Coffeedragon

Coffeedragon

Joined Member # 629278
0 Posts 0 Replies 11 Reputation

"I think your issue here is how 'honest' scores are WEIGHTED, rather than the different issue of hacked/modded games..." I think these issues are related, though. If not even outright cheating is given much attention, then, I assume, the issue of score weighting appears to be even further down the priority list (namely, not a priority at all). :(

45 Replies 1,065 Views

Frogboy: "c) Players would have to make the false choice between playing the GAME itself for fun or playing the metaverse (i.e. having to choose the restricted options to get their metaverse score to count)." But this is already the case. If I want my scores to count, I can´t play on small maps, can´t play on maps with non-abundant habitable planets, and have to avoid fast victories, because they give me fewer points (less pop, fewer techs).

45 Replies 1,065 Views

"The amount of time it would take to keep people from wrecking the game for themselves could be spent putting in features and enhancements that 99% of players would enjoy." Add to this: By this policy of -at best- "not wasting your time on cheaters", you are punishing the non-cheaters. :( [Message Edited]

86 Replies 2,362 Views

"If the Metaverse is not going to be supported, it should be scrapped." I heartily concur. A non-existing feature is better than a profoundly bad feature. And anything that in fact encourages and rewards cheating is profoundly redundant. Give us a Hall of Fame, so we can at least compare *our own* results, and scrap the Metaverse. :( "The amount of time it would take to keep people from wrecking the game for themselves could be spent putting in

86 Replies 2,362 Views

"It's unfair that players like me get in the same ranking as players that play the game 100% unmodded." Your openness is appreciated. I won´t blame you for making use of this shortcut, because I am sure many do so without admitting it. I always thought that the scoring system is bad, but if it doesn´t even recognize someone is playing with mods that make the game a cakewalk, then it´s really trashy. >:( Overall, I still like this game, but the scoring system is stick

86 Replies 2,362 Views

"Think it's the easy way out? Try it." Popup: I understand that it can be difficult, within the game system, to get everybody to ally with you. But why on Earth should you want to do that? If you don´t control the Galaxy, what kind of win is that? It´s like not playing at all; you end in the same place where you started. Honestly, I can´t comprehend why one should want this. :SURPRISED:

17 Replies 495 Views

"My guess is that if the original system was implemented the top scorers would all be gigantic, rare, with +military type traits: best bonuses combined with fastest win capability." Gigantic, yes, because, that´s what people seem to want. Rare: I´ll give this some more thoughts. +Military: Nope, don´t think so. I am sceptic if there is any system that makes the competition for #1-3 score dependent on anything but perseverance. I care mostly for a system that gives a better skil

17 Replies 495 Views

Update on my game: Found myself in a very isolated portion of the map. Good for defense, bad for early trading and such. Strongest powers are the Drengins and Torians, and they are close to each other. With their diametrically opposite alignments (Torians Pure Evil/Drengins Pure Good), interesting things are soon bound to happen. We will certainly help them explore the differences between their lifestyles in a creative (and hopefully explosive) fashion. After all, what´s life w

3,706 Replies 83,984 Views

"In other words, some kind of ordered balance is reached, but not through a spirit of cooperation, but because it just works out that way based on each persons selfish motives, and their understanding of the other competitors selfish motives." This is entirely sliding into OT territory, of course, but there is a flaw in the very philosophy behind this kind of thinking. The assumption is that altruistic behaviour is impossible, because altruists would always be outcompeted by those who b

97 Replies 2,913 Views

"The difficult starting position would have to take into account habitable planet frequency." You mean because you get a higher probability of difficult starting positions on Maps with rarer habitable planets? But the Ai starting positions, on average, would be more difficult, too, so that the bonus wouldn´t be quite as deserved on such maps? I can follow your argument, and you are correct, but I view it like this: With 5 Ais, chances are that at least one or two WILL get a bet

17 Replies 495 Views

"I think you should extend your Difficulty/Map Size criteria all the way down to Easy/Tiny maps - many new players start this way and still need to be rewarded for effort, rather than just get a fat zero until they work up to Normal." They do get 50 points. Zero is for losing. If they play 10 games at Easy, they will have 500 points, but that´s the ceiling, as long as they don´t get serious. :) "Sure, you could squeeze out an extra few points for increasingly brilliant w

17 Replies 495 Views

Huge/Gigantic: This is very purposefully *not* related to the other things, because I want you to be able to get at least a mid-range score on Small or Tiny. So, yes, some of the other bonuses somewhat benefit the smaller maps, and that´s intentional. To be #1, you would still need to play on Gigantic, but Tiny, in my system, does not totally keep you from getting a reasonable number of pts. Resources: I think they are over-rated. In the early game, I never bother to build Cons

17 Replies 495 Views

"If your nickname is "Skippy" or "Poppy" or "snugglemuffins", perhaps This is not your place." Then again, your nickname could be part of a grand deception to lure your opponents into letting their guard down. In that case, you are the quintessential candidate for a Senator even, and should join immediately. :)

4 Replies 144 Views