I created a custom faction and a custom sovereign, where i edited the story. At start the text shows without the changes i made. Savegame here. (There is also a typo in the first line, You should be you)
Flohaxn
testing this for version .990: (deleted custom sovs, units and savegame before installing the patch) 1. starting a new game, saving immediately, exit to main menu and loading, saving again and rinse repeat. crash at the 4th iteration. dump and debug.err 1a. just loading the saved game crashed at the fifth load: dump and debug.err 2. starting a new game, repeated cntrl-n: crash at th
Beware the mighty 2 headed dragon !!
I am not sure what triggers this. In one battle i ran away from the enemy with low hp wanting to quaff a healing potion out of enemy reach and when my movement ended it just skipped to next enemy in the queue, might be the same issue.
The damage is done only once, even if the afterbattle log file suggests differently:
They do the dying animation, but are still there, invisible with 0 hitpoints, the only way to continue is using autoresolve.
[quote who="Emperorjarin" reply="1" id="3249592"]I wouldn't be surprised if it's related to threading. Every so often, my units will get in combat while on their way to loot something, and pick up the loot during combat. This happens most often if I double-click a unit to bring up its details screen.[/quote] Even the music thinks its already out of combat after double-clicking and closing a unit detail screen in combat :)
i had this once even on my very own sovereign: [.913][Bug] Sovereign gains 2 additional traits after first turn
[quote who="ildarz" reply="74" id="3247280"] ... including major ones like CTD's, disappering graphics and UI elements, memory leaks making game unplayable in extended sessions or after just 3-4 save/loads ... [/quote] I think Stardock should have the load button active only after restarting the game ;)
[quote who="Heavenfall" reply="6" id="3246926"]I had a peek at the XML and it looks like you need to be "Close" to them.[/quote] Oh, this is really difficult now with everybody about to declare war on you once you attack a faction/are attacked by a faction. Would there be a way to get up from neutral to close again even if i already have the trade/tech treaties with him?
Congratulations to the team :) FE is really fun to play, and it can only get better with patches and mods. If i may ask, will at some point the "game within a game" issues addressed which plague the elemental world for so long now? (win7 32bit loading crashes, cntrl n crashes etc)?
Thats maybe why the animations for the spell is off?
Because i cant with relias, who is neutral to me.
It seems there is a lot more ignoring going on: In one of my last games i arrived at enemy gilden cities, which were surrounded by non looted monster lairs, non looted equipment caches, roaming dragons, drakes, bears and several untriggered quest huts. Markinn was standing with a few troops nearby, but ofc the dragons made a beeline to me as soon as they saw me.
I had this quest finishing on reloading too.
what Gaunathor says.
I know this has been posted repeatetly, just to show it again: and the white ones: Zooming a bit out and in again resolves this to normal tree colors.
should be *caused*
oic, i thought the other way around. Thanks for clarifying !
Maybe i am a bit dense, but shouldnt be gildar income be 6 after 4 gildar taxes applied?
As shown in this picture:
As in this picture, it should be 10-4=6 gildar.
testing this for version .982: 1. starting a new game, saving immediately, exit to main menu and loading, saving again and rinse repeat. crash at the 6th iteration. dump and debug.err 2. starting a new game, repeated cntrl-n: crash at the 11th cntrl-n. debug.err (Note: before it crashed the picture at the "creating world" screen was black instead of showing a picture) 3 not tested yet 4. lo
[quote who="Kongdej" reply="12" id="3243097"]and sometimes it just crashes. - All crashes should be reported since I guess the devs don't get them that much. Sincerely ~ K[/quote] Right, we know how to work around them ;) Do you think they still get the automatic generated reports sent to them after a game crashes?
Saved a game before attacking some mites. Reloaded after they ate me. Enemy Faction got wiped out on reload, this should not happen, they were fine when i saved the game ! savegame before wipe here.