I've noticed this also, in a game started yesterday on 1.0.4. In addition, while I normally see notifications for ships needing upgrades in the notification list in the upper left, a few times now no notification has appeared there, but one of my advisors in the upper right is telling me there are upgrades available.
Publius of NV
List updated to move The Plague to the broken category. I think it's for the Penultipox Galactic Challenge, and I've done that and didn't get the achievement.
I'm sure it's a bug. I reported the problem with the navigation techs on Discord, but it got overlooked.
That's a real shame, I was really enjoying your AAR.
Updated the list to show Trading Partner as working. I had thought it was meant to be awarded after establishing your first trade route, but I got it after establishing my 11th trade route and having one trade route started by an AI. So I'm guessing it means having 12 trade routes, whether started by you or received from an AI.
(270 + 41 + 622) x .25 = 233.25 As to why the Treaty Revenue is subject to the tax rate, I don't know.
If I remove population through colonizers, constructors, or transports, does the rate go back to the current population of the planet, or do the citizens offworld still count against the growth rate? For example, if I have 7 citizens and I send one away, does the turns to grow stay at 19.55, or drop back to 15.19? Thanks.
As far as I can tell colony approval doesn't matter at the moment. However, if a government/election system is added in the future it could matter a great deal.
I see the weather improvements that were missing for the Arceans were fixed in 1.03, were their Navigation improvements that were missing also fixed?
[quote who="scifi1950" reply="2" id="3852666"] Publius - I checked that in my setup and that Option doesn't shut down the Mod button on the main screen (I turned it off & reloaded). I think it just allows the game to use Mods you've downloaded [/quote] I'm out of ideas then.
Do you have Enable Mods turned on in the game Options?
[quote who="Zuell" reply="1" id="3852635"] I see it as you have to pay your friends to hang out with you? [e digicons]:P[/e] [/quote] Might make sense if you were playing as Tywom.
Early game the Security Lights policy (if you have it available) can be a big help with crime. Since the -5% crime applies to all colonies, it can wipe out the contribution of all colonies to your core worlds.
[quote who="Nastytang" reply="31" id="3852573"] The only offline mode I see is not enable [/quote] Do you have mods enabled in the Options?
That's what a lot of the rest of us are doing, too. You can turn a criminal into an ex-con by putting them in prison (click on citizen portrait and select imprison). After some number of turns you can retrain them as worker/scientist/etc. Or with the right combination of policies, ideologies, improvements, and/or Ministry of Justice you can ignore the criminals because crime is suppressed.
[quote who="Nastytang" reply="29" id="3852570"] Version 1.02.345372 [/quote] That's the same as mine. The only other thing I can think of is you've somehow set it to offline mode? Or don't have an internet connection when running it?
After winning my second game on 1.02 I decided to examine the Epic Achievements that I noticed had been triggering as I played. (Press Shift-F3 in game to see your list of achievements). It seems that some of them don't work, they are not awarded when achieved. So I thought I would make a list so that others could report whether they had gotten the achievements or whether there are others that are bugged. First, these are the ones that worked, i.e. were properly awarde
[quote who="Nastytang" reply="26" id="3852549"] which is grayed out for me [/quote] Are you on the Release branch, 1.01, or the Test branch, 1.02? You might need 1.02 to access it.
Queue up one Economic Stimulus project for the planet. Once you have it queued, click on it in the production queue at the bottom center. A set of options will appear above it, one of which is a repeat build option.
Have you tried this button?
Wife was just watching something on the History channel about Caligula and Nero. I vote #2, she might be plotting something.
[quote who="aerez4546" reply="15" id="3851886"] Well that's rude, you went and partially fixed one of the cheezy things I liked exploiting. [/quote] One person's grossly OP exploit is another's favorite brand of cheese. I sympathize with you.