yeah the options concept is a pretty good idea i think, and thats something that has bothered me, too big for ships, but game is constantly changing so its bearable for now.
KevinSorbo
yeah i ran into the same issue regarding the metal.
only my dx12 crashes..so im just playing dx11 until better known fixes come out, and being pre alpha cant complain either.
[quote who="Frogboy" reply="18" id="3588673"] The plan for F1 is to cycle through idle engineers. We also plan to add engineers to the empire tree so you can see who is idle where. We are also looking at adding engineers to the mini map. [/quote] Awesome!
please release today (crosses fingers)
yeah i have had the same issue with engineers sometimes i just build more lol..not very efficient thou.
Its their recent build, all of us are having issues dx11 or dx12
same happens to me..i have managed to load dx12 although i haven't played a game in it yet just dx11.. but when i try to run benchmark same happens... and i have a 980m and latest nvidia driver.
yeah there has been a few of us having that issue..lets see what the devs say.
Thanks man! it was already off but game profile wasn't added to it. ok it loads directly from my library but when i click to run benchmark my driver crashes :-(.
i cant seem to run the game on dx12.... and yes im on windows 10. i try to launch it from my library in steam..it starts then it closes...i tried going to my steam folder on my hard drive..and launching dx12 but it says dx11 for the benchmark...solutions anyone? or am i doing doing something wrong?
i can see why they want to max unit count specially for those future compstompers and knowing the engine will handle it..but skilled 4v4 omg "drools" this i wouldnt mind if it was like a limit of 5k units out of 10k per player lol ..but off course game mechanics and all specially with such large fleets is a given.. maybe 5k might not be good(just random number i threw in)...but hey we are just tinkering here lol..cant wait to play the new builds "drool"
frogboy..would it be possible to let the player decide like on sins of a solar empire..where you choose fleet size? and only available on certain maps? to accommodate 4vs4 human players that way if a players wants to play with tons of units with the current options they can..but then on a 4-4 humans some concessions will be made..or not possible at all?
yeah that would be great if it sold very well, so for their expansions, it will be very worthy :-D
for the wcctech, its hilarious seeing nvidia fanboys in denial lol
swimming around the threads, i read that you will receive a key to give to friends..but once the beta stage is over..that key expires.
quick thought about the mp being 4v4.. can their be an option to limit the number of units, similar to sins of a solar empire..to accommodate 8 players?
im assuming you are from stardock? you guys should really clarify this. i havent bought it yet for that reason and im guessing theres others like me but who havent taken the time to post. appreciate your help!
yeah i have read the description for the elite version.
yeah, i feel the same way..i have an itch to buy it. game developers come here no..ryat..frog boy? maybe they can shed some light on this to be sure.
aaah, its because i read this What kind of perks do Founders get?Our Founders are invited to our alpha test, before the general public gets a chance to try out Ashes on Early Access. Founders also get access to exclusive behind-the-scenes development materials in the Founder's Vault, and of course a discount off of the game’s full price
so eventhou i become a founder...i still have to buy the game when its released just as a discount...correct?