brilliant!
cbray
1) we've got an internal fix for this, thanks for the info! 2) Thanks, we'll investigate further. Definitely a priority for us. 3) We just hit this internally, also investigating. Thanks!
We've gotten intermittent reports of this. For those who have seen it, has the SK attacked your cities in the same games?
Thanks for the feedback! Issues 1-4 should be fixed in the Opt-in patch that's out already. We plan to set the patch to public (auto-download) later today.
heh, "Fertile Tiles" = more places to found cities. Get your mind out of the gutter!
We think we've got the issue fixed internally, just verifying with QA. We expect a hotfix tomorrow unless we run into additional issues. Thanks!
We think we've got the issue fixed internally, just verifying with QA. We expect a hotfix tomorrow unless we run into additional issues. Thanks!
We've got this fixed now internally, thanks!
[quote who="ChungasRevenge" reply="4" id="3530211"] - I think an urgent fix is needed [/quote] Definitely! We think we have identified a fix and are planning to test and get a hotfix soon (Tuesday if all goes well).
One of our engineers mentioned that if your old Prefs.ini is still in your recylce bin it'd be good to see your old and new ones to compare. Let me know if you still have them.
Try deleting your Prefs.ini file in and rerunning. \Documents\My Games\SorcererKing
Ya, this is incredibly useful. Thanks!
[quote who="Borg999" reply="10" id="3498354"] pacing should be revisited. [/quote] One of the huge benefits of Early Access is that we can balance pacing based on player feedback, which we are definitely doing. Also, we'll soon be adding in a spell to reduce the Doomsday Counter (for a lot of Mana of course) to allow for a few more defensive strategies. We plan to add another to heal shards.
Oh, and this may be obvious, but have you tried turning dynamic shadows and anti-aliasing off, lowering the world FX, and/or lowering the resolution? Dynamic shadows are used much more extensively than they were in FE.
Remus, thanks for posting your specs. We're looking into this now. Nim8or/Dsag1980/ stewapet It would help us track it down if you could post your specs as well as if you owned FE/FE:LH and it ran well.  
Good suggestion, thanks!
As a game developer Early Access is awesome and terrifying and weird. It's awesome because we get a ton of feedback from a huge audience of strategy fans. It's terrifying because we're lifting our kilts to show you a buggy, unfinished game. It's weird because we used to have to beg people to play betas. But let's skip right ahead to the AWESOME part. We've got tons of additional content, massive balance updates, endless bug fixes, and
The first patch for Dead Man's Draw makes improvements to the AI and user interface, plus rebalances the Casanova trait to avoid some combos we felt were a little too good. A few bugs have also been squashed. See below for the full list of patch notes: Gameplay & UI Improvements Re-balanced Casanova trait. It now auto-banks the card you choose to replay, instead
We've been getting some reports of this happening and have managed to identify the problem. An update should be out later tonight that keeps it from happening again. Unfortunately, the bug is sometimes triggered by the update process. The best way to avoid it is to force quit the app before updating. We're so sorry to anyone who hit this problem. We're looking into bonuses we could give to make up for it, but that would be in a later update.</
[quote who="Seleuceia" reply="35" id="3357252"]So basically....only people who host games on ICO should buy the DLC and all others should just wait for a DLC game to be hosted? Not that I'm complaining, but I'm thinking most ICO people have absolutely no reason to get the DLC now since the same people host over and over again and most MP guys don't mess around with SP....[/quote] Because you love us and want to support our decision not to put drac
Yikes! Please contact [email protected] They'll be happy to help you out.
It was taken down because the news channel is not the appropriate place for lengthy discussions on mod support. Try the TPM Modding sub-forum.
update is now live
Stardock is excited to announce the latest update for the recently released The Political Machine 2012 . The Political Machine 2012 allows players to hit the virtual campaign trail by creating your own custom candidate or choosing from a variety of candidates, such as Barack Obama, Mitt Romney, Rick Santorum or Ron Paul. Player's can now choose from 8 new historical candidates, from founding fathers to modern icons. Variou
Alistaira, Glad you're enjoying the game. A few tips related to your questions: -Make sure you're building AND UPGRADING your Outreach Centers. This will make a big difference in how quickly you can accumulate PR Clout -When creating a custom candidate, lowering other stats from their default value of 5 gives you more points to spend in other areas. Try this to focus on the stats that play best to your strategies. Hope this helps!