Can you provide you ..\My Games\Galciv4\debug.err file. I would love to see if its reporting any errors.
DerekPaxton
[quote quoting="post"] Attacking Iconian starbase freeze the game. Totally. I can upload and share the saved game if you need. [/quote] Yes, we would love to get that save game.
[quote who="Aldereon" reply="17" id="3852046"] this is an old bug. when the player touches a leader, during the passing of the turn, sometimes he is floating around the map. The only way to fix it is to leave and come back. normally when this problem occurs, it is invisible on the screen, disturbing the game, because the place is impossible to use Reduced 40% <img src="https://cdn.
Thanks, this will be fixed in 1.02
All fixed for 1.02, thank you.
You are right, ill fix it
The damage roll is normalized. It isn't a straight die roll. When the range is so small (1 or 2) its normalizing to something between and then losing the decimal and ending at 1 almost all of the time. The normalization is good to keep battles from being to swingy, but it does look weird at this low of a range.
I have requested access to your save games.
The movies are more complex than the images are. They have states for if the leader is happy with you, mad with you, transitioning between those states, etc. We did put some from GC3 in GC4 for people to customize with, but not all. I'll look at including some more, I agree that getting the GC3 your version as a custom set would be nice.
This will be fixed in the next update. Thank you for letting us know
This will be fixed in the next update.
Yes we have a bug in to fix this.
Yeah, we have a high priortiy bug on this. I agree its sucky.
[quote who="PaulLach" reply="14" id="3850186"] Quoting Basilisk83, reply 13 yeah i personally like the variation in the races too. i agree a set stat might be a ok idea for the yor though [e digicons]:P[/e] What about the idea of having the ability to research techs that will allow you
This is great feedback. I wonder if it's worth making all citizens of a specific race have the same stats? Humans are always 3 int/3 res/3 social/3 dil Drengin are always 2 int/5 res/1 social/4 dil Something like that so you care about making your drengin into a soldier, but not so much about looking through your humans to find the one with the highest resolve?
Great feedback, thank you. Im going to switch Prepared to +2 repair as you suggest.
You may be right. By giving them a Military penalty (reducing the speed of their shipyards) they no longer get a 2 for 1 really. If we gave them -50% Military they would really be getting 1 for 1 since they actually produce ships at the same rate as everyone else (in the time they make 2 ships everyone else can do the same). So I'm trying not to rob their flavor. But you may be right that a -20% or so may be a good way to help balance.
Yeah, the double supply is so powerful. I think I'm going to double the cost of supply ships for factions with that trait as a first step.
*** RELEASED 5/26/2022 *** This is just the start and more will be added to this list as we continue to update. Features Share Civilizations - You can now upload and download civilizations in the Workshop. 1.03: Custom Portraits - You can now add custom portraits to your custom civilization. Alliance victory - You will now win the game if you form an alliance wi
Thanks for reporting this. We are working on a fix for it.
[quote who="stykman22" reply="1" id="3848898"] I am still not receiving kinetic bonus to my survey ship when I receive a bonus from surveying. All other bonuses seem to be working just fine. [/quote] This will be fixed in the next patch
*** RELEASED 4/27/2022 *** Fixes Fixed a crash when left and right clicking the turn button at the same time. Fixed a crashed in the ship designer if you update the thumbnail and restart the designer. Balance Agricultural Districts give +1 food. Reduced the power of the Dreadlords spawned by the Fragile Rift event. UI Impr
Hotfix pushed, crash should be fixed. Please let me know if anyone else is seeing it.
Yeah, a better Growth tooltip, a better Food tooltip and being able to Ctrl+Click the sentry button to set guard are all things I want too.
[quote who="dg551" reply="1" id="3848457"] Thanks, Derek. Any more MP desync issues fixed? [/quote] Just the three big desyncs mentioned in the post. MP is much more reliable.