qrtxian

qrtxian

Joined Member # 4042583
1 Posts 47 Replies 22,368 Reputation

[quote who="mambaman" reply="5" id="2959200"]And again: what happened to your 'other' AAR? The one that you were going to come back to a few weeks ago? Has it gone the way of so many here?[/quote] It hasn't been abandoned - I will finish it eventually, since I have all the notes for the game saved on my computer. I just don't have much interest in it right now.

11 Replies 17,074 Views

So, I've played a lot more of the test. I'll put up a more detailed report later on, but a quick survey of the situation: The year is now 2232. The Arceans are gone, crushed by the Drath and Torians (they surrendered to the latter). Two main wars are raging - the Drengin vs. the Torians and a ton of minor races, and a quasi-alliance (no formal one yet - in fact the only races with Alliances are the bad guys) of the Drath, Altarians, and Terrans vs. the Yor. The Korx have

11 Replies 17,074 Views

[quote who="Cassius969" reply="1" id="2954814"]You have to place your spies on a structure, the more you place, the faster you get intel. [/quote] This seems incorrect - in all my games of TOA, you can do exactly what's described in the OP: place race-wide agents to get intel.

9 Replies 8,224 Views

I couldn't figure out how to create thumbnails, so I went with direct links. A bit ugly, but should work, and it's preferable to taking up tons of space with the big screenshots I was using. By July, the situation looked something like this: http://i1230.photobucket.com/albums/ee492/qrtxian/GC2TA_Vegans_1308617513.jpg The Drengin and Torians were emerging

11 Replies 17,074 Views

The idea of some kind of peaceful annexation/protectorate system for minor races has been raised before, but it's something to discuss for GalCiv 3 at best - that kind of major change won't be made at this point, even if the semi-mythical "small update" does come out. Never seen this thing with paying maintenance on ships you gave away before. It's most likely a bug of some kind.

2 Replies 4,772 Views

As some of you may know, I've been part of a group of modders who have been trying to fix some of the problems with the TOA AI, most notably the various errors with the tech trees. I've stopped working for a while, but I'm aware there's still problems with the AI, so I decided to run an AI vs. AI game to see how they all stacked up in a vacuum. While it's possible to use cheats to have the AI play itself, this is hard to follow and frequently crashes, so I went with the me

11 Replies 17,074 Views

The autodesigner, frankly, is not very good. It's probably best if you design your own ships. [quote]Also, special techs like the Terran warp bubbles...I forget the proper name!....in another thread I read that you should just put them on one of your ships in a fleet and not all of them, but I don't really understand that. Doesn't the tech just automatically upgrade all the ships you have once you've researched it?[/quote] I'm not quite sure if I understand

8 Replies 20,002 Views

Um, what is this? Anyway, if there's one science fiction cliche that deserves to die, it's the idea of humans being special. I really don't know what the issue with this is - do writers really think we need all that ego-stroking? - but I honestly never want to see it again in my life. So... yeah.

13 Replies 42,288 Views

Wow, has it really been two months? Next post will go up this weekend. Incidentally, the above contains a typo - the war actually began in 2229, not 2230.

40 Replies 133,375 Views

To be honest, I've always found the inefficiency of Terror Stars rather amusing. The fact that your system-killing weapon of death takes enormous efforts to build and can be destroyed by some lone punk of a fighter seems so right , somehow. I do wish the AI would use them, though - I've never seen it happen.

6 Replies 12,148 Views

[quote who="mambaman" reply="71" id="2946178"]The game has been focussed mainly on my struggles with the Torian (and the Drengin) but watch this space...[/quote] Sounds interesting, though what I was actually wondering is how close you are to winning - 2234 is fairly late in the game. Do you have any allies (as in actual, formal allies)?

95 Replies 220,145 Views

[quote who="Lukiftian" reply="2" id="2946176"]You'll usually have time to take them out. Build your planetary invasion techs, or use a lot of transports if you don't have the techs.[/quote] That's actually my concern - I'd like to see them actually do something once. They've never lived long enough on DA to make any real impact - once they were wiped out literally the same turn they appeared. And by someone else, too, which was the really annoying part - t

4 Replies 8,233 Views

[quote who="mambaman" reply="69" id="2945997"]15th May 2234[/quote] Out of curiosity, are you farther ahead than this in the actual game, or did it really take you almost three weeks to play three in-game months? Also, what's going on with the other races during this Torian war? There hasn't been much heard about any of them but the Drengin.

95 Replies 220,145 Views