[quote quoting="post"]1. Starcraft broodwar and Starcraft 2 (best rts games ever in terms of Balance and PVP) 2. Warcraft 3 (Really microintensive rts with a hero mechanic quite unique game and it was really fun to play) 3. Supreme Commander (Really great rts which focuses more on macro games and with epic battles like the earlier total annihalation) 4. Z steel soldiers (The only RTS with only one race but with interesting gameplay in pvp)<br /
Quesocito
[quote who="xxspiritusxx" reply="19" id="3660638"] So uh, what happened to the Odin Artillery? The wiki says it is an upgrade to the Artillery Post but I don't see any upgrade available in-game. [/quote] its an upgrade to the smarty system. turns it into an arty post
yeah if i understand correctly the player base is too smal currently to support team ranked matches. if i compare to COH2, we can say that all modes of ranked are played equally, so roughly 25% players do 1v1, 2v2 etc. people already complain that the queue time for ranked takes too long, and thats just to find ONE opponent, imagine it now had to find 200% more players. taking the queue time from ~4 min to 12 min. and technically longer since people would drop out of queue time before that ti
ah cool, so basically everything that i mentioned is being worked on or adjusted.. i said mobile arty is an issue. i said bombers need to be nerfed. i said T2 air need to be buffed. i said heavy cruisers need a buff. i said subs need a better answer to arty. only ones i didnt mention are the athena and care giver. thats interesting as it seems people are already complaining that athenas are too strong. wonder how this will work out now. @ekko_tek bro seriously i think u need t
So ranked matches are just becoming air rush matches? I cant imagine how PHC has to fair in the higher tier ranked matches with their useless AA. But as ive been working my way up the ladder im seeing the top tier guys just rush air. Of the top 28 players, 5 are PHC. Almost all have very low kills for the number of matches played, so they won with rushing, only way to win with rushing is air. So much for unit diversity in ranked... Ranked is feeling more like the oh so vomit i
u sure the units werent out of energy? (subs) otherwise im having the same issue with PHC when they take a node and new creeps spawn, have to retarget the creeps, lazy units wont auto shoot half the time
i agree AA on dreads should be limited, as was stated we would have considerably lower unit variety if dreads had AA. we arent supposed to have1 unit armies.
ive played ~20 ranked escalation matches and not one wait was longer than 5 min, i reckon the issues reported here were bugs with the connection. doesnt the game auto assign u an AI if the wait is too long? or are yall vanilla players?