Zeta1127

Zeta1127

Joined Member # 4360640
2 Posts 363 Replies 10,130 Reputation

[quote who="CdnSldr" reply="519" id="2957312"]Point 1. Faster than light travel is impossible (Einstein theorized it), but Star Trek actually tries to explain it with an ACTUAL physicist on staff and how they get around this in a plausible way. Star Wars on the other hand doesn't even try thus making it irrelevant in reality.[/quote] There are some things we just don't understand, for all we know FTL is possible. [quote who="CdnSldr" reply="519" id="2957312"]Point 2. L

634 Replies 1,619,475 Views

[quote who="sycokilr" reply="5379" id="2956084"]Sometimes a game update won't completely crush a mod and cause the modders to have to update their work. Guess Stardock hasn't figured out how to do that yet.[/quote] Actually, some patches haven't invalidated mods, the 1.21 patch of late for Diplomacy has had a minimal affect on mods, due to how little it actually changed and more importantly what it changed.

8,423 Replies 15,732,713 Views

And as I have been expecting, DirtySanchezz makes his standard "State of Sins Multiplayer" spiel. My first reply wasn't a direct reference to EaW, though it is an excellent example of my analogy, but the old TIE Fighter and X-wing games, and the back story to the TIE series fighters of the Galactic Civil War.

10 Replies 19,991 Views

I just played some R3 and tested the "new" destroyers for the big three. The Vera is a good ship, but Gauss Burst only has one level, and Gauss Defense Rail Gun's second level loses all of its damage and some other stats, according to the info box. The Salvation is great ship, but Repulsion Field doesn't seem to work. The Marrasuk is also a good ship, and doesn't seem to have any bugs from what I have seen so far.

1,320 Replies 4,049,107 Views

The random maps just need to always spawn an asteroid by each player's homeworld, and make sure that the rings of planets and other stellar bodies don't overlap and cause weird things like overlapping gravity wells and the like, then they will be viable.

20 Replies 9,544 Views

[quote who="Zombiegod95" reply="3" id="2954188"]aright thanks i thought it was my net or something i mean 3 games were available for me to join i do need to get diplomacy. (hey Zeta1127 i guessing u played star wars empire at war? Lol[/quote] Among many other things... What I can I say, I love Star Wars for the most part.

10 Replies 19,991 Views

The vanilla, Entrenchment, and Diplomacy situation is like the TIE series from Star Wars, where the TIE Avenger i.e. Entrenchment is the middle child that is overshadowed by its siblings, the far more prevalent TIE Interceptor i.e. vanilla and the far superior TIE Defender i.e. Diplomacy.

10 Replies 19,991 Views

[quote who="kyogre12" reply="27" id="2953185"]I will say the same thing I said above: what more do you want from it? Motion controls have already been done, 3D has been done; what "original" things can they do?[/quote] Like something that didn't have the Wii name, because it doesn't resonate with me as a somewhat avid gamer.

39 Replies 133,438 Views

It is a shame that I bought GalCiv II Ultimate two of months ago, and Sins for $10 at Wal-Mart followed by the expansion bundle before that. I really was hoping their wouldn't be a sale like this somewhere down the line I could have taken advantage of if I would have just waited, because I really didn't need to buy GalCiv II. Oh well, maybe I will get GalCiv. I am not much of a turn-based player, but I haven't played GalCiv II much, though it looks like I might like it if I take t

6 Replies 42,235 Views

I don't pay very much attention to E3, because I don't have the latest consoles, and that is all it basically is, consoles, consoles, and more consoles. I honestly thought Nintendo was coming up with something other than a fancy Wii controller.

39 Replies 133,438 Views

The problem is fighters are so weak against anti-strike craft defenses, even more so than bombers, and there just isn't enough strike craft and antimatter regeneration in the hangar defenses. Hangar defenses need a buff, I would go so far as to double the number of supported squadrons and greatly enhance the antimatter reactors.

153 Replies 375,277 Views