StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
26 Posts 928 Replies 27,720 Reputation

When in the game, the taskbar icons show when moving to that side of the screen, and the other side has restricted movement (ie. can't go right to the edge). I choose to have the taskbar on the left side of the screen because it takes up less screen real-estate. Can you make a change so that the game can handle the taskbar being on a non-default edge of the screen? That would be much appreciated. [e digicons]:star:[/e] Best regards, Steven.

2 Replies 554 Views

How long do you need to wait at the Load Game screen before you can successfully load a game? 100% of the time now it just keeps playing the intro movement and doesn't seem to actually be getting anywhere loading the game. Someone who has been able to load into a game successfully, how did you do it? I thought "fine, I'll just play without loading save games" then the game crashed. :-( So far loading doesn't work on my computer, plus the game can just crash for no appa

9 Replies 5,863 Views

I think the best way to change settings with sliders is to click and drag the slider rather than click on the arrows. (I noticed too that clicking the arrows doesn't seem to change things quickly.) Best regards, Steven.

1 Replies 1,381 Views

I think the betas have been getting the information from the server, including beta 3B I think, so I don't think it can be edited at the moment. :-( Best regards, Steven.

7 Replies 8,031 Views

Well, after this effort, no-one could *ever* accuse you of being slack. ;-) [e digicons]k6[/e] [e digicons]5*[/e] [e digicons]:beer:[/e] Please, after you're finished, still be careful on the drive home, okay? Best regards, Steven.

87 Replies 289,248 Views

Really, it is not worth getting so exhausted that you are a great deal more likely to have a car accident on the way home! :-( If you think it will take longer than 10 minutes more, please, all of you, take a break for a while! [e digicons]:thumbsup:[/e] Best regards, Steven.

34 Replies 67,533 Views

Well, you need to be in a good state to test, so try to do something relaxing. [e digicons]:star:[/e] Anyway, I'm sure all the people of Stardock are trying their best. [e digicons]|-)[/e] Best regards, Steven.

124 Replies 298,188 Views

Except, playing General Carrodus in 3A was so much easier than Lady Procipinee it wasn't funny. By going out early and completing quests, taking down other players and gathering resources for town and city construction, you are (currently) protecting your entire empire anyway. [e digicons]:D[/e] Being the head of one of the only powerful armies on the map can have a powerful protective effect too - you get so far ahead that Caster Sovereigns can't make up for the slow

118 Replies 216,010 Views

[quote who="ddd888" reply="64" id="2683249"] players can INVENT strategies and such making games more fun while ai even if playing well will follow some scheme, big as you want but still limited [/quote] Not if you have the AI being able to test things out against the player (emergent), and builds up a database of what works and what doesn't - getting better as the player plays more games against the AI. Granted, I'm not sure how hard it would be to write a learn

75 Replies 28,528 Views

You do make some good points. The problem with essence at the moment is, it allows Melee or Bow Sovereigns to steam ahead, while it penalises those who chose to make their Elemental Game a "War of Magic". Plus it's never any good to have stats that are just not useful for anything. Best regards, Steven.

118 Replies 216,010 Views

[quote who="Frogboy" reply="46" id="2682967"]The thing about essence being equal to where your mana maxes out is that the player is having to decide whether to imbue champions or stay powerful themselves. [/quote] [quote who="StevenAus" reply="48" id="2682974"] Except that Melee Sovereigns don't have nearly as much need to conserve their essence, and they are still powerful, and don't lose that much power, regardless. Unless Melee Sovereigns ge

118 Replies 216,010 Views

[quote who="Frogboy" reply="46" id="2682967"]The thing about essence being equal to where your mana maxes out is that the player is having to decide whether to imbue champions or stay powerful themselves. [/quote] Except that Melee Sovereigns don't have nearly as much need to conserve their essence, and they are still powerful, and don't lose that much power, regardless. Unless Melee Sovereigns get reduced Strength the more they attack, it's not r

118 Replies 216,010 Views

[quote who="Austinvn" reply="28" id="2682824"] I saw an awesome solution to the shard/spell book mismatch problem, which I'm going to steal shamelessly because I can't remember who said it first: Spell books could each cover a certain kind of spell - direct damage book, buffing book, summoning book, etc - with each book containing appropriate spells of all the different elements. So you buy the Evocation Book (direct damage), and whichever shard you get makes an appropriate da

43 Replies 16,482 Views

[quote who="Tridus" reply="41" id="2682822"] The idea I've been pushing is Int for spell effectiveness and Wisdom for max mana & mana regen. Essence becomes something you can't raise by spending points (it could go up every few levels instead) and is used for enchantment slots, imbues, and the super nasty spells only. That solves the wisdom problem, gives casters two stats, and also doesn't gimp you by spending essence more then a melee sovereign gets gimped by doing the s

118 Replies 216,010 Views

[quote who="SirPleb" reply="91" id="2682713"] #1 It is NOT engaging enough. The UI, over the months, got so streamlined that there’s just not enough interaction between your Kingdom and you. There’s a lot to do but little game-provided direction to take you there. The pieces are there but the player is left to just “know”. That’s bad. #2 The UI requires far too many steps to do stuff. It just needs a lot of love still. <br /

127 Replies 360,358 Views