Sinperium

Sinperium

Joined Last seen Member # 4002966
50 Posts 1,407 Replies 36,180 Reputation

I'd love to see a gui mod tool that lets you change any and every variable--that would be perfect. I'd also like a turkey sandwich, glass of tea and a supermodel to appear immediately in my office now.

56 Replies 53,213 Views

Lol, "Dyings for fools!" . He must be one of the old school Sins players from way back. Charlie! CHARLIE! CHARLIIIEEE!

68 Replies 242,861 Views

Oh PoSmedley...but you haven't seen the inside of MY mind. It's full of stars. And why is Charlie Sheen talking about my brain like it's his!? The darn poser.

68 Replies 242,861 Views

I'd strongly request the "Titans off" option. Not that I am opposed to them but I just worry that they will be the "game over now" tech. On the other hand, I haven't actually seen them yet...if they are indeed 'mobile novaliths and the like on a cap ship platform--then very cool. Meh..I am looking forward to them either way!

84 Replies 247,460 Views

Wow--very cool. Thanks for the info! Now if only an Incan Monkey God would reveal it's sacred text to me and send someone along to interpet it. One last question, can a star be given ownership? (I've always wanted my own star).

12 Replies 12,612 Views

I'm proud of my absolute humility! Really proud!! ...and I don't have to worry about karma, I bribed an angel [e digicons]O:)[/e] I'm just easy living Doc ;) Internet proverb: "Sarcasm is lost on the chasm." Space proverb: " In space, no one can hear ice scream."

68 Replies 242,861 Views

I understand your point (yes, I am special). Before some of the patches I did have a heavy load peaking at over 90% but that was when there were some terrible bugs and glitches and it was only on large, large games. What was more of a problem back then was minidumps and desyncs for me. Most of that got fixed to a degree making it playable. Some of the "sluggish" performance (which I did see) was completely alieviated by using TSOP. So now we are looking at addi

12 Replies 29,042 Views

I love the black hole concept in distant stars/celestial bodies and understand the AI blithely sends its npc minions to their dooms. So I wondered... Ship abilities allow buffs to self, to allied ships near, etc. Could one of two ways here work? One Give a planet a buff that only affects players by type? As in: pirate, local militia, phase, tec, advent, Player0, Player1, etc.?</e

12 Replies 12,612 Views

If you need practice with the karma system you should give me some daily and be sure to put really flattering comments in the reason field so others will envy me. I only say this because I am so worthy and humble. I am really proud of my humility fyi because I am pretty sure I am the most humble person here. [e digicons]O:)[/e]

68 Replies 242,861 Views

Wow--I missed this thread... I have no problem playing the insane pros--though I find it very little fun usually. Here's how it's gone for me: S cenario One: Several "insane pros" who know each other are on. An equal number of noobs log on. The insane pros then log off or--if they stay--set up a locked game that sits for three hours while they eat and run errands and wait for other insane pros to see it. Scenario Two:</

9 Replies 26,070 Views

I uninstalled the beta--which required a complete sins uninstall--and that solved the problem. I was actually going to do what you suggested but I may just wait and poke around a bit until the next upgrade. Interestingly, the beta files and folders are still sitting in the Stardock directory. I'm crashing right now but did you get my mail MyFist0?

236 Replies 789,563 Views

Seriously--the obsession with multicore. You're talking apples and oranges. An imporvement on the game with added content or a radical rewrite and complete recreation. Multicore isn't offering anything unless they glam the game up enormously--and while it would help with the large maps some, it isn't a deal breaker to expand Sins without it. I do video editing and use multicore but you can do a lot on single core systems, especially at the level of Sins. I've n

12 Replies 29,042 Views