that's exactly my question, jpub
Master_Lame
I don't know any game that had a gamma test. Open beta test is the last stage of development, then the game goes gold
I don't get why you are restricting future builds. Usually companies have closed Alpha tests, then closed Beta tests, then open Beta tests. There's a natural progression from small and closed to big and open.
that's what you get for losing control of the senate! that'll teach you a lesson. hehe
I think nobody will take on the responsibility for #1, you can try doing it yourself. #2 - I have no idea what the heck you are talking about
you should have provided a link to your save file
what do you need the damn box for?
lets say we created a really cool edited version of the game, how do we share it with others? there needs to be a convenient way
are you trying to entice people into switching to your forums? heh
hlesser, I said MAJORITY of players, not ALL of them
ok, make downloading the game optional.
why won't they just let people download the full version instead of sending CD? it's much faster that way, cheaper, and more efficient
Right, it's all a matter of point of view. Majority of players prefer games with a emphasis on combat.
yea, Civ 3 had a good encyclopedia system. This game would benefit from it a lot
you know, "depth" and "warfare" can go together. A complex combat system with unit management can have a lot of depth too. It's wrong to think that in order to create a game with "depth" one has to have only a primitive combat system.
We don't want to see modules that haven't been researched yet. We want to see modules that are already available but not present in a star base
they sure are. I started a new game and by luck of the draw got 3 Economy resources. Now my empire is being flooded with money, 100% spending, +3000 every turn. And I'm not using Stock Market and higher. I dunno what to do with all that money, piling up by the millions. haha I have used it to purchase tech from aliens once, but the next turn United Planets meeting came up and they voted to share all the tech. Bastards practically robbed me. But it's ok, there's plenty more where that c
maybe it's his build queue. Here's mine: Entertainment Network Banking Center Fusion Power Plant Habitat Improvment Soil Enhancement Research Lab Manufacturing Center
yea, if the pop is getting too big and morale is going down - just load 5K into Combat Transport. That works miracles. And when you finally go to way, you already have an army
click on Domestic Policy, then on Governor, Social Achievements lists possible stuff you can build, double click on it so it moves to Build Order.
magnus, he already said that treasury is not a problem Stardock needs to implement a "replay" feature
3. At this time, is the beta stable enough to enjoy? It's stable early in game. But late in game you will have a few crashes. You will also notice many glaring bugs, such as unsynchronized status reports. But overall, the game is playable.
well if the lead game designer says so, then all the "good" options are only there for suckers Ted, it's very possible to win the game as Evil with genius AI. The key to success is early expansion, focusing on constructors in mid game, then focus on social production in late game. Even when everyone is at war with you, you don't need to have nearly as many ships as AI to keep your own. Just cause AI looks impressive on charts and numbers, doesn't actually mean it's winning.
why don't you list all your actions turn by turn, then we can see what you are doing wrong
he's probably just colonizing planets of quality below 15