Augusten

Augusten

Joined Member # 600920
0 Posts 0 Replies 307 Reputation

I just learned about GalCiv, and the info on GalCiv.com is limited. Please tell me what hot and what is not about this game. I've just dealt with the huge disappointment of MOO3, I can't buy yet another game only to toss it out. 1. Does planet production have to be micromanaged to the same extent as in Moo2 and Civ3? If so, how do you deal with huge empires? 2. I like the idea of random events that help give the feeling of an unfolding story, but how does that actually work

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TBS games have been traditionally been the domain of controll freaks, and MOO3 takes away so much control you pull your hair out. I do NOT agree that after playing awhile most players will begin to like it. Only a small minority of the TBS community are going to like "macromanagement". (:(

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