AlLanMandragoran

AlLanMandragoran

Joined Member # 4231613
1 Posts 394 Replies 22,236 Reputation

[quote who="Black-Knight" reply="6" id="2901781"]You REALLY haven't find any other problem that needs priority over this one WOW! [/quote] I certainly don't think we should discourage anyone from questioning whether something is working as intended. Derek and crew need to compile all this stuff and prioritize what gets love first. But as someone who keeps pointing out AI stuff and more recently memory issues, I think we should encourage more information, not less. What rea

7 Replies 5,457 Views

[quote who="goodgimp" reply="110" id="2901775"] Quoting Lord Xia, reply 109 But his fucking veiwpoint isn't valid. I hate the idea that just becasuse everyone has thgeir own viewpoint, it makes it valid. It's not fucking Valid. Stardock has bent over backwords appologizing and doing what they could to make it right. Still bitching and being fucking demandobots is not the answer. Shut the fuck up, bitches. If you want to biotch, m

142 Replies 463,303 Views

Yeah, variety is the spice of life! It also would be cool if monsters stacking together made more sense, such as with their own kind. Bandits hanging out with spiders is just plain weird.

81 Replies 260,624 Views

#1 - is an option already. I don't have access to the game atm but it's there, I just turned off the AI units a couple of weeks ago. Works like a charm! #2 - Would have to defer to a modder on that one. I manually rename all my cities to Capital1, Food1, Filler1, etc. to help remind me what are the primary resources for each city.

4 Replies 3,812 Views

@CodeCritter - Also, I was able to duplicate the ghost stack thing in 1.19d. Not sure if you had a chance to look or fix for 1.19e. I haven't seen it yet in 1.19e. See here, reply #14. https://forums.elementalgame.com/405808

20 Replies 49,296 Views

[quote who="CodeCritter" reply="14" id="2901642"]AlLanMandragoran (and others), The save/load leaks are something I've been focusing on. Thank you for your detailed testing. I'm continuing to work on the save/load leaks and that data will be helpful. - CC [/quote] Cool, thanks CodeCritter. I'll definitely keep posting any other OOM type issues I see. I imagine most players aren't loading 16x a session so the other OOM issues have o

20 Replies 49,296 Views

All sovies can cast so I'm unsure why you would cast on yourself. The mechanic is intended for the sovie to imbue his magical essence on other heroes so they can cast too. Children are automatically imbued I believe. I rarely marry because I always wait until I find Najaba. I'm not marrying not stinkin weakling gildar or tech chick. I want assassinate and dominate!

7 Replies 5,457 Views

[quote who="C-busDawg" reply="9" id="2901311"]Thanks for looking into it Arch-Element, I did the same finally lastnight, and saw it stack, I didn't get to try +attack though. Movement still not sure on that one yet. New question on Caravans, might as well ask in this thread instead of opening a new one. What is the best way to do these? I have tried all caravans into the capital city, and I have tried capital to city2, city2 to city 3 etc. and so on. In a earl

13 Replies 5,886 Views

[quote who="Lord Cobol" reply="12" id="2901480"]FWIW, I *never* load without exiting & saving. That may be why I OOM less often than some others seem to. So my OOM above must have some other cause, like maybe playing too many turns too much going on. I was using the "dominate" ability a lot in that campaign. Could there be a connection there ? I know it gets confused by "dominate" be cause every time I use it there is a ghost dead unit left on

20 Replies 49,296 Views

Brad & Derek - round 3. Check this out. I'm batting a 1000 thus far. Debug: http://dl.dropbox.com/u/19969679/Elemental/119e/debugv3.err Dump: http://dl.dropbox.com/u/19969679/Elemental/119e/Elemental1_19e-2011-03-07T20-48-58-829.zip Load Save (same as above): <a href="http://dl.

20 Replies 49,296 Views

Brad & Derek - round 2: Debug: http://dl.dropbox.com/u/19969679/Elemental/119e/debugv2.err Same save game No dump Same exact steps as above except this time I recorded the actual memory usage per Vista task manager. 1.53GB @ 51% 1.71GB @ 57% 1.76GB @ 58% 1.78GB @ 59% 1.83GB @ 60% 1.83GB @ 61% <

20 Replies 49,296 Views

Brad & Derek - I was bored so I tried to purposely oom my system and success! Debug (too large to Pastebin this sucka) - http://dl.dropbox.com/u/19969679/Elemental/119e/debugv1.err Save game I was loading: http://dl.dropbox.com/u/19969679/Elemental/119e/187.EleSav No dump was created. All

20 Replies 49,296 Views

[quote who="Frogboy" reply="94" id="2901284"]Also, here's an FAQ: Q: Why are we enhancing WOM when FE is likely to be so much better received? A: Because some day, WOM will be a $4.95 type game and we don't want people to not like what they get. One of the things I regret to this day (business wise) is that we didn't go back and make the oriignla GalCiv I and the original GalCiv II better. We have sold hundreds of thousands of copies of those two

142 Replies 463,303 Views

[quote who="Frogboy" reply="92" id="2901280"]Well in v1.3 the game takes a pretty different course as I'll be the one implementing features directly. So in brief: Tactical AI changes Strategic AI changes No more training of individual units (4 will be the new minimum) No requirement for buildings to build a unit (buidings will enhance units but not be a requirement) FOW will matter more (money generation) Changes in the food/housing/prestig

142 Replies 463,303 Views

I agree it needs to be done. I doubt Derek thinks that ideally new players should be thrown to the wolves (or spiders). So it's really a matter of when and how many resources should be allocated to work on this. We all know there's many things we'd like fixed yesterday or months ago so to eat this elephant they gotta choose where to bite first. The stability concerns are certainly #1 and once that's resolved, then the debate about what should come next, etc. For me, I'll post about the A

29 Replies 41,134 Views

[quote who="5myosin" reply="354" id="2900873"]Does essence exist? I now know that the "wisdom" trait has been removed, but everything I read acts like essence is still a factor. If so, where is it displayed? Do I lose essence when I imbue other champions? [/quote] No, essence no longer exists. You now have a global mana pool and imbueing another champion will subtract the mana cost from the pool.

373 Replies 917,254 Views

[quote who="Xyden" reply="24" id="2900793"]It seems to me like the real problem here is that there is no tutorial campaign that teaches you how to play the game. WHat's up with that? I just want to learn how to play so that I know what I'm doing [/quote] It's because the game is drastically different than what it was as release. Agreed they need this for new players but they've been focused on stability recently such as memory and graphics crashes. I recommend

29 Replies 41,134 Views

Brad - Season 173 of 1.19e ridiculous game here: http://dl.dropbox.com/u/19969679/Elemental/119e/173.EleSav Please take a peek southwest of Altar's city Siye. He has a couple of stacks nestled up against the mountain range between him and Yithril. They aren't at war but relations are hostile. The concerning thing is he declared war on me, I've taken one city as a result, and instead of his units moving up to enga

80 Replies 281,891 Views

[quote who="Black-Knight" reply="8" id="2900482"]I have been playing a 1.1 game that seems to go on forever (not much time to play), do you guys have still the uberhero problem in later versions? Meaning you pump up a bunch of heroes to the point you can just autofight any huge army thrown at you? If ubeheroes are still in the game I don't see any problem with monsters (also I don't se any fun with the game but that's another story). [/quote] You can

11 Replies 10,932 Views