RomeoReject

RomeoReject

Joined Member # 4704476
1 Posts 200 Replies 4,904 Reputation

[quote who="Sakhari" reply="23" id="3663963"] Quoting RomeoReject, reply 18 Am I the only one not concerned about radar jamming? We had that in Supreme Commander, and it worked fine - just get a visual confirmation through a scout. I'm

42 Replies 266,574 Views

Am I the only one not concerned about radar jamming? We had that in Supreme Commander, and it worked fine - just get a visual confirmation through a scout. If anything, I'd like to see more radar jamming for bases to use.

42 Replies 266,574 Views

[quote who="fantstc1" reply="9" id="3663112"] No replays in the mix for January? Last I read, they were "almost done" [/quote] Not sure where you got that, because they pretty clearly said they were focusing on singleplayer stuff first: http://forums.littletinyfrogs.com/478991/page/1/#replies

13 Replies 130,679 Views

OK, first things first, AWESOME name for the SDK. As for the Juggernauts, I know the hardcore multiplayer guys will disagree with me, but I'd say, release them as each one is done (If it isn't too much hassle). Not only will that help balance them individually by weighting them against the default units, but it also means content comes sooner for those of us with a patience deficiency. Also, thank you sincerely for the support you've given this game. This is easily

13 Replies 130,679 Views

[quote who="Quesocito" reply="24" id="3661660"] Dawn of Andromeda. I agree most players go for SP. And thats why i mentioned it. But would u get 1000 hours out of any campaign? How much work would have been needed to go into a game to let a player get 1000 hrs out of SP? Or what about 4000 hrs? Or 8000? Yes ive seen players with over 8000 hrs in game. Thats what i mean, i know most players play for SP, but there is only so m

33 Replies 283,899 Views

[quote who="Quesocito" reply="22" id="3661517"] @dwarf sins is great, i still think even now its great. there is a spiritual successor out in EA atm. [/quote] Please provide the name of it, please, because that sounds like something I'd love to pick up! [quote who="Quesocito" reply="22" id="3661517"] a grand campaign or whatever its called with the various systems to conquer wo

33 Replies 283,899 Views

[quote who="Luxlupus" reply="17" id="3661359"] The problem with ashes how I see it is after the campagin what shoulf I do next? Mp? Single player? [/quote] To be fair though, every RTS suffers that issue. I know for me, the answer has always been mods, and/or doing ridiculous stacked matches. And so far, it looks like Stardock is doing everything they can to keep the content pipeline going, so I wouldn't panic over replay value. [quote

33 Replies 283,899 Views

Love absolutely everything except this: As part of a future tech tree update, we will want to let players do a lot of interesting things with the different T3s. We may eventually change the way T3s upgrade where you don’t pick their upgrade when they level up but rather they get a general bonus with their specific coolness chosen at the macro level as techs. The current system is awesome, it allows you to focus your D

33 Replies 283,899 Views

[quote who="Great_One" reply="16" id="3658849"] I have observed that there is a strong correlation between marketing and user behavior. If the goal of Stardock is to create a viable multiplayer community, then one way to do so is to increase the visibility and appeal of multiplayer. It definitely won't hurt people that prefer single player and it will help those who enjoy multiplayer. [/quote] I'd have to question that, because nothing about the marketing presented A

19 Replies 107,202 Views

[quote who="Great_One" reply="14" id="3658837"] Maybe there is a way to promote multiplayer more from the home screen. Starcraft 2 does this by making the multiplayer aspect very prominent from the home screen. I would be nice to get more people in the multiplayer games! [/quote] Starcraft 2 has a large multiplayer because the original Starcraft gained an inexplicably large multiplayer. They could've hid the multiplayer button and it would still be popular. Peopl

19 Replies 107,202 Views

[quote who="fantstc1" reply="9" id="3658556"] My recommendation if you play multiplayer, lose, and feel bad about it. Play again. And again. And again. And sooner or later you will feel good about yourself when you win. And then you will lose again. And again. and Again. But keep playing, and you will win again. I promise. ^^^

19 Replies 107,202 Views

Awesome news guys, just two quick questions: If the game now has more environments with more players, does that mean the required specs have gone up as well? Also, how do we register that we've bought the game/bought Escalation? Thanks!

28 Replies 188,568 Views

[quote who="ASADDF" reply="15" id="3654380"] Quoting Richy_Young, reply 14 Remember the meta function can play havok with unit movenents. Last thing you want is a group of t1 units running backwards across the map to group with a t2 to then move them alll back to where they where. In Escalati

30 Replies 137,140 Views

Yikes, you know Steam reviews are meaningless when Supreme Commander 2 has a higher score than Ashes. Anyways, I've loved this game since the day I booted it up, and will continue to push it to everyone I know with even a passing interest in RTS. I hope Escalation gets you guys back in to the spotlight and keeps the sales going.

30 Replies 137,140 Views