markos2

markos2

Joined Member # 630447
0 Posts 2 Replies 253 Reputation

I second to have a more interwoven Tech Tree. Doesnt make too much sense to me being able to have hyper-sophisticated techs on one aspect and being illitterate (or so) in other areas. But I also have to admit that being able to over-specialize in some areas makes the whole game more unpredictable. Or it should. Lets play and see.

8 Replies 9,894 Views

Hey chan... sorry I can't help you as I promised. As you might see in another post I suffered a pc crash and I had to reinstall everything - still have my games saved but need to find a way to reload the older version of GC. I just passed mission 8 and was starting the last!!! >:( >:( >:( >:( >:( Anyhow - just keep trying! It took me 3 months to get to the last mission (not at an high playing rate though). ~SDC~

24 Replies 4,755 Views

Friends, I had a PC crash a couple of days ago and I had to reinstall everything from scratch. (:( I still have all my games saved, but only after I reinstalled GC/AP from SC I realized that there is a version mismatch between the version of my saved games and the newer one currently on SC. In fact, I reinstalled the "new" GC 1.22.101 with AP 1.52b.013, but I am unable to run my "old" AP Campaigns and Missions. Is there a place within Galciv.com where older versions c

2 Replies 486 Views

Hmm... I do not remember how - but I did manage to win at challenging level. I should also have a saved game somewhere... I'll check tonight. From what I remember it was not as challenging as the following ones though. ~SDC~

24 Replies 4,755 Views

Ok - I'm throwing my 5 cents here... We might have: - sensor range (SR -ie what we're able to see on the map) - zone of influence (ZOI - I assume it's something similar to what we have in GC today...) - zone of control (ZOC - as we may have in many tactical games - ie a zone that usually borders a ship, where an enemy ship gets slowed down ). Let's start with the last one. I'd love to have proper ZOCs. Ok, we'

19 Replies 39,350 Views

Hmmm... I downloaded it but it didn't work. I realize that the shortcut is to be changed, but even launching it from the \bin folder its not working. Screen goes black and then application ends. Also tried to launch the "profile" application - it seems to be working, showing landscapes and counting the fps... Any clue?

24 Replies 72,391 Views

Yes. Great comment again. It would change completely our playing attitude, becoming way more defensive than what we are today. In fact, I always wonder why I keep protecting my systems with a couple of defenders battleaxes. It is absolutely unnecessary (albeit logical). It should be some imprinting I had with my first wargames (boardgames), where if you were not protecting your systems (cities) you had carriers/missiles wounding you to death... An easy way to solve this c

13 Replies 666 Views

But this does not make sense... if you really have a core detonation *something* should happen to the planet in any case! I mean, at least some of the attacks should bear side effects, no matter what the outcome of the invasion is. Btw, I did not realize it before nastavnik pointed it out. Once again -- the more I watch these forums (and the more I play) the more I learn! :) :) ~SDC~

13 Replies 666 Views

'twas easy for me too - at challenging level. The scenario with the Torians (Mission 6) is puzzling me though. The victory condition is to "eliminate the Torians from the quadrants", but it is suggest to have a cultural domination. And in any case they will declared war to me, no matter how I tried to trade (btw, not having freighter does not help). Any suggestion? ~SDC~

9 Replies 287 Views