The Optin for GC3 v4.0 has been released with Draginol's perf improvements. You can check it out here: https://forums.galciv3.com/forum/1067
DerekPaxton
Old Spider, thank you so much for providing this. I went through and fixed some of your issues for the v4.0 optin we releasd today, you can check it out here: https://forums.galciv3.com/forum/1067
*** RELEASED 04/08/2020 *** New candidates and Steam Workshop support have been added in this major update for the Political Machine 2020. Bernie may be out of the race, but he is still available as a candidate here that you can play with or against. Or if you are looking to recapture the glory of former elections grab Ronald Reagan or Al Gore and try to win in 2020. Link to the Modder's Guide: <a href="https://steamcommunity.com/sharedfiles/filedetails/?
*** RELEASED 05/12/2020 *** Better Looking Worlds Both from the surface and from orbit, planets received a facelift (or continent lift). We've introduced many new islands, continents, and landmasses used by the planet generation system. We've also improved our material system to improve shorelines, add more color, and add more detail to planets. Fixes </p
*** UNRELEASED *** Fixes Fix lobby chat to show "[AI Player]" team change instead of "Unknown" Direct connection attempt if NAT fails, kick player from lobby (with informational popup) if both fail so game doesn't hang on start Fix for doubled observer text Fix to Toggle AI icon appropriately when players join/leave AI slots Fix an issue allowing players to build multiple times on a tile <li
[quote who="Mr. Smains3555" reply="25" id="3773650"] I had a VERY similar problem with Cities: Skylines, and they said the problem was with having the program Citrix Workspace installed on the same computer. Can't explain why that would be a problem, but uninstalling that program fixed my boot issues with both Cities: Skylines and OTC, so I hope it works for other people. [/quote] Thanks for this. We have heard that Citrix Workspace has caused problems for other player
*** RELEASED 03/31/2020 *** Fixes Fixed an issue where the resource requirements for the data logs are off Fixed an issue where an unknown colony beacon object was showing up in the crafting building list Fixed a V/O line at the Scryve Monitoring Station The Tywom continue to ignore social distancing protocols
*** RELEASED 03/19/2020 *** Fixes Fixed an issue that caused a crash with the Cultists of the Forge mod (Cultists spawned a character with an invalid ship blueprint, the game now handles that without crashing) Typo fixes
*** RELEASED 03/05/2020 *** Features New Candidate: Hillary Clinton New Candidate: Rand Paul New Candidate: Ted Cruz New Candidate: Jeb Bush New Ideology: Libertarian New Ideology: Conservatism New Ideology: Progressive Customize your game
*** RELEASED *** Steam players: To play this version select next_version under the betas branch in the steam client. FEATURES Offworld Trading Company just got bigger! Epic and Steam players can now compete in multiplayer as well as on the leader boards for daily challenges and infinite map challenges. FIXES Improved performance. Fi
We added a 2.91 branch for you.
Yeah, sorry the line where it is crashing GraphicsWindows.cpp, line 620 is a failure setting up the graphics driver. Your video card doesn't have enough memory for Star Control (only 896 Meg).
*** RELEASED *** Fixes Fix for a crash that happens on some computers when placing a tower Fix for a rare crash when the Gravity Well's warp effect is being rendered
*** RELEASED *** Fixes Fixed an issue where not enough GPU memory would be reported even if enough memory was available. UI Added a button to the benchmark results screen to jump right to the online results.
Heir to the Scryve In Star Control: Origins you had a chance to save the galaxy and meet some very dangerous, troubled, strange (and overly friendly) aliens along the way. There may or may not have been some cannibalism involved. After the successful completion of Origins, the threat was stopped and the galaxy was at peace. What is there for a snarky ship commander to do? Expand the influence of Earth, of course. It's t
*** RELEASED *** Fixes Crash fixes Increased logging if the video card becomes non-responsive Performance improvements
*** RELEASED *** Fixes Fixed an issue with Europa terrain tiles in the map editor Fixed an issue with toolshop cost scaling in tooltips Fixed an issue where some objectives would be displayed on specific scenarios after a load/save
*** RELEASED 10/10/2019 *** Fixes Crash fixes Crash reporter now grabs additional data Fixed an issue where crashes can occur on game load Added data protection for progress files Fixed an invalid unit in Ulrath Endless Fixed crashes from incomplete scenario workshop data (if a scenario didn't complete download)
The 1.04 patch should fix this. The problem was that your game had crashed while writing out your player progress. We fixed the crash but your player progress was still corrupt (which was cuasing a crash on load when it tried to read it). The 1.04 update identifies and resolves the issue if it finds corrupt files.
*** RELEASED 10/03/2019 *** Fixes Fixed an invalid unit on Ulrath Fixed issues that can cause the game to crash on start from: Downloading an invalid scenario If a custom scenario map cant be found If your progress is corrupt
Thank you for that video, I responded over in the steam thread.
Please try this optin, it should spend load times significantly: https://forums.stardock.net/497040/siege-of-centauri-patch-103
The fix is in this optin: https://forums.stardock.net/497040/siege-of-centauri-patch-103
Please try this optin and see if it resolved your issues: https://forums.stardock.net/497040/siege-of-centauri-patch-103
*** AVAILABLE *** Fixes Crash fixes Fixed an issue where Temporal Shift will put units off of the path. Performance Improved loading times Balance Put a max on the amount of metal interest that can be accrued per second Increased the hit points of Hatchlings