be great -- as Ice TB in multi-DG fights, I've taken to getting into melee range at the start if it's safe, just to ensure a few more shots in case I fall behind in such a way. And if you are faster you sometimes end up stopping and standing around firing, instead of continuing to run, and thus open yourself up to attacks from others.

10 Replies 3,016 Views

[quote who="Schobbo" reply="3" id="2298532"]I wonder why you lost, since you have 3 portals under control and giants.[/quote] Our left portal actually was under contention for some time before the end. They didn't take it much but having to keep warping back and relocking it prolly kept us away from their base a lil too much. We had giants a few minutes before them, and took a portal shortly after but basically traded a portal for theirs. That wasn't too much of an i

8 Replies 35,502 Views

Just a guess because I've never considered the possibiltity and paid attention, but the "Wrathful," "Apocalypse," etc. announcements are probably directly related to the "Kill Streak" endgame favor award.

24 Replies 6,620 Views

The definition of "class" does not include publically ridiculing people for playing a video game in a way you dislike. Check the settings before you play; leave his lobby if you don't like them. No need to insult anyone or name names here. A post reminding people to check the settings before any game and listing what to do in a game like that would accomplish the same thing as this in a much less hostile manner.

14 Replies 2,807 Views

I get a noticable "clicking" sound alert and concentric circles (or something like that) on the minimap when someone's capping any flag. Plus the actual flag starts spinning.

56 Replies 189,059 Views

So I was watching the one saved replay the game currently makes, by using the game's EXE with the /replay %1 switch to open it. But just a few seconds past the five-minute mark, it suddenly says that everyone has quit, showing messages saying AI took over for every player that everyone's requested to concede. At this point the replay just freezes where it is, though opening the score menu and F10 menu and such still work fine. What, if anything, can I do abo

3 Replies 3,633 Views