SchismNavigator

SchismNavigator

Joined Member # 4713871
161 Posts 626 Replies 20,056 Reputation

[quote who="1337yazman" reply="5" id="3746815"] Hey Schism, what kind of things do you see being able to be built? Are we talking actual unit manufacture here? [/quote] That's really up to the core team and not me. But I'd probably put a unit cap on any units the player controls whilst the enemy has far more to throw at you.

10 Replies 19,139 Views

[quote who="Falkoner" reply="20" id="3746739"] A big one... For starbases, a "build everything" button that would build every military improvement available + sensors, provided you have the resources. Leave xeno archeology and mining out of it, so we can choose to manually do it or not. [/quote] Yeah I see an issue with that being how we make sure people only build what they want. Perhaps some kind of focus like we have for planetary govern

26 Replies 70,768 Views

GameStop is the owner of Impulse and that includes all of those game licenses. If you bought a Stardock publisher title (as opposed to merely distributed) such as Sins of a Solar Empire or Galactic Civilizations we can help you. But, I'm afraid we can not help with something like Morrowind since we don't own any licenses to that game etc. That's Bethesda/GameStop.

3 Replies 8,718 Views

[quote who="DragonsBane1278" reply="2" id="3746682"] I don't know what happened but I decided to reinstall the game and everything works fine now. [/quote] Sounds like verification wasn't doing the trick. Glad to hear everything is fine. Sounds like Steam or something else got corrupted.

3 Replies 9,693 Views

[quote who="muddpuddle" reply="2" id="3746651"] Thanks SchismNavigator. Just seems like it should be an in-game option though. It drives me nuts when a game doesn't give you the option of starting over. [/quote] Hmm, we may need to look into a New Game+ mode during early access.

4 Replies 27,110 Views

Originally the way you interacted with aliens was bumping directly into them. The functionality of the key press was added to prevent some awkward pinball like moments when trying to navigate. I'll bring this up and see if there is enough call to implement it for planets too.

2 Replies 13,125 Views