TheRealWarpstorm

TheRealWarpstorm

Joined Member # 618720
0 Posts 152 Replies 4,344 Reputation

Are they beneficial in battle? No, they take up space that could be used by more weapons or shields. Hold on there, Warp, that's not the whole story. They do allow you to have more battles as you can have a battle for every move that your ship can make. <TABLE cellpadding=8 width="95%" al

12 Replies 6,704 Views

Devalueing techs prices by how many races (include the minors in here) already know it might solve some of these issues. You won't make as big a profit from selling the tech to everyone (as is my current scheme - if I sell it to one, I may as well sell it to all or the AI will). This does does mean that the AIs (and you) will have an easier time staying at tech parity, though (whether this is good or bad depends on your viewpoint).

11 Replies 8,225 Views

But in the next patch (or soon anyway) they are going to install a 3 starbase per sector restriction which the AI will also follow. Really? I'd hate this. Part of my strategy involves use of starbases all over my empire (often many more than 3 per sector). I guess I'll have to adapt...

9 Replies 10,666 Views

I've been watching the AI scouting and it is kinda weird. I saw two races' scouts come through my territory. Rather than going start to star mapping the planets. They went in a train 4 long (both teams) about 10 parsecs apart. This just went in a more or less straight line through my territory. If (as has been alledged) the AI needs to scout before sending in colony ships and constructors, this seems really suboptimal.

0 Replies 5,578 Views

I have yet to see a game where I wasn't the first and only to research this line of the tech tree. SInce it gives obvious advantages, why doesn't the AI give any weight to it (especially those that are strongly aligned)?

1 Replies 4,151 Views

Whether or not it is a bug or an intentional design feature, I'd like the option of having the fog cover the mini-map in influence mode. I've had to restart games because I accidentally had the button on at the start. I don't like knowing what the situation is till I explore the map.

27 Replies 34,546 Views

It is a bug I reported a while ago. Your technique is an even bigger exploit than the one I was doing (suicide scouts) as you can preemptively clear the fog everywhere fairly cheaply.

7 Replies 4,600 Views

What operating system are you running? If it is XP and you only have 512 MB, you really are running into the RAM limit. I tried this on my 512 MB XP system and the RAM usage for a mid-game large map was about 98% and the hard drive was being hit in battles like yours. On my 1 GB sytem that is configured almost the same, it doesn't.

10 Replies 5,250 Views