Kazzerigian
First, your GPU needs to support DX12. Also, you need to have Windows 10 installed in order to run DX12. If you do the upgrade yourself you will need to consult your motherboard/PC manufacturer for Win10 compatible drivers, especially the chipset. You will need that for all components as well (audio, GPU, etc.) If the mfr does not have Win10-specific drivers then you can try the latest Win8/Win8.1 drivers. Good luck!
Good luck - this game really works the GPU!
The GPU must be DX12 compatible, yes. I know my GTX670 is as I've run the benchmark with it. Win10's only a requirement if you want to run DX12. Sorry to hear about your long-time great GPU and good luck! I'd double-check warranties and cooling on any replacements I considered.
[quote who="zychrias" reply="8" id="3598908"] Quoting Kazzerigian, reply 7 Technically, it's 0.61 now. But I thought I'd post an interesting observation about benchmarking with AoTS. Rig: [email protected], 12GB triple-channel memory, GTX 670 FTW LE, Dual boot Win7/64 & Win10/64 DX11@Win
Did you upgrade to Win10? If so, check your motherboard/PC manufacturer's support page of their website for Win10-specific drivers. If you upgraded from Win7, still check their support page for their recommendations on Win10 as they may only have Win8 drivers but recommend them for Win10 (hope that made sense). Otherwise, sounds like a classic temperature problem. Make sure all your fans are running properly. We all assume they're spinning but visually check. This game w
rgerry - Sounds great and glad you had success! I hope to find some time this weekend to play with settings and see results. eviator - I ran my first DX12 benchmark yesterday. The only near-gaming PC I have is an i7-920 with a GTX670 FTW LE. I took a screenshot but don't have it handy atm. It says I'm GPU bottlenecked! I'm upgrading a similar machine to a Xeon and a GTX980SC and, frankly, I expect a similar result once I get it upgraded to Win10. From what I
In other games I've seen the 670 upgrade to 980SC pay for itself. With AoTS the differences have more possibilities: Win7/64 GTX670 vs. GTZ 980Ti, 4-core CPU vs 6-core CPU, CPU clock speed vs. CPU core count, and Win10/64/DX12 vs. DX11 in Win7/64 or Win10/64.
[quote who="abiessener" reply="3" id="3598379"] Keep in mind that Ashes is much, much harder on your GPU than your CPU due to how efficiently the Nitrous engine uses multiple cores. We'll always be working on performance, of course, but Ticktoc is right that GPU memory is a significant limitation if it's low or slow. [/quote] I regret not being more familiar with the Nitrous engine's strengths and weaknesses. But are you saying that once
I've not stepped up from the Beginning AI as I'm distinctly lousy at these types of games and I just wanted to get a feel for how it was going to work. I do turn off Neutral Defenders. Is that the case when you've tried the easy AI? I do agree with your observations and suggestions. I'm very much looking forward to the next performance-oriented update so I can have more success in managing units when the unit count is high. And the 900 series of cards are an ex
This motherboard has a lifetime warranty. It will be replaced whenever it finally dies with an equivalent-class, modern technology motherboard. It can easily keep up with modern builds by topping out it's processor. That's where the $150-$200 is being invested. Yes, I'll be keeping my 12GB of triple-channel memory. I have no idea what you mean by a "6 thread mobo". This motherboard was designed to support the 6 core, 12 thread i7-990x out of the box in 2009. Sorry we'v
Technically, it's 0.61 now. But I thought I'd post an interesting observation about benchmarking with AoTS. Rig: [email protected], 12GB triple-channel memory, GTX 670 FTW LE, Dual boot Win7/64 & Win10/64 DX11@Win7/64 = 37fps DX11@Win10/64 = 29fps That seems odd to me!
Ah, well that would require investment in motherboard, memory, etc. Cheaper to sink a couple of hundred dollars into my build especially since my motherboard carries a lifetime warranty! With the X5675 or X5690 I take the i7-920 from 4 cores, 8 threads to 6 cores, 12 threads.
You could hold out hope for a GTX990! [e digicons]:D[/e]
I'm afraid that I have to strongly disagree with that statement by my research and experience with the LGA 1366 socket. I'll easily take 50% increase in core and thread counts, the increased memory bandwidth, and reduction in potential bottlenecking of current and future GPUs.
[quote who="omnicognatee" reply="5" id="3596702"] I've seen this game on steam and i loved sins and supreme commander, this looks like the love child of the two games put together, BUT, before i buy it i want to make sure my pc can actually run it. My worries are that i have a 4K monitor, so i dont know how well the resolution will affect fps and the like. My specs are... CPU: i7-4770k @ 3.5ghz RAM: 16gb ddr3 1600mhz <br /
I understand completely. And GPUs seem to be better buys as the tech matures. I agree the Pascal won't be that much of a leap. But by the time the "Ti" version of it comes out it should be jaw-dropping amazing. The 900 series isn't that huge of a bump over the 700 series until you get to the 980Ti. But if someone's running the 600 series, the 900s have always made good sense. Good luck and keep scraping together those pennies!
Very impressive! I'm moving from my i7-920 to a 6-core Xeon in the coming month or so. I'm currently getting another PC close-enough-to-gaming-ready so I can send my X58 mobo to the MFR for the Westmere mod which supports later Xeons. The EVGA mobo has a lifetime warranty and they do the mod for free while retaining the lifetime warranty. Tough to pass that up. I have a SATA3 adapter and a water cooler waiting for the mobo's return, as well. Two more cores at the same OC i
I moved from a 670 to a 980SC in another game (Elite:Dangerous) and was able to see very measurable improvement in FPS, etc. The move from the 6-series family to the 9-series family pays for itself. I can't quantify the improvement in Ashes. But you should be able to run the benchmark and compare it to the forum post here on benchmarks and see where you are. My i7-920 @ 3.6Ghz with 980SC yields 38+ FPS in DX11 tests. You've got a great GPU there and the move is
I'm VERY curious as to which card family tech marks the low end for supporting the primary video card. We've seen that using a 2nd card for PhysX means having to use one that's just behind the primary card in specs or risk lowering FPS, etc. Will this be the same for DX12 usage of a second GPU? Or is using any old GPU with some ability able to impact numbers? Does the secondary GPU have to support a certain DX level? Have a certain amount of memory? Etc.?</p
Thrilled to have gotten a key - THANKS! Now I have to figure out who deserves it. May be a while... ;-)
Glad to hear it seems to have gotten better! Stay on it and keep us informed!
I don't know if you looked into the appropriate benchmark thread on the forum here. But my i7-920 OC'd to 3.6 on an x58 motherboard with a 980SC GPU ran 38+FPS. Everyone gets their own numbers. But the move to the 900 series is a good one. OR(!) wait to see what's coming in a few months to supersede the 900 series GPUs from Nvidia!
[quote who="Kazzerigian" reply="9" id="3596817"] I read on the website here that multiple GPUs can (will) be utilized even if not in SLI or Crossfire. I understand that may not yet be implemented, yet alone optimized. My question is whether this second, support, GPU has minimum specifications. As a gamer for years I have a lot of older hardware either barely in use or bagged up. I'm curious, for instance, whether there will be any DirectX or memory minimums. Is this primarily a