uruguru

uruguru

Joined Member # 608696
0 Posts 0 Replies 21 Reputation

[b]A real human is not going to mess with that every turn though. [/b] You give us far too much credit LOL Anal-retentive resource management was the only way to overcome the AI's production advantages at the highest difficulty levels. It's why I hated to play large maps.

61 Replies 5,767 Views

I certainly hope that being good isn't as "rewarding" as being evil. If you needed incentives to be good, then that would kind of defeat the whole point, wouldn't it? It's the "road less traveled" for a reason. I consider it to be an added, and optional, difficulty.

21 Replies 675 Views

Weapons of Mass Destruction (i.e. planetary genocide) Organ Farming (breeding clones for organ donation) Involuntary Euthanasia (to weed out the unfit) I could probably think of plenty more but I'm not too familiar with the game mechanics.

21 Replies 675 Views

Obviously, MOO3 did get a free ride with reviewers. Considering the legacy of the *name*, I'm sure many reviewers were subconsciously predisposed to find the good in the game and assume that the bad would be fixed by the release date -- because they also wanted the game to succeed.

13 Replies 566 Views

I was under the impression that "Intelligent" is the level where the AI is working fully but without any production bonuses. If you can beat that level consistently, then Stardock would probably want to know so they can tweak the AI. Bragging about beating anything less than "Intelligent" only leaves you open to the criticism that you are not playing the full AI.

61 Replies 5,767 Views

How can these rules detract from the game? If you want to re-establish your ally on their homeworld, then do it. If not, then don't. It doesn't detract from the goal at all but simply provides another option for good players. MOO3 has nothing to do with this.

60 Replies 1,426 Views

I am very curious how you will prevent piracy with this method. What prevents someone from taking a legit & complete copy of the game (w/ BonusPak) and making it available on a warez site? Granted, I don't know all the ins and outs of warez so this may be a stupid question. :p

68 Replies 3,448 Views

I just don't understand the thinking. There would be plenty of your allies living on your planets. Obviously, many thousands of individuals will be spread across different planets in the galaxy. So there would certainly be representatives of a former ally able to resume control of their homeworld. I'm just saying that it could be an option for a "good" player. Obviously, an evil player would never return a homeworld to a former ally. But on that dinstinction lies the d

60 Replies 1,426 Views

if your mac friends want to play computer games, their need to clue into the market and make their hardware purchases accordingly. If not for games, I would not be running Winblows on my PC.

9 Replies 278 Views

well, it was just an idea. When playing a good race, I think that reinstating an allied race onto their homeworld would be a nice option to have. Now whether the AI would do that for you is another issue.

60 Replies 1,426 Views

it wouldn't mess up the AI at all. The conditions would be pretty clear: After conquering a planet: 1) am I good? 2) is this the homeworld of an ally? 3) is the ally eliminated? 4) was the ally good? Seems like a pretty narrow possibility, but as a good race I would like the option to return a recaptured homeworld back to my ally. There's certainly plenty of historical precedent for it.

60 Replies 1,426 Views

I think a mothership would be an unnecessary complication. If you have allies, there would certainly be plenty of your citizens living within its empire even if your homeworld was captured. There are plenty of real-world examples of this kind of diplomatic maneuvering. Of course, you would never see this behavior from an evil ally.

60 Replies 1,426 Views

Let's say that you are playing a "good" civ and you are allied with another good civ. OK, some evil race comes along was wipes you out and ends the game. But... in your defeat you continue to watch the game play out (I had earlier asked if this could be an option...) Would it be possible, if your old ally recaptures your home world, to have the planet returned to your control? I was originally thinking about it from the other way. If your ally is defeated and you recap

60 Replies 1,426 Views

cool! I would hate to invest dozens of hours in a game only to not see how it turned out... especially if you had developed any particular animosities (or friendships) with some of the other races. I am a longtime MOO fanatic and am hopeful that GalCiv will save what seems to be a faltering genre.

5 Replies 169 Views