Yep. Particularly if you have your planetary defenses built.
CariElf
Must be the font this time...the four must have too much space...
Hmm...I don't know if this is a feature or not. I know that certain techs will take you down different branches of the tech tree, but I don't deal specifically with that.
I'll bring this up at the next meeting
Hmm...that's odd...I thought it was updating when I initially implemented it. Maybe it got messed up by forcing it to wait to bring up the other windows...
Well, it's just as well that it doesn't since we don't have enough unique default star names in the list.
'Ctrl-D' is going to be the decommission key as soon as I figure out why it's not making it into our keyboard input mapper. However, the decomission button on the ship data window does work. Clicking on the ship data window will center on the selected ship. C might be a good choice for a hot key, which I can add once I figure out what's wrong with the decommission hot key. We are choosing not to use enter to close windows because enter is the turn key. ESC should close any
Actually, that's the ship data window, but the whole name isn't fitting on that top line...I don't know why it would have ended up selecting an Arcean ship unless one of your ships got destroyed and it got confused...but there's not even any code in the Attack function to select the ship that's left over...
Jack, your old PC can't read them even if you format them to be read on normal CD drives?
That's good...I hate playing with auto turn off.
True. Would you want to do it every time you had a ship leave orbit, or would you want to do it with a different action like right-click or something so that you wouldn't have to do it every time?
It was a logic error...I hate logic errors...almost as much as I hate misplaced semi-colons...
Well, I already have it fixed...the bug that was preventing me from waiting at the research screen was really stupid...
BTW, I added the decommission code.
well, you could probably do a fair amount of damage by deliberately crashing into a city but it'd be kinda pointless because you could only do it if the planet was undefended and then you would want to take over the planet.
Umm...I don't know.
Ok I think that I have fixed this problem. Do you play without AutoTurn on a regular basis?
What kind of corruptions?
Well, I think that eventually we're going to have "Are you sure" prompts when you quit to the main menu...I can't remember any games that I've played recently where you could go back to a game from the main menu. I think that you could in Commander Keen, though...
-Tech bonuses in research improve your ability to research. -Navigation bonuses give you more moves -Economic bonuses gives you a better economy -Diplomacy bonuses will come into play when diplomacy is implemented. -Warfare bonuses gives bonuses to your attack values. -Espionage bonuses makes you better at stealing technologies from other races. -Production bonuses increase your production of social projects -Engineering bonuses help you build ships faster.
Brad says that we just haven't encoded those characters in our fonts and that's why it doesn't work, and that Corporate Machine had a font with non-English characters. I don't know what happened to the files that were used to encode that font, but if we can find them, then we can make the other fonts have the special characters.
Hmm...that's odd...seems to work fine with my build...can you maybe be more specific about what you are noticing?
Do you mean, you can only get the enter key to go to the next turn if you get a ship selected, or you can only go to the next turn if a ship is selected, period?
>"If I have the planet display up and press the arrows >to go to other planets, the system-view on the right >doesnt show the same system always. it sorta lags a >click." >This happens, as far as I can tell, when one have more >than one colonized planet in a system. I am not sure that I am understanding this correctly. This is the way it's supposed to work: When you select a star from the starmap and click on a planet, opening the planet data screen, you are in the system mo
I would have to say yes...you will probably find the random events (that don't require entering an anomaly) more interesting.