i normally get your gpu is not supported..then i got that watch dog error lol but dx11 is fine, damn ai keeps wiping me off the map -.- i have the 980m
KevinSorbo
i understand about more player base for feedback, but once its in early access founders program will end anyways , now releasing it early access to get people outside founders to help then its also understandable.
this worries me a bit, if its only because of the founders program, why not close it and still do early access in January? all thou i read you will have a disclaimer for people not to buy and what not i'm afraid most will get it because of "dx12" and obviously there's bugs and more things to fix but the impact of negative reviews might impact the game in the long run.
the founders section is mostly where you would talk about this, since this is under the general? but yeah specifically founders section you will also get responses from other founders and all.Good day :-)
[quote who="minidump-hellboy" reply="54" id="3592533"] Quoting rapha320, reply 53 Quoting minidump-hellboy, reply 50 I a
[quote who="minidump-hellboy" reply="50" id="3592329"] I am playing this now and having a blast. The map is excruciatingly difficult to navigate. Attack move is ATTROCIOUS. Click to zoom the WHOLE MAP fixes all ills with this game. It's INEXCUSABLE that these maps work this way. This must be fixed. It is pure retardism of an otherwise pretty decent game. You devs must DO SOMETHING ABOUT IT. I don't care if you
you only get 1 game..you will get additional keys later but from what i understand when the game fully releases those keys wont work..its just to grow mp and such for early release..so yeah since it was upgraded..then its under the same account your using.
could be your current steam key was upgraded..so probably that's why..so when dlc and expansions releases you will be set ?
kinda feels like the hard-unfair ish aggressor in sins, i still suck at the game thou lol but good work guys.
yeah it did, i played on normal to try some stuff out..got stomped hard lol wasn't expecting ai to come at me like that..and that soon
yeah the options concept is a pretty good idea i think, and thats something that has bothered me, too big for ships, but game is constantly changing so its bearable for now.
yeah i ran into the same issue regarding the metal.
only my dx12 crashes..so im just playing dx11 until better known fixes come out, and being pre alpha cant complain either.
[quote who="Frogboy" reply="18" id="3588673"] The plan for F1 is to cycle through idle engineers. We also plan to add engineers to the empire tree so you can see who is idle where. We are also looking at adding engineers to the mini map. [/quote] Awesome!
please release today (crosses fingers)
yeah i have had the same issue with engineers sometimes i just build more lol..not very efficient thou.
Its their recent build, all of us are having issues dx11 or dx12
same happens to me..i have managed to load dx12 although i haven't played a game in it yet just dx11.. but when i try to run benchmark same happens... and i have a 980m and latest nvidia driver.
yeah there has been a few of us having that issue..lets see what the devs say.
Thanks man! it was already off but game profile wasn't added to it. ok it loads directly from my library but when i click to run benchmark my driver crashes :-(.
i cant seem to run the game on dx12.... and yes im on windows 10. i try to launch it from my library in steam..it starts then it closes...i tried going to my steam folder on my hard drive..and launching dx12 but it says dx11 for the benchmark...solutions anyone? or am i doing doing something wrong?
i can see why they want to max unit count specially for those future compstompers and knowing the engine will handle it..but skilled 4v4 omg "drools" this i wouldnt mind if it was like a limit of 5k units out of 10k per player lol ..but off course game mechanics and all specially with such large fleets is a given.. maybe 5k might not be good(just random number i threw in)...but hey we are just tinkering here lol..cant wait to play the new builds "drool"
frogboy..would it be possible to let the player decide like on sins of a solar empire..where you choose fleet size? and only available on certain maps? to accommodate 4vs4 human players that way if a players wants to play with tons of units with the current options they can..but then on a 4-4 humans some concessions will be made..or not possible at all?
yeah that would be great if it sold very well, so for their expansions, it will be very worthy :-D
for the wcctech, its hilarious seeing nvidia fanboys in denial lol