When I download the latest Diplomacy compatible and try to open with 7z it reads, "incompatible command line"--it is the file or me?
Sinperium
I'd love to see a gui mod tool that lets you change any and every variable--that would be perfect. I'd also like a turkey sandwich, glass of tea and a supermodel to appear immediately in my office now.
I did get it to run in Diplomacy 1.011 by simply removing and restarting a couple of times.
Is the sky really falling? It will add features we wish we had--the balance? Ain't no one evah gonna be happy wit dat cause it ain't their balance. The cats...do not lie. Go game devs!
Version 2.0 looks awesome! Great work man! (nice clean website too). Looking forward to release--make it skinnable!
Lol, "Dyings for fools!" . He must be one of the old school Sins players from way back. Charlie! CHARLIE! CHARLIIIEEE!
Oh PoSmedley...but you haven't seen the inside of MY mind. It's full of stars. And why is Charlie Sheen talking about my brain like it's his!? The darn poser.
I'd strongly request the "Titans off" option. Not that I am opposed to them but I just worry that they will be the "game over now" tech. On the other hand, I haven't actually seen them yet...if they are indeed 'mobile novaliths and the like on a cap ship platform--then very cool. Meh..I am looking forward to them either way!
See?...that's why you have less karma :p
Wow--very cool. Thanks for the info! Now if only an Incan Monkey God would reveal it's sacred text to me and send someone along to interpet it. One last question, can a star be given ownership? (I've always wanted my own star).
I'm proud of my absolute humility! Really proud!! ...and I don't have to worry about karma, I bribed an angel [e digicons]O:)[/e] I'm just easy living Doc ;) Internet proverb: "Sarcasm is lost on the chasm." Space proverb: " In space, no one can hear ice scream."
Oh yesss...the Sins main page said, "The file you are looking for is not available" (while the forum and all still worked). I bet somebody was testing out the Rebellion portal page....hmmmm? Me want pre-order cookie please.
I understand your point (yes, I am special). Before some of the patches I did have a heavy load peaking at over 90% but that was when there were some terrible bugs and glitches and it was only on large, large games. What was more of a problem back then was minidumps and desyncs for me. Most of that got fixed to a degree making it playable. Some of the "sluggish" performance (which I did see) was completely alieviated by using TSOP. So now we are looking at addi
I had noticed the same thing in the two multiple ai games I played. How many ai's were you up against?
I love the black hole concept in distant stars/celestial bodies and understand the AI blithely sends its npc minions to their dooms. So I wondered... Ship abilities allow buffs to self, to allied ships near, etc. Could one of two ways here work? One Give a planet a buff that only affects players by type? As in: pirate, local militia, phase, tec, advent, Player0, Player1, etc.?</e
If you need practice with the karma system you should give me some daily and be sure to put really flattering comments in the reason field so others will envy me. I only say this because I am so worthy and humble. I am really proud of my humility fyi because I am pretty sure I am the most humble person here. [e digicons]O:)[/e]
But what about the space ponies?
Wow--I missed this thread... I have no problem playing the insane pros--though I find it very little fun usually. Here's how it's gone for me: S cenario One: Several "insane pros" who know each other are on. An equal number of noobs log on. The insane pros then log off or--if they stay--set up a locked game that sits for three hours while they eat and run errands and wait for other insane pros to see it. Scenario Two:</
I uninstalled the beta--which required a complete sins uninstall--and that solved the problem. I was actually going to do what you suggested but I may just wait and poke around a bit until the next upgrade. Interestingly, the beta files and folders are still sitting in the Stardock directory. I'm crashing right now but did you get my mail MyFist0?
Space Pony Fleets
[quote who="SithLordAJ" reply="491" id="2897485"]its there, even though i dont agree with a full implementation. its the 'other optimizations' link[/quote] They have a thread (somewhere) listing the actual BUGS that TSOP found and fixed and in that thread encourage IC to please include those fixes.
Seriously--the obsession with multicore. You're talking apples and oranges. An imporvement on the game with added content or a radical rewrite and complete recreation. Multicore isn't offering anything unless they glam the game up enormously--and while it would help with the large maps some, it isn't a deal breaker to expand Sins without it. I do video editing and use multicore but you can do a lot on single core systems, especially at the level of Sins. I've n
Yes--I didn't think there were any mod breaking changes as I have run several other mods fine.
Good summation up there--don't forget the fixes of errors and repairing of textures and models in TSOP as well.
I'm hoping its more than one new feature. First, it does improve the engine and graphics as well as address bugs and provide new content. So I'm optimistic.