qrtxian

qrtxian

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[quote who="Darkxarth" reply="33" id="3049203"]Does that show the Terrans in an alliance with the Iconians? A fine way to prevent war while whittling away with influence.[/quote] My allies are the Krynn, the Korx, and the Altarians. I've tried the "ally then assimilate" trick before, but not on anyone I've fought a war with. So no alliance with the Iconians.

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Chancellor Maximus: End-game plan is tech or alliance win. Influence wins are impossible on an Immense galaxy, and either an ascension or conquest victory would inevitable bring me into conflict with the Torians - something I want badly to avoid. Darkxarth: I can certainly write an AAR faster when not worrying about maintaining a real "story", if that's what you mean. Short post today. Part 9: The "second golden age"

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I've never seen the "United Clans" as such, but in one DA game, this happened to an opponent. The Drengin, who had been constantly increasing their taxes as my allies slowly conquered their worlds, were hit by the "galactic disease" mega event - which cut their morale in half - and the next turn, seven of their planets broke away to form the Drengin Federation. Interestingly, they were good-aligned, and eventually wound up a member of my alliance, surviving until the end of the ga

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[quote who="SCampb29" reply="24" id="3044193"]Am I hallucinating, or does it look like you're in some difficulty here, trailing in economy and population? [/quote] It's not so much that I'm doing badly; it's that the Altarians are a monster. They're currently largely a sleeping giant, but they have a lot of planets under their control. Several other AIs are pretty huge as well. Update will come soon. For the record, barring some kind

132 Replies 472,768 Views

Thanks, everyone! Part 8: I'm running out of pithy titles As 2232 dawned, most of the galaxy remained focused on finding a cure to the ongoing Galactic Plague. The key word here, of course, being most. Way to keep your priorities straight there, Eidden. The Altarians

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I say you should try again - just temporarily delete the custom Terrans, or hand-pick your opponents.

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Well, it's your choice, but at least with my personal modifications, I'd say that the game is entirely playable , if that's your concern. Like MarvinKosh, I keep tweaking to make things more challenging, but right now it's pretty much equal to DA (I play both, though the original GalCiv II is now fairly neglected on my part). In point of fact, the original game itself was playable - it was just that only some of the races would ever pose a threat, and even they

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I'm honestly touched that I inspired someone to write an AAR, so thanks. What are your settings?

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Interesting to see your test results. One thing I might note is that it's possible that the Drengin were such a menace because of the relatively low number of races. They were fighting at most four civilizations, and it sounds like the Altarians and Torians weren't much of a problem. In my own games, I've observed that the Drengin tend to be an early menace, but routinely lose because they try to fight too many wars at once - there are multiple games I have on record where

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By the way, I know the AAR forums aren't very busy lately, but I'd really appreciate it if anyone who is reading this would provide some feedback. Part 7: End of the war The beginning of October 2231 saw another major clash with the Iconians at their southern colonies - specifically, the heavily defended world of Banfield II. <img src="http://i1230.photobucket.com/albums/ee492/qrtxian/GC2TA_TerranAlliance_1289099

132 Replies 472,768 Views

[quote who="Sole Soul" reply="2" id="3037830"]In general, you probably want to turn Mega Events off, as this isn't really avoidable otherwise.[/quote] While this particular event is obnoxious, I wouldn't say that it in itself is worth disabling Mega Events for, if you like other ones. I've seen it maybe three times in 90 or more games, so it's not incredibly common.

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[quote who="Zarnick" reply="2" id="3037057"] Are you playing TA? I've never had a problem in DA (Metaverse games) with this Dread Lords megaevent bug which I have seen discussed in other threads.[/quote] It's limited to TA as far as I know. My understanding is that they tried to beef up the event a little for the expansion (and succeeded - the DL are much quicker to build up when the event doesn't crash), but created this bug in the process.

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The Dread Lords mega event is bugged - on occasion, they will show up with a nonexistent ship orbiting their planet (instead of a scout like they're supposed to) which triggers a CTD when interacted with in any way, including when the Dread Lords take their first turn. It's been reported for a while, but no fix so far. Your best move would be to go back to a save from before the event and try things again - it's random, so they most likely will not show up on a second go-t

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[quote who="Xela Namyt" reply="2" id="3036413"]Thanks very much for the information. Just one thing, you said " Even then, you'll still need to set the AI personality to 8 or 11 (Terran and Generic if you're customising races in-game)" what does that mean and where do I change it, or where is there more information on the subject? [/quote] There are four basic AI personalities - 7 (Drengin, Yor, and Korath), 8 (Terrans, Drath,

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